Player Matchup

Athena
Athena
 
Athena
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Nullviernull
Rama
Level 108
God Stats
1W - 1L
1,463 SR
Queue Stats
2W - 8L
1,182 Elo+
Solo
Xbalanque
Xbalanque
RkSem
Xbalanque
Level 86
God Stats
3W - 1L
1,500 SR
Queue Stats
63W - 81L
1,510 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
SchALLieS
Morgan Le Fay
Level 53
God Stats
1W - 0L
1,869 SR
Queue Stats
11W - 13L
1,405 Elo+
Solo
Ra
Ra
Zhmon
Ra
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 79L
1,474 Elo+
Party 3
Team Averages
Level 85
1,566 SR
1,414 Elo+

VS

Team Averages
Level 68
1,500 SR
1,392 Elo+
Hera
Hera
DustyBladeAnim
Hera
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 9L
1,578 Elo+
Party 1
Gilgamesh
Gilgamesh
Jegespanda
Gilgamesh
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,659 Elo+
Party 1
Olorun
Olorun
Notaks
Olorun
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,578 Elo+
Party 1
Guan Yu
Guan Yu
XxjuniorxX008
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 19L
991 Elo+
Party 2
Cerberus
Cerberus
xXreaper1978Xx
Cerberus
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 20L
1,153 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
18
6 / 3 / 15
12,033
860
8,526
17,039
17,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

18
6 / 2 / 8
10,845
775
9,203
10,720
4,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xbalanque
RkSem
Xbalanque
18
4 / 5 / 12
10,966
783
14,235
13,748
5,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
SchALLieS
Morgan Le Fay
19
7 / 5 / 9
12,072
862
16,505
12,944
5,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ra
19
4 / 6 / 15
11,296
807
12,177
12,856
6,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 8
10,503
750
13,875
8,671
2,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Jegespanda
Gilgamesh
15
3 / 7 / 9
9,601
686
11,405
20,169
14,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Olorun
Notaks
Olorun
19
8 / 2 / 6
11,453
818
14,931
14,241
6,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
15
1 / 7 / 5
9,165
655
6,014
15,901
10,870
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cerberus
15
2 / 7 / 7
9,557
683
7,305
15,206
11,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
56
27
Kills
21
21
Deaths
27
59
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
6
3
15
4.5
L
7
4
8
2.75
L
Gilgamesh
Jegespanda
Gilgamesh
3
7
9
1.07
L
Olorun
Notaks
Olorun
8
2
6
5.5
W
6
2
8
5
W
Xbalanque
RkSem
Xbalanque
4
5
12
2
W
Morgan Le Fay
SchALLieS
Morgan Le Fay
7
5
9
2.3
L
Guan Yu
1
7
5
0.5
W
Ra
4
6
15
1.92
L
Cerberus
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,646
Damage
53,530
67,307
Taken
74,188
40,659
Mitigated
45,867
20,622
Healing
14,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
8,526
2,073
692
4,226
17,039
17,873
477
7,238
9,325
20,972
0
L
13,875
2,577
0
444
8,671
2,787
616
5,109
3,458
31,239
0
L
Gilgamesh
Jegespanda
Gilgamesh
11,405
2,800
387
1,991
20,169
14,623
468
9,015
10,734
0
25,071
L
Olorun
Notaks
Olorun
14,931
6,193
1,636
4,785
14,241
6,417
1,095
6,278
7,864
58,566
3,926
W
9,203
7,113
0
3,637
10,720
4,083
3,338
4,932
5,740
0
33,289
W
Xbalanque
RkSem
Xbalanque
14,235
4,875
0
3,274
13,748
5,959
1,067
7,962
5,456
0
40,000
W
Morgan Le Fay
SchALLieS
Morgan Le Fay
16,505
1,909
0
2,409
12,944
5,753
2,082
6,064
6,494
50,203
0
L
Guan Yu
6,014
1,423
871
2,042
15,901
10,870
316
9,055
6,529
0
16,442
W
Ra
12,177
906
2,633
3,751
12,856
6,991
664
7,597
3,746
49,201
0
L
Cerberus
7,305
588
0
2,486
15,206
11,170
91
6,801
8,266
21,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,212
Gold Earned
50,279
262
Minions Killed
206
0
Camps Cleared
0
1,396,815
Distance Traveled
1,339,466
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
12,033
860
20
1
0
313,023
4
L
Hera
10,503
750
49
4
0
246,833
2
L
Gilgamesh
9,601
686
13
1
0
295,794
7
L
Olorun
11,453
818
102
7
0
299,659
0
W
Rama
10,845
775
40
3
0
251,479
2
W
Xbalanque
10,966
783
47
3
0
285,573
0
W
Morgan Le Fay
12,072
862
64
5
0
275,402
1
L
Guan Yu
9,165
655
15
1
0
256,147
3
W
Ra
11,296
807
91
7
0
271,338
1
L
Cerberus
9,557
683
27
2
0
241,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role