Player Matchup

Izanami
Izanami
Micka-du-49
Izanami
Level 45
God Stats
2W - 3L
1,627 SR
Queue Stats
15W - 44L
1,305 Elo+
Party 1
Zeus
Zeus
Patachou549
Zeus
Level 22
God Stats
2W - 6L
1,504 SR
Queue Stats
3W - 14L
1,377 Elo+
Party 1
Olorun
Olorun
miel-bidoof
Olorun
Level 28
God Stats
0W - 1L
1,715 SR
Queue Stats
4W - 9L
1,328 Elo+
Party 1
Team Averages
Level 32
1,615 SR
1,337 Elo+

VS

Team Averages
Level 77
1,562 SR
1,269 Elo+
Zeus
Zeus
JaMi SHOTTA
Zeus
Level 87
God Stats
24W - 29L
1,436 SR
Queue Stats
394W - 601L
1,432 Elo+
Solo
Nu Wa
Nu Wa
Kierankoffing214
Nu Wa
Level 83
God Stats
1W - 0L
1,751 SR
Queue Stats
2W - 4L
953 Elo+
Solo
Chang'e
Chang'e
lq_NUKE-_-
Chang'e
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Micka-du-49
Izanami
13
1 / 7 / 0
8,399
600
3,557
14,308
3,023
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 7 / 0
7,767
555
3,797
9,496
2,155
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
13
0 / 5 / 1
8,086
578
5,774
13,715
2,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 0 / 6
10,814
772
10,713
6,033
2,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
6 / 0 / 11
10,741
767
15,930
6,134
2,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
lq_NUKE-_-
Chang'e
15
4 / 1 / 12
10,002
714
8,563
10,230
3,855
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
48
1
Kills
19
19
Deaths
1
1
Assists
29
Player
Kills
Deaths
Assists
KDA
W
9
0
6
12
W
6
0
11
11.5
L
Izanami
Micka-du-49
Izanami
1
7
0
0.14
L
0
7
0
0
W
Chang'e
lq_NUKE-_-
Chang'e
4
1
12
10
L
Olorun
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,128
Damage
35,206
37,519
Taken
22,397
7,987
Mitigated
8,267
6,296
Healing
11,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,713
1,124
0
2,308
6,033
2,063
145
2,105
3,928
48,841
0
W
15,930
5,610
160
1,977
6,134
2,349
1,925
3,984
2,150
57,198
0
L
Izanami
Micka-du-49
Izanami
3,557
1,171
175
805
14,308
3,023
0
13,311
997
0
31,933
L
3,797
0
0
90
9,496
2,155
0
8,889
607
28,429
0
W
Chang'e
lq_NUKE-_-
Chang'e
8,563
551
1,430
5,231
10,230
3,855
785
3,741
6,489
21,741
0
L
Olorun
5,774
3,011
426
4,800
13,715
2,809
0
13,330
385
37,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,252
Gold Earned
31,557
179
Minions Killed
182
3
Camps Cleared
10
658,564
Distance Traveled
720,307
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,814
772
61
4
7
217,246
1
W
Nu Wa
10,741
767
82
6
2
264,702
1
L
Izanami
8,399
600
52
4
0
220,868
0
L
Zeus
7,767
555
61
4
0
222,457
0
W
Chang'e
10,002
714
39
3
1
238,359
4
L
Olorun
8,086
578
66
5
3
215,239
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role