Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Springtrapgam3r
Atlas
Level 149
God Stats
5W - 3L
1,500 SR
Queue Stats
196W - 203L
1,423 Elo+
Party 1
Ra
Ra
arturocr444
Ra
Level 128
God Stats
8W - 9L
1,802 SR
Queue Stats
60W - 54L
1,337 Elo+
Party 1
Sylvanus
Sylvanus
colossus1998638
Sylvanus
Level 118
God Stats
5W - 6L
1,500 SR
Queue Stats
189W - 165L
1,402 Elo+
Party 1
Da Ji
Da Ji
naim2727
Da Ji
Level 126
God Stats
11W - 9L
1,594 SR
Queue Stats
222W - 175L
1,415 Elo+
Party 1
Team Averages
Level 122
1,579 SR
1,415 Elo+

VS

Team Averages
Level 91
1,421 SR
1,471 Elo+
Ymir
Ymir
Alphawar333
Ymir
Level 64
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 4L
1,327 Elo+
Party 2
Erlang Shen
Erlang Shen
D0gS0LdIeR666
Erlang Shen
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
202W - 187L
1,544 Elo+
Solo
Apollo
Apollo
MIKImaus222
Apollo
Level 109
God Stats
2W - 3L
1,277 SR
Queue Stats
155W - 159L
1,450 Elo+
Solo
Freya
Freya
Scorp5549
Freya
Level 113
God Stats
4W - 3L
1,190 SR
Queue Stats
396W - 358L
1,571 Elo+
Party 2
Bastet
Bastet
Tshiiz
Bastet
Level 80
God Stats
39W - 17L
1,636 SR
Queue Stats
237W - 245L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
9
3 / 5 / 3
5,997
500
8,947
7,888
1,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 6 / 3
5,306
442
5,107
11,123
5,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
3 / 3 / 1
7,108
592
5,600
5,876
1,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
11
2 / 4 / 0
6,542
545
5,013
10,173
6,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Da Ji
naim2727
Da Ji
10
1 / 3 / 3
6,068
506
4,041
8,483
2,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 8
6,618
552
3,801
10,197
5,938
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
D0gS0LdIeR666
Erlang Shen
13
3 / 3 / 1
7,591
633
7,132
10,097
5,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
13
5 / 1 / 4
7,936
661
5,220
5,966
1,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Freya
Scorp5549
Freya
12
6 / 3 / 5
7,442
620
8,383
8,973
3,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bastet
Tshiiz
Bastet
12
5 / 1 / 2
7,343
612
7,601
8,434
2,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
10
Kills
21
21
Deaths
10
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
3
5
3
0.9
W
2
2
8
3
W
Erlang Shen
D0gS0LdIeR666
Erlang Shen
3
3
1
1.17
W
Apollo
5
1
4
7
W
Freya
Scorp5549
Freya
6
3
5
2.83
L
1
6
3
0.42
W
Bastet
Tshiiz
Bastet
5
1
2
6
L
3
3
1
1.17
L
Sylvanus
2
4
0
0.5
L
Da Ji
naim2727
Da Ji
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,708
Damage
32,137
43,543
Taken
43,667
17,332
Mitigated
18,967
12,693
Healing
17,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
8,947
5,080
0
1,531
7,888
1,753
1,128
3,181
4,707
0
30,540
W
3,801
1,238
600
3,158
10,197
5,938
0
2,691
7,197
17,420
0
W
Erlang Shen
D0gS0LdIeR666
Erlang Shen
7,132
3,953
0
5,587
10,097
5,823
294
4,583
5,084
0
43,243
W
Apollo
5,220
3,470
0
658
5,966
1,788
0
2,544
3,422
0
42,814
W
Freya
Scorp5549
Freya
8,383
2,904
0
5,247
8,973
3,381
0
2,510
6,228
38,931
6,598
L
5,107
1,124
354
1,534
11,123
5,380
245
7,555
3,568
16,540
0
W
Bastet
Tshiiz
Bastet
7,601
1,731
0
2,075
8,434
2,037
0
2,391
6,016
0
43,102
L
5,600
418
125
1,817
5,876
1,699
0
190
5,686
41,744
0
L
Sylvanus
5,013
2,083
0
3,598
10,173
6,151
489
0
10,173
32,685
0
L
Da Ji
naim2727
Da Ji
4,041
1,098
35
3,699
8,483
2,349
0
162
8,321
0
25,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,021
Gold Earned
36,930
283
Minions Killed
365
0
Camps Cleared
0
1,098,476
Distance Traveled
1,247,752
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,997
500
53
4
0
220,119
1
W
Ymir
6,618
552
25
2
0
247,022
1
W
Erlang Shen
7,591
633
93
8
0
229,065
2
W
Apollo
7,936
661
99
8
0
236,121
3
W
Freya
7,442
620
81
7
0
237,234
1
L
Atlas
5,306
442
10
1
0
224,785
3
W
Bastet
7,343
612
67
6
0
298,310
2
L
Ra
7,108
592
86
7
0
251,374
1
L
Sylvanus
6,542
545
85
7
0
178,020
0
L
Da Ji
6,068
506
49
4
0
224,178
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role