Player Matchup

Ra
Ra
Costlierjester6
Ra
Level 115
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 19L
1,415 Elo+
Party 2
Cabrakan
Cabrakan
LitMick
Cabrakan
Level 128
God Stats
3W - 1L
1,801 SR
Queue Stats
178W - 207L
1,446 Elo+
Solo
Medusa
Medusa
lilKurryKween
Medusa
Level 84
God Stats
7W - 5L
1,620 SR
Queue Stats
40W - 46L
1,556 Elo+
Party 2
Team Averages
Level 109
1,641 SR
1,472 Elo+

VS

Team Averages
Level 59
1,448 SR
1,514 Elo+
Tiamat
Tiamat
PretenshusBerry
Tiamat
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 40L
1,541 Elo+
Party 1
Guan Yu
Guan Yu
SundayBrunch
Guan Yu
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 9L
1,541 Elo+
Party 1
Skadi
Skadi
candystew
Skadi
Level 82
God Stats
0W - 4L
1,344 SR
Queue Stats
304W - 334L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 3 / 9
16,407
820
22,586
14,552
6,179
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
LitMick
Cabrakan
18
5 / 6 / 17
14,913
746
21,466
26,317
45,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

19
5 / 6 / 14
14,994
750
15,608
15,609
5,901
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 7 / 13
12,913
646
17,468
18,915
9,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
SundayBrunch
Guan Yu
17
2 / 9 / 10
12,785
639
7,239
26,338
34,100
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Skadi
candystew
Skadi
20
12 / 6 / 3
16,028
801
23,005
20,513
5,769
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
41
22
Kills
15
15
Deaths
22
40
Assists
26
Player
Kills
Deaths
Assists
KDA
W
12
3
9
5.5
W
Cabrakan
LitMick
Cabrakan
5
6
17
2.25
L
1
7
13
1.07
L
Guan Yu
SundayBrunch
Guan Yu
2
9
10
0.78
L
Skadi
candystew
Skadi
12
6
3
2.25
W
5
6
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,660
Damage
47,712
56,478
Taken
65,766
57,956
Mitigated
49,593
12,285
Healing
12,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,586
2,864
4,355
5,774
14,552
6,179
1,414
3,940
10,612
91,084
0
W
Cabrakan
LitMick
Cabrakan
21,466
2,112
0
1,491
26,317
45,876
245
9,235
17,082
42,301
0
L
17,468
925
0
3,297
18,915
9,724
379
13,416
5,499
55,053
0
L
Guan Yu
SundayBrunch
Guan Yu
7,239
1,322
3,439
4,107
26,338
34,100
262
16,618
9,720
0
17,682
L
Skadi
candystew
Skadi
23,005
9,915
0
1,801
20,513
5,769
1,993
14,353
6,160
0
88,946
W
15,608
5,283
0
665
15,609
5,901
988
4,927
10,682
0
63,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,314
Gold Earned
41,726
241
Minions Killed
204
8
Camps Cleared
9
1,000,818
Distance Traveled
1,038,411
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
16,407
820
115
6
4
352,988
3
W
Cabrakan
14,913
746
42
2
1
287,950
1
L
Tiamat
12,913
646
55
3
4
352,972
2
L
Guan Yu
12,785
639
17
1
2
362,230
4
L
Skadi
16,028
801
132
7
3
323,209
1
W
Medusa
14,994
750
84
4
3
359,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role