Player Matchup

Odin
Odin
CronusZenOnTop
Odin
Level 106
God Stats
1W - 1L
1,320 SR
Queue Stats
51W - 37L
1,536 Elo+
Party 1
Janus
Janus
IxI_CrYt3ch_IxI
Janus
Level 123
God Stats
46W - 47L
1,456 SR
Queue Stats
499W - 450L
1,486 Elo+
Party 1
Loki
Loki
Riley_Smoke
Loki
Level 141
God Stats
10W - 12L
1,466 SR
Queue Stats
378W - 390L
1,499 Elo+
Party 1
Hou Yi
Hou Yi
Splitterschiss7
Hou Yi
Level 148
God Stats
12W - 10L
1,500 SR
Queue Stats
977W - 934L
1,502 Elo+
Party 1
Ares
Ares
Z0mb1e_Wolf_TV
Ares
Level 155
God Stats
55W - 46L
1,680 SR
Queue Stats
766W - 767L
1,528 Elo+
Party 1
Team Averages
Level 135
1,484 SR
1,510 Elo+

VS

Team Averages
Level 103
1,560 SR
1,568 Elo+
Izanami
Izanami
BlackHunter_GR
Izanami
Level 116
God Stats
3W - 7L
1,500 SR
Queue Stats
341W - 326L
1,539 Elo+
Party 3
Achilles
Achilles
Dy_Nax
Achilles
Level 85
God Stats
24W - 29L
1,570 SR
Queue Stats
91W - 83L
1,516 Elo+
Party 3
Scylla
Scylla
EvilDemonJumpi
Scylla
Level 128
God Stats
4W - 1L
1,953 SR
Queue Stats
48W - 29L
1,652 Elo+
Party 2
Bakasura
Bakasura
KarIosX
Bakasura
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 20L
1,626 Elo+
Party 2
Cerberus
Cerberus
Lill Duff
Cerberus
Level 89
God Stats
0W - 3L
1,277 SR
Queue Stats
83W - 78L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 2
5,776
578
4,441
4,901
1,854
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
2 / 0 / 1
5,735
574
2,074
2,088
576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 0 / 2
5,928
593
2,120
5,760
1,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
6 / 0 / 0
7,161
716
6,856
5,966
1,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
2 / 0 / 4
5,854
585
5,201
7,735
5,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
4,902
490
2,767
5,942
1,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
Dy_Nax
Achilles
9
0 / 2 / 0
5,049
505
2,703
7,302
3,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 1 / 0
4,815
482
4,882
2,741
628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
KarIosX
Bakasura
9
0 / 3 / 0
5,092
509
818
7,120
2,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Lill Duff
Cerberus
7
0 / 2 / 0
4,590
459
1,619
7,182
2,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
11
Kills
0
0
Deaths
11
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
0
0
2
1
L
Achilles
Dy_Nax
Achilles
0
2
0
0
L
0
1
0
0
W
2
0
1
2.5
L
Bakasura
KarIosX
Bakasura
0
3
0
0
L
Cerberus
Lill Duff
Cerberus
0
2
0
0
W
1
0
2
2
W
6
0
0
6
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,692
Damage
12,789
26,450
Taken
30,287
11,448
Mitigated
10,826
7,633
Healing
8,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,767
1,651
0
1,127
5,942
1,775
0
430
5,512
0
31,849
W
4,441
293
0
1,555
4,901
1,854
0
1,087
3,421
1,680
25,776
L
Achilles
Dy_Nax
Achilles
2,703
727
0
2,651
7,302
3,511
0
1,640
5,662
0
21,549
L
4,882
243
0
250
2,741
628
0
1,223
1,518
25,734
0
W
2,074
220
0
669
2,088
576
0
681
1,333
29,136
0
L
Bakasura
KarIosX
Bakasura
818
634
0
2,558
7,120
2,166
0
1,367
5,753
0
21,171
L
Cerberus
Lill Duff
Cerberus
1,619
76
0
2,173
7,182
2,746
0
1,927
5,255
8,706
0
W
2,120
539
0
863
5,760
1,799
0
2,004
3,614
0
36,610
W
6,856
4,220
0
2,507
5,966
1,694
664
376
5,590
0
43,991
W
5,201
51
251
1,788
7,735
5,525
0
2,069
5,498
11,164
5,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,454
Gold Earned
24,448
310
Minions Killed
251
0
Camps Cleared
0
1,070,362
Distance Traveled
945,689
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,902
490
62
6
0
154,059
0
W
Odin
5,776
578
70
7
0
209,041
4
L
Achilles
5,049
505
56
6
0
190,680
0
L
Scylla
4,815
482
49
5
0
191,646
5
W
Janus
5,735
574
62
6
0
236,396
2
L
Bakasura
5,092
509
59
6
0
233,791
0
L
Cerberus
4,590
459
25
3
0
175,513
0
W
Loki
5,928
593
72
7
0
233,990
6
W
Hou Yi
7,161
716
83
8
0
180,574
2
W
Ares
5,854
585
23
2
0
210,361
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role