Player Matchup

Loki
Loki
DIO Brando9395
Loki
Level 142
God Stats
23W - 13L
1,696 SR
Queue Stats
564W - 475L
1,629 Elo+
Party 2
Xing Tian
Xing Tian
Dayofevil
Xing Tian
Level 146
God Stats
2W - 3L
1,500 SR
Queue Stats
356W - 330L
1,609 Elo+
Party 2
Agni
Agni
Gilgy
Agni
Level 21
God Stats
2W - 1L
1,742 SR
Queue Stats
7W - 3L
1,716 Elo+
Party 3
Charybdis
Charybdis
JonnyMcSizzle
Charybdis
Level 123
God Stats
2W - 0L
1,559 SR
Queue Stats
8W - 5L
1,594 Elo+
Solo
Gilgamesh
Gilgamesh
MrsㅤLuLu
Gilgamesh
Level 61
God Stats
5W - 1L
1,770 SR
Queue Stats
30W - 14L
1,704 Elo+
Party 3
Team Averages
Level 99
1,653 SR
1,650 Elo+

VS

Team Averages
Level 96
1,659 SR
1,598 Elo+
He Bo
He Bo
BravoCatt
He Bo
Level 89
God Stats
6W - 10L
1,500 SR
Queue Stats
205W - 194L
1,593 Elo+
Party 1
Sol
Sol
Chan210137
Sol
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Darktoastz
Amaterasu
Level 122
God Stats
3W - 6L
1,500 SR
Queue Stats
252W - 249L
1,605 Elo+
Solo
Fafnir
Fafnir
McBebSter
Fafnir
Level 112
God Stats
8W - 5L
1,958 SR
Queue Stats
279W - 272L
1,612 Elo+
Party 1
Artemis
Artemis
priinou
Artemis
Level 108
God Stats
4W - 2L
1,836 SR
Queue Stats
233W - 239L
1,680 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 5
6,334
633
2,839
5,744
1,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
Dayofevil
Xing Tian
8
1 / 0 / 8
5,967
597
3,229
7,766
5,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Agni
Gilgy
Agni
11
6 / 0 / 6
7,207
721
8,252
4,070
1,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
JonnyMcSizzle
Charybdis
12
6 / 1 / 1
7,319
732
6,723
7,068
2,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
MrsㅤLuLu
Gilgamesh
11
2 / 0 / 1
6,797
680
8,026
6,937
3,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
BravoCatt
He Bo
9
0 / 5 / 0
5,105
511
2,326
6,944
1,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 5 / 0
4,864
486
1,519
5,955
1,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Darktoastz
Amaterasu
10
1 / 1 / 0
5,899
590
4,229
9,523
4,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fafnir
McBebSter
Fafnir
8
0 / 2 / 0
5,223
522
2,931
8,258
5,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artemis
priinou
Artemis
9
1 / 4 / 0
5,184
518
5,885
8,233
1,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
2
17
Kills
2
2
Deaths
17
21
Assists
0
Player
Kills
Deaths
Assists
KDA
L
He Bo
BravoCatt
He Bo
0
5
0
0
L
0
5
0
0
W
2
1
5
4.5
L
Amaterasu
Darktoastz
Amaterasu
1
1
0
1
W
Xing Tian
Dayofevil
Xing Tian
1
0
8
5
W
Agni
Gilgy
Agni
6
0
6
9
W
Charybdis
JonnyMcSizzle
Charybdis
6
1
1
6.5
L
Fafnir
McBebSter
Fafnir
0
2
0
0
W
Gilgamesh
MrsㅤLuLu
Gilgamesh
2
0
1
2.5
L
Artemis
priinou
Artemis
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,069
Damage
16,890
31,585
Taken
38,913
14,122
Mitigated
14,639
12,838
Healing
11,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
BravoCatt
He Bo
2,326
151
0
1,996
6,944
1,822
0
3,638
3,306
27,608
0
L
1,519
299
0
966
5,955
1,280
0
2,433
3,522
21,931
0
W
2,839
606
0
2,949
5,744
1,773
0
1,230
4,514
0
28,811
L
Amaterasu
Darktoastz
Amaterasu
4,229
1,923
0
4,594
9,523
4,700
0
1,275
8,248
0
28,658
W
Xing Tian
Dayofevil
Xing Tian
3,229
623
0
1,620
7,766
5,163
0
1,477
6,289
11,532
0
W
Agni
Gilgy
Agni
8,252
628
0
544
4,070
1,303
0
2,081
1,989
42,425
0
W
Charybdis
JonnyMcSizzle
Charybdis
6,723
4,192
0
3,849
7,068
2,107
160
1,305
5,763
0
42,752
L
Fafnir
McBebSter
Fafnir
2,931
527
298
2,034
8,258
5,328
0
2,532
5,726
14,365
0
W
Gilgamesh
MrsㅤLuLu
Gilgamesh
8,026
3,277
0
3,876
6,937
3,776
0
683
6,254
0
42,499
L
Artemis
priinou
Artemis
5,885
2,153
0
1,790
8,233
1,509
0
1,603
6,630
0
28,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,624
Gold Earned
26,275
324
Minions Killed
255
0
Camps Cleared
0
1,068,023
Distance Traveled
961,046
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,105
511
58
6
0
200,679
1
L
Sol
4,864
486
52
5
0
173,073
2
W
Loki
6,334
633
60
6
0
226,319
3
L
Amaterasu
5,899
590
74
7
0
187,696
2
W
Xing Tian
5,967
597
11
1
0
228,141
4
W
Agni
7,207
721
84
8
0
212,811
3
W
Charybdis
7,319
732
82
8
0
176,726
3
L
Fafnir
5,223
522
14
1
0
223,090
5
W
Gilgamesh
6,797
680
87
9
0
224,026
1
L
Artemis
5,184
518
57
6
0
176,508
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role