Player Matchup

Merlin
Merlin
 
Merlin
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
BulletInHead973
Heimdallr
Level 119
God Stats
3W - 2L
1,715 SR
Queue Stats
90W - 111L
1,420 Elo+
Solo
Zhong Kui
Zhong Kui
Mystra_Tai
Zhong Kui
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 83L
1,483 Elo+
Solo
Hun Batz
Hun Batz
ToPrettyForU
Hun Batz
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
31W - 45L
1,500 Elo+
Solo
Team Averages
Level 123
1,543 SR
1,481 Elo+

VS

Team Averages
Level 101
1,500 SR
1,484 Elo+
Geb
Geb
Albanys
Geb
Level 85
God Stats
1W - 3L
1,500 SR
Queue Stats
110W - 84L
1,500 Elo+
Solo
Nemesis
Nemesis
Demoorelizer
Nemesis
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,683 Elo+
Solo
Tiamat
Tiamat
J NaTaS
Tiamat
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 49L
1,315 Elo+
Solo
Nike
Nike
JORIPLK
Nike
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,474 Elo+
Solo
Erlang Shen
Erlang Shen
KittenMitttons
Erlang Shen
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
133W - 147L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
7 / 6 / 16
13,163
731
26,312
16,158
7,400
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Skadi
 
Skadi
18
3 / 2 / 15
12,010
667
15,135
12,385
5,292
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
BulletInHead973
Heimdallr
20
12 / 5 / 8
14,279
793
25,732
21,436
10,226
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
Mystra_Tai
Zhong Kui
19
3 / 3 / 15
12,452
692
18,324
19,593
20,117
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
ToPrettyForU
Hun Batz
20
4 / 5 / 20
12,693
705
19,429
32,826
18,309
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
18
1 / 4 / 9
10,873
604
17,472
23,502
37,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Demoorelizer
Nemesis
17
7 / 6 / 6
10,782
599
17,462
20,278
14,069
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
J NaTaS
Tiamat
20
8 / 5 / 6
13,040
724
24,388
21,596
18,112
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nike
JORIPLK
Nike
17
0 / 10 / 13
10,418
579
11,529
22,158
26,227
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Erlang Shen
KittenMitttons
Erlang Shen
20
4 / 4 / 10
11,405
634
12,828
30,728
32,756
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
64
29
Kills
20
21
Deaths
29
74
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
7
6
16
2.5
W
Skadi
 
Skadi
3
2
15
5.25
L
Geb
1
4
9
1.38
W
Heimdallr
BulletInHead973
Heimdallr
12
5
8
3.2
L
Nemesis
Demoorelizer
Nemesis
7
6
6
1.67
L
Tiamat
J NaTaS
Tiamat
8
5
6
2.2
L
Nike
JORIPLK
Nike
0
10
13
0.65
L
Erlang Shen
KittenMitttons
Erlang Shen
4
4
10
2.25
W
Zhong Kui
Mystra_Tai
Zhong Kui
3
3
15
3.5
W
Hun Batz
ToPrettyForU
Hun Batz
4
5
20
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,932
Damage
83,679
102,398
Taken
118,262
61,344
Mitigated
128,450
48,605
Healing
46,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
26,312
2,274
2,407
5,654
16,158
7,400
1,353
7,124
9,034
54,740
0
W
Skadi
 
Skadi
15,135
4,932
4,140
2,046
12,385
5,292
815
5,722
6,663
0
35,480
L
Geb
17,472
351
3,525
5,101
23,502
37,286
0
7,581
15,921
31,210
0
W
Heimdallr
BulletInHead973
Heimdallr
25,732
14,776
1,386
5,857
21,436
10,226
2,321
9,050
12,386
0
45,186
L
Nemesis
Demoorelizer
Nemesis
17,462
4,484
3,062
4,490
20,278
14,069
0
6,749
13,526
0
29,456
L
Tiamat
J NaTaS
Tiamat
24,388
974
3,177
9,414
21,596
18,112
0
9,700
11,896
54,001
0
L
Nike
JORIPLK
Nike
11,529
1,291
784
210
22,158
26,227
135
9,461
12,693
0
28,867
L
Erlang Shen
KittenMitttons
Erlang Shen
12,828
4,583
2,952
13,499
30,728
32,756
0
11,145
19,583
264
25,583
W
Zhong Kui
Mystra_Tai
Zhong Kui
18,324
2,063
3,733
8,600
19,593
20,117
838
8,858
10,735
29,074
0
W
Hun Batz
ToPrettyForU
Hun Batz
19,429
3,805
2,514
12,268
32,826
18,309
623
11,362
21,464
0
39,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,597
Gold Earned
56,518
193
Minions Killed
159
0
Camps Cleared
0
1,580,302
Distance Traveled
1,711,784
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,163
731
59
3
0
270,019
3
W
Skadi
12,010
667
27
2
0
343,542
0
L
Geb
10,873
604
13
1
0
351,359
1
W
Heimdallr
14,279
793
45
3
0
332,074
1
L
Nemesis
10,782
599
30
2
0
388,023
0
L
Tiamat
13,040
724
64
4
0
344,737
2
L
Nike
10,418
579
29
2
0
297,700
1
L
Erlang Shen
11,405
634
23
1
0
329,965
0
W
Zhong Kui
12,452
692
31
2
0
310,569
3
W
Hun Batz
12,693
705
31
2
0
324,098
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role