Player Matchup

Tsukuyomi
Tsukuyomi
c1schecter
Tsukuyomi
Level 35
God Stats
60W - 67L
1,162 SR
Queue Stats
502W - 553L
1,160 Elo+
Solo
Osiris
Osiris
connorb645
Osiris
Level 74
God Stats
2W - 2L
1,192 SR
Queue Stats
114W - 112L
1,526 Elo+
Solo
Anubis
Anubis
iitsNoble
Anubis
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,216 Elo+
Solo
Ullr
Ullr
king_lion370
Ullr
Level 69
God Stats
2W - 4L
1,033 SR
Queue Stats
27W - 24L
1,402 Elo+
Solo
Ares
Ares
l-ETS-l
Ares
Level 66
God Stats
2W - 4L
1,500 SR
Queue Stats
134W - 147L
1,283 Elo+
Solo
Team Averages
Level 57
1,277 SR
1,317 Elo+

VS

Team Averages
Level 70
1,621 SR
1,415 Elo+
Izanami
Izanami
 
Izanami
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
GarBoneyy
Yemoja
Level 34
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 54L
1,336 Elo+
Solo
Bellona
Bellona
Jonnyc_276
Bellona
Level 123
God Stats
1W - 0L
1,871 SR
Queue Stats
16W - 11L
1,389 Elo+
Solo
Vulcan
Vulcan
Phantom_Plmpig
Vulcan
Level 39
God Stats
3W - 2L
1,500 SR
Queue Stats
324W - 300L
1,486 Elo+
Solo
Kali
Kali
catherrrin
Kali
Level 81
God Stats
2W - 0L
1,735 SR
Queue Stats
73W - 110L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
c1schecter
Tsukuyomi
15
1 / 5 / 0
8,622
454
3,492
13,177
4,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

Osiris
connorb645
Osiris
14
0 / 7 / 1
8,604
453
8,253
17,510
21,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Anubis
iitsNoble
Anubis
13
1 / 7 / 1
8,281
436
5,368
9,787
4,649
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 9 / 3
8,594
452
13,428
16,929
6,027
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
l-ETS-l
Ares
14
5 / 4 / 5
9,609
506
7,189
16,500
14,697
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
1 / 6 / 2
9,624
507
4,666
13,353
4,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
GarBoneyy
Yemoja
15
1 / 2 / 7
9,944
523
4,517
8,562
3,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
Jonnyc_276
Bellona
18
13 / 1 / 1
11,926
628
17,023
14,737
15,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

19
13 / 1 / 3
12,355
650
17,962
8,192
3,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
4 / 3 / 15
10,927
575
11,168
18,424
8,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
60
12
Kills
32
32
Deaths
13
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
6
2
0.33
W
Yemoja
GarBoneyy
Yemoja
1
2
7
2.25
W
Bellona
Jonnyc_276
Bellona
13
1
1
13.5
W
13
1
3
14.5
L
Tsukuyomi
c1schecter
Tsukuyomi
1
5
0
0.2
W
4
3
15
3.83
L
Osiris
connorb645
Osiris
0
7
1
0.07
L
Anubis
iitsNoble
Anubis
1
7
1
0.21
L
5
9
3
0.72
L
Ares
l-ETS-l
Ares
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,730
Damage
55,336
73,903
Taken
63,268
51,622
Mitigated
35,292
14,435
Healing
22,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,666
3,583
0
2,463
13,353
4,171
2,658
1,068
11,553
0
66,688
W
Yemoja
GarBoneyy
Yemoja
4,517
1,992
1,035
2,600
8,562
3,908
3,861
1,867
6,484
30,537
0
W
Bellona
Jonnyc_276
Bellona
17,023
9,339
234
4,490
14,737
15,955
0
648
14,089
0
62,665
W
17,962
4,858
0
1,304
8,192
3,144
168
4,209
3,983
87,388
5,127
L
Tsukuyomi
c1schecter
Tsukuyomi
3,492
250
458
824
13,177
4,735
0
814
12,287
0
71,265
W
11,168
4,740
0
10,263
18,424
8,114
0
4,743
13,659
0
60,843
L
Osiris
connorb645
Osiris
8,253
4,308
0
6,280
17,510
21,514
0
0
17,510
0
54,253
L
Anubis
iitsNoble
Anubis
5,368
266
0
2,351
9,787
4,649
102
6,393
3,128
47,376
0
L
13,428
4,723
0
1,068
16,929
6,027
0
7,155
9,708
0
44,103
L
Ares
l-ETS-l
Ares
7,189
571
670
2,784
16,500
14,697
134
6,788
9,460
33,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,710
Gold Earned
54,776
454
Minions Killed
529
0
Camps Cleared
0
1,615,551
Distance Traveled
1,789,636
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,624
507
122
6
0
330,960
0
W
Yemoja
9,944
523
54
3
0
287,683
0
W
Bellona
11,926
628
108
6
0
389,464
4
W
Vulcan
12,355
650
156
8
0
377,165
3
L
Tsukuyomi
8,622
454
121
6
0
396,057
2
W
Kali
10,927
575
89
5
0
404,364
1
L
Osiris
8,604
453
117
6
0
308,742
3
L
Anubis
8,281
436
98
5
0
251,236
4
L
Ullr
8,594
452
72
4
0
314,267
1
L
Ares
9,609
506
46
2
0
345,249
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role