Player Matchup

Danzaburou
Danzaburou
GAMEOVER9904
Danzaburou
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 21L
1,353 Elo+
Solo
Amaterasu
Amaterasu
Onurb 37
Amaterasu
Level 147
God Stats
9W - 23L
1,857 SR
Queue Stats
671W - 747L
1,560 Elo+
Solo
Raijin
Raijin
Slick opp
Raijin
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 51L
1,320 Elo+
Solo
Team Averages
Level 120
1,619 SR
1,411 Elo+

VS

Team Averages
Level 122
1,700 SR
1,486 Elo+
Zeus
Zeus
Dre_Stay_Fresh
Zeus
Level 146
God Stats
6W - 0L
1,943 SR
Queue Stats
133W - 141L
1,455 Elo+
Solo
Horus
Horus
UNR34L__WARF4R3
Horus
Level 126
God Stats
2W - 1L
1,657 SR
Queue Stats
83W - 87L
1,502 Elo+
Solo
Baron Samedi
Baron Samedi
wachufly
Baron Samedi
Level 93
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 15L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GAMEOVER9904
Danzaburou
12
2 / 4 / 3
7,088
709
4,728
8,776
2,964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
Onurb 37
Amaterasu
11
0 / 2 / 4
6,301
630
3,794
8,284
6,601
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
Slick opp
Raijin
10
4 / 5 / 1
6,983
698
5,591
8,096
2,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 3 / 4
8,061
806
9,933
5,446
1,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 1 / 6
6,998
700
6,496
7,421
4,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
wachufly
Baron Samedi
12
3 / 2 / 4
7,507
751
4,516
6,490
2,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
6
Kills
11
11
Deaths
6
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
6
3
4
2.67
L
Danzaburou
GAMEOVER9904
Danzaburou
2
4
3
0.88
L
Amaterasu
Onurb 37
Amaterasu
0
2
4
1
L
Raijin
Slick opp
Raijin
4
5
1
0.9
W
2
1
6
5
W
Baron Samedi
wachufly
Baron Samedi
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,113
Damage
20,945
25,156
Taken
19,357
12,031
Mitigated
8,736
5,378
Healing
7,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,933
1,139
0
1,028
5,446
1,464
344
1,710
3,582
22,890
0
L
Danzaburou
GAMEOVER9904
Danzaburou
4,728
983
0
857
8,776
2,964
0
6,627
2,149
0
27,794
L
Amaterasu
Onurb 37
Amaterasu
3,794
1,236
0
3,532
8,284
6,601
0
4,458
3,523
0
13,375
L
Raijin
Slick opp
Raijin
5,591
473
288
701
8,096
2,466
0
4,714
3,169
14,028
0
W
6,496
2,274
494
2,671
7,421
4,834
114
1,779
5,392
3,391
11,166
W
Baron Samedi
wachufly
Baron Samedi
4,516
348
1,189
2,167
6,490
2,438
128
1,838
4,466
25,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,372
Gold Earned
22,566
102
Minions Killed
104
6
Camps Cleared
3
496,013
Distance Traveled
514,055
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,061
806
42
4
2
150,802
2
L
Danzaburou
7,088
709
63
6
2
152,382
1
L
Amaterasu
6,301
630
22
2
4
190,446
2
L
Raijin
6,983
698
17
2
0
153,185
2
W
Horus
6,998
700
21
2
1
180,429
0
W
Baron Samedi
7,507
751
41
4
0
182,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role