Player Matchup

Atlas
Atlas
 
Atlas
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Death_By_Pig134
Fenrir
Level 117
God Stats
1W - 0L
1,735 SR
Queue Stats
112W - 110L
1,470 Elo+
Solo
Ao Kuang
Ao Kuang
Doctor792
Ao Kuang
Level 157
God Stats
3W - 4L
1,500 SR
Queue Stats
402W - 420L
1,525 Elo+
Solo
Neith
Neith
LilBlueReign
Neith
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,745 Elo+
Solo
Team Averages
Level 143
1,547 SR
1,548 Elo+

VS

Team Averages
Level 93
1,469 SR
1,568 Elo+
Atlas
Atlas
 
Atlas
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Eirwol
Nu Wa
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 4L
1,733 Elo+
Solo
Thoth
Thoth
OldBoy NBA
Thoth
Level 123
God Stats
0W - 2L
1,368 SR
Queue Stats
111W - 108L
1,565 Elo+
Solo
Gilgamesh
Gilgamesh
Snap AcG
Gilgamesh
Level 158
God Stats
4W - 3L
1,462 SR
Queue Stats
41W - 48L
1,550 Elo+
Party 1
Ah Puch
Ah Puch
sSteakz_314
Ah Puch
Level 59
God Stats
1W - 1L
1,516 SR
Queue Stats
1W - 2L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
2 / 4 / 10
7,903
878
5,305
13,065
6,660
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Puch
 
Ah Puch
14
3 / 2 / 5
7,463
829
9,980
6,458
2,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 2 / 12
7,754
862
10,468
12,049
7,017
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
Doctor792
Ao Kuang
15
6 / 3 / 3
8,230
914
6,082
8,457
2,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
5 / 1 / 8
8,470
941
9,320
4,876
1,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
3 / 5 / 3
7,475
831
9,017
16,048
10,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
Eirwol
Nu Wa
5
0 / 2 / 1
5,770
641
773
1,996
337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thoth
14
3 / 4 / 2
7,785
865
6,709
7,701
2,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Snap AcG
Gilgamesh
13
5 / 5 / 2
7,360
818
6,929
12,634
6,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
sSteakz_314
Ah Puch
12
1 / 3 / 6
6,942
771
9,291
5,684
1,928
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
26
19
Kills
12
12
Deaths
19
38
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
4
10
1.75
W
Ah Puch
 
Ah Puch
3
2
5
2.75
L
Atlas
 
Atlas
3
5
3
0.9
W
3
2
12
4.5
W
Ao Kuang
Doctor792
Ao Kuang
6
3
3
2.5
L
Nu Wa
Eirwol
Nu Wa
0
2
1
0.25
W
5
1
8
9
L
Thoth
3
4
2
1
L
Gilgamesh
Snap AcG
Gilgamesh
5
5
2
1.2
L
Ah Puch
sSteakz_314
Ah Puch
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,155
Damage
32,719
44,905
Taken
44,063
20,432
Mitigated
21,943
14,429
Healing
2,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
5,305
2,170
1,344
2,126
13,065
6,660
0
7,078
5,873
20,230
0
W
Ah Puch
 
Ah Puch
9,980
917
0
1,710
6,458
2,388
0
4,107
2,281
28,458
0
L
Atlas
 
Atlas
9,017
3,568
27
587
16,048
10,762
0
8,253
7,292
16,254
0
W
10,468
3,661
237
4,659
12,049
7,017
674
5,993
5,782
0
17,317
W
Ao Kuang
Doctor792
Ao Kuang
6,082
1,196
0
2,782
8,457
2,517
991
5,205
3,158
19,731
0
L
Nu Wa
Eirwol
Nu Wa
773
163
15
39
1,996
337
0
1,422
574
775
0
W
9,320
3,692
0
1,571
4,876
1,850
461
2,855
2,021
0
32,719
L
Thoth
6,709
354
0
473
7,701
2,611
0
3,403
4,220
29,641
0
L
Gilgamesh
Snap AcG
Gilgamesh
6,929
1,968
0
603
12,634
6,305
0
4,333
8,213
0
10,051
L
Ah Puch
sSteakz_314
Ah Puch
9,291
945
0
284
5,684
1,928
0
3,209
2,397
14,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,820
Gold Earned
35,332
201
Minions Killed
109
0
Camps Cleared
0
981,750
Distance Traveled
769,386
18
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,903
878
27
3
0
173,574
16
W
Ah Puch
7,463
829
61
7
0
192,454
0
L
Atlas
7,475
831
14
2
0
177,109
0
W
Fenrir
7,754
862
17
2
0
202,655
0
W
Ao Kuang
8,230
914
39
4
0
208,522
1
L
Nu Wa
5,770
641
1
0
0
42,017
0
W
Neith
8,470
941
57
6
0
204,545
1
L
Thoth
7,785
865
72
8
0
188,787
1
L
Gilgamesh
7,360
818
5
1
0
197,018
0
L
Ah Puch
6,942
771
17
2
0
164,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role