Player Matchup

Bastet
Bastet
ChaacleyCooper
Bastet
Level 46
God Stats
6W - 6L
1,500 SR
Queue Stats
80W - 127L
1,411 Elo+
Party 1
Zeus
Zeus
KickRiser
Zeus
Level 28
God Stats
13W - 11L
1,538 SR
Queue Stats
28W - 35L
1,390 Elo+
Solo
Scylla
Scylla
alquellamanoski
Scylla
Level 78
God Stats
1W - 2L
1,283 SR
Queue Stats
9W - 24L
1,012 Elo+
Party 1
Chaac
Chaac
cuoya
Chaac
Level 29
God Stats
9W - 10L
1,386 SR
Queue Stats
118W - 143L
1,252 Elo+
Party 1
Cerberus
Cerberus
mahoemada
Cerberus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
167W - 219L
1,337 Elo+
Party 1
Team Averages
Level 58
1,441 SR
1,280 Elo+

VS

Team Averages
Level 36
1,555 SR
1,385 Elo+
Hel
Hel
Elias_83100
Hel
Level 12
God Stats
2W - 1L
1,706 SR
Queue Stats
5W - 27L
1,099 Elo+
Party 2
Medusa
Medusa
IcarusUnbound
Medusa
Level 37
God Stats
3W - 3L
1,702 SR
Queue Stats
21W - 49L
1,652 Elo+
Party 3
Chiron
Chiron
Mohamed_Ali83101
Chiron
Level 8
God Stats
0W - 3L
1,168 SR
Queue Stats
3W - 24L
1,022 Elo+
Party 2
Guan Yu
Guan Yu
The Mighty Reds
Guan Yu
Level 123
God Stats
3W - 9L
1,702 SR
Queue Stats
66W - 73L
1,652 Elo+
Party 3
Ares
Ares
xxakramxx_du83
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 1 / 23
10,432
948
19,556
13,053
6,158
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Zeus
16
3 / 1 / 12
9,243
840
6,481
5,290
1,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
14 / 1 / 19
10,547
959
15,949
6,430
2,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
cuoya
Chaac
15
4 / 2 / 20
8,952
814
7,474
8,694
5,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
mahoemada
Cerberus
17
11 / 0 / 24
10,375
943
11,403
13,595
11,585
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 12 / 2
7,167
652
6,206
14,230
6,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

13
0 / 8 / 4
7,667
697
6,624
12,261
3,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

13
2 / 8 / 1
8,341
758
6,898
14,208
6,832
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 11 / 1
8,730
794
10,282
17,659
16,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 6 / 1
6,871
625
1,603
9,219
6,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
14
45
Kills
5
5
Deaths
45
98
Assists
9
Player
Kills
Deaths
Assists
KDA
W
13
1
23
24.5
L
0
12
2
0.08
L
0
8
4
0.25
W
Zeus
3
1
12
9
L
2
8
1
0.31
L
3
11
1
0.32
W
14
1
19
23.5
W
Chaac
cuoya
Chaac
4
2
20
7
W
Cerberus
mahoemada
Cerberus
11
0
24
23
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,863
Damage
31,613
47,062
Taken
67,577
27,038
Mitigated
39,752
13,832
Healing
5,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,556
4,897
0
3,849
13,053
6,158
1,443
1,882
10,973
0
33,248
L
6,206
1,248
539
903
14,230
6,293
0
8,643
5,132
13,104
0
L
6,624
2,426
0
63
12,261
3,806
0
6,047
5,966
0
13,847
W
Zeus
6,481
1,267
150
1,867
5,290
1,893
1,174
632
4,658
45,167
0
L
6,898
2,871
296
1,382
14,208
6,832
0
7,018
6,940
0
19,794
L
10,282
1,309
284
2,167
17,659
16,566
0
8,222
9,037
0
17,400
W
15,949
1,880
0
1,550
6,430
2,186
358
1,564
4,699
29,141
0
W
Chaac
cuoya
Chaac
7,474
944
257
2,555
8,694
5,216
0
2,116
6,507
0
23,295
W
Cerberus
mahoemada
Cerberus
11,403
1,307
0
3,604
13,595
11,585
288
1,615
11,790
28,149
0
L
1,603
302
0
178
9,219
6,255
0
3,069
6,036
3,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,549
Gold Earned
38,776
250
Minions Killed
81
0
Camps Cleared
0
1,207,994
Distance Traveled
886,998
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,432
948
34
3
0
289,087
1
L
Hel
7,167
652
16
1
0
183,250
0
L
Medusa
7,667
697
21
2
0
196,010
1
W
Zeus
9,243
840
70
6
0
191,653
0
L
Chiron
8,341
758
25
2
0
202,340
0
L
Guan Yu
8,730
794
14
1
0
194,561
2
W
Scylla
10,547
959
39
4
0
234,926
0
W
Chaac
8,952
814
34
3
0
249,533
0
W
Cerberus
10,375
943
73
7
0
242,795
0
L
Ares
6,871
625
5
0
0
110,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role