Player Matchup

Ra
Ra
 
Ra
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
BiggieCheese2213
Arachne
Level 42
God Stats
2W - 0L
1,733 SR
Queue Stats
19W - 20L
1,636 Elo+
Solo
Artemis
Artemis
InFamousBoss430
Artemis
Level 118
God Stats
3W - 0L
1,500 SR
Queue Stats
110W - 130L
1,554 Elo+
Solo
Vamana
Vamana
holyrex
Vamana
Level 157
God Stats
7W - 4L
1,534 SR
Queue Stats
466W - 462L
1,564 Elo+
Solo
Team Averages
Level 112
1,554 SR
1,551 Elo+

VS

Team Averages
Level 68
1,667 SR
1,444 Elo+
Freya
Freya
Arentex
Freya
Level 49
God Stats
2W - 2L
1,737 SR
Queue Stats
104W - 85L
1,449 Elo+
Party 1
Charybdis
Charybdis
BreadLorrd
Charybdis
Level 12
God Stats
1W - 2L
1,786 SR
Queue Stats
4W - 11L
1,353 Elo+
Party 1
Sobek
Sobek
KiraMikomi
Sobek
Level 112
God Stats
1W - 2L
1,834 SR
Queue Stats
60W - 54L
1,422 Elo+
Party 1
Kukulkan
Kukulkan
SalsaBeans
Kukulkan
Level 18
God Stats
2W - 2L
1,481 SR
Queue Stats
18W - 29L
1,479 Elo+
Party 1
Bastet
Bastet
SoMatah
Bastet
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 90L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
4 / 2 / 5
9,379
670
6,637
7,382
3,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
 
Sylvanus
12
2 / 1 / 10
8,008
572
4,839
9,550
7,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
12 / 0 / 3
10,606
758
10,867
10,471
4,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
3 / 0 / 4
8,835
631
8,491
6,244
2,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
holyrex
Vamana
14
1 / 3 / 2
8,274
591
6,123
15,260
11,691
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Arentex
Freya
9
0 / 5 / 4
6,164
440
4,511
10,035
2,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charybdis
BreadLorrd
Charybdis
9
0 / 6 / 0
5,800
414
1,569
10,367
2,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
10
0 / 3 / 4
6,647
475
3,227
14,215
12,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
SalsaBeans
Kukulkan
12
1 / 5 / 0
6,654
475
2,841
5,529
2,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
SoMatah
Bastet
14
5 / 3 / 0
8,748
625
15,017
13,168
4,540
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
22
Kills
6
6
Deaths
22
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
2
5
3.25
W
Sylvanus
 
Sylvanus
2
1
10
7
L
Freya
Arentex
Freya
0
5
4
0.4
W
12
0
3
13.5
L
Charybdis
BreadLorrd
Charybdis
0
6
0
0
W
3
0
4
5
L
Sobek
0
3
4
0.67
L
Kukulkan
SalsaBeans
Kukulkan
1
5
0
0.2
L
Bastet
SoMatah
Bastet
5
3
0
1.67
W
Vamana
holyrex
Vamana
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,957
Damage
27,165
48,907
Taken
53,314
28,631
Mitigated
23,763
22,697
Healing
11,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
6,637
595
567
3,472
7,382
3,050
203
3,035
4,347
69,305
0
W
Sylvanus
 
Sylvanus
4,839
1,675
1,502
3,356
9,550
7,733
96
2,717
6,833
19,206
0
L
Freya
Arentex
Freya
4,511
1,416
0
1,370
10,035
2,911
0
1,337
8,676
30,363
0
W
10,867
7,382
0
4,466
10,471
4,030
815
1,588
8,720
0
79,490
L
Charybdis
BreadLorrd
Charybdis
1,569
971
0
1,583
10,367
2,134
0
692
9,675
0
26,678
W
8,491
4,580
0
3,277
6,244
2,127
2,109
892
5,042
0
54,609
L
Sobek
3,227
154
409
4,512
14,215
12,155
0
5,355
8,667
22,188
0
L
Kukulkan
SalsaBeans
Kukulkan
2,841
541
0
0
5,529
2,023
0
2,061
3,340
41,811
0
L
Bastet
SoMatah
Bastet
15,017
3,850
0
3,435
13,168
4,540
12
1,646
11,480
0
61,749
W
Vamana
holyrex
Vamana
6,123
1,570
0
6,057
15,260
11,691
0
2,347
12,913
0
49,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,102
Gold Earned
34,013
509
Minions Killed
365
0
Camps Cleared
0
1,554,624
Distance Traveled
1,385,593
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,379
670
145
10
0
308,497
4
W
Sylvanus
8,008
572
22
2
0
283,432
2
L
Freya
6,164
440
61
4
0
297,536
0
W
Arachne
10,606
758
130
9
0
384,192
2
L
Charybdis
5,800
414
58
4
0
226,009
2
W
Artemis
8,835
631
95
7
0
267,568
3
L
Sobek
6,647
475
40
3
0
282,168
4
L
Kukulkan
6,654
475
87
6
0
280,026
3
L
Bastet
8,748
625
119
9
0
299,854
4
W
Vamana
8,274
591
117
8
0
310,935
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role