Player Matchup

Tyr
Tyr
hunter507killer
Tyr
Level 109
God Stats
3W - 3L
1,831 SR
Queue Stats
11W - 9L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
mengar2017
Ah Muzen Cab
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Sol
Sol
yhanns
Sol
Level 108
God Stats
1W - 0L
1,235 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 1
Team Averages
Level 93
1,522 SR
1,500 Elo+

VS

Team Averages
Level 28
1,495 SR
1,355 Elo+
Fenrir
Fenrir
SirJohnnieCrow
Fenrir
Level 52
God Stats
3W - 17L
1,485 SR
Queue Stats
15W - 60L
1,064 Elo+
Party 2
Janus
Janus
danielusku
Janus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
fr4nkilaetor
Bellona
Level 14
God Stats
1W - 4L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 8
8,604
860
6,494
10,733
6,018
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
mengar2017
Ah Muzen Cab
13
4 / 1 / 9
8,227
823
7,396
3,920
1,411
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
yhanns
Sol
13
4 / 1 / 10
8,280
828
10,437
9,449
3,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 1
7,075
708
3,144
11,067
8,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
10
0 / 6 / 1
6,207
621
4,085
8,346
2,709
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
fr4nkilaetor
Bellona
10
1 / 3 / 0
6,365
637
1,478
12,340
8,417
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
14
Kills
3
3
Deaths
14
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
L
Janus
0
6
1
0.08
L
Bellona
fr4nkilaetor
Bellona
1
3
0
0.33
W
6
1
8
10
W
Ah Muzen Cab
mengar2017
Ah Muzen Cab
4
1
9
8.5
W
Sol
yhanns
Sol
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,327
Damage
8,707
24,102
Taken
31,753
10,967
Mitigated
19,171
10,584
Healing
3,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,144
202
0
1,827
11,067
8,045
0
3,740
7,327
0
12,500
L
Janus
4,085
298
0
817
8,346
2,709
0
3,679
4,667
25,614
0
L
Bellona
fr4nkilaetor
Bellona
1,478
17
0
976
12,340
8,417
0
2,759
9,581
0
9,359
W
6,494
837
0
3,774
10,733
6,018
154
1,806
8,927
0
17,750
W
Ah Muzen Cab
mengar2017
Ah Muzen Cab
7,396
3,510
0
1,174
3,920
1,411
593
1,325
2,595
0
25,786
W
Sol
yhanns
Sol
10,437
2,728
0
5,636
9,449
3,538
1,043
1,733
7,716
36,327
3,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,111
Gold Earned
19,647
113
Minions Killed
84
5
Camps Cleared
4
589,189
Distance Traveled
537,676
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,075
708
27
3
0
187,170
1
L
Janus
6,207
621
45
5
4
155,567
2
L
Bellona
6,365
637
12
1
0
194,939
0
W
Tyr
8,604
860
21
2
0
218,236
4
W
Ah Muzen Cab
8,227
823
38
4
3
189,733
1
W
Sol
8,280
828
54
5
2
181,220
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role