Player Matchup

Eset
Eset
Biliboba8899
Eset
Level 46
God Stats
64W - 50L
1,635 SR
Queue Stats
71W - 56L
1,532 Elo+
Party 3
Awilix
Awilix
Harrico
Awilix
Level 157
God Stats
5W - 0L
1,869 SR
Queue Stats
78W - 81L
1,581 Elo+
Party 4
Xing Tian
Xing Tian
Hectør
Xing Tian
Level 156
God Stats
4W - 0L
1,901 SR
Queue Stats
25W - 19L
1,515 Elo+
Party 4
Chiron
Chiron
Temm1
Chiron
Level 64
God Stats
54W - 30L
1,815 SR
Queue Stats
76W - 54L
1,593 Elo+
Party 3
Nu Wa
Nu Wa
Vragadnor
Nu Wa
Level 28
God Stats
7W - 3L
1,311 SR
Queue Stats
8W - 12L
1,208 Elo+
Party 4
Team Averages
Level 90
1,706 SR
1,486 Elo+

VS

Team Averages
Level 84
1,611 SR
1,557 Elo+
Gilgamesh
Gilgamesh
DrKwarrior21
Gilgamesh
Level 141
God Stats
5W - 5L
1,918 SR
Queue Stats
104W - 100L
1,725 Elo+
Solo
Vulcan
Vulcan
Jerichorn
Vulcan
Level 84
God Stats
3W - 3L
1,697 SR
Queue Stats
78W - 71L
1,556 Elo+
Party 2
Mercury
Mercury
RoosterAvenger
Mercury
Level 25
God Stats
2W - 1L
1,744 SR
Queue Stats
12W - 8L
1,573 Elo+
Party 2
Jormungandr
Jormungandr
fowkdla
Jormungandr
Level 29
God Stats
0W - 3L
1,207 SR
Queue Stats
269W - 274L
1,457 Elo+
Party 1
Hachiman
Hachiman
ДастиПолейполе
Hachiman
Level 140
God Stats
2W - 4L
1,488 SR
Queue Stats
90W - 94L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 0 / 20
12,373
619
18,577
14,162
5,828
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Awilix
Harrico
Awilix
19
15 / 0 / 7
12,776
639
15,480
13,403
8,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
Hectør
Xing Tian
17
4 / 2 / 8
11,593
580
7,152
14,677
12,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chiron
Temm1
Chiron
17
11 / 1 / 16
11,742
587
17,676
13,681
4,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Vragadnor
Nu Wa
17
7 / 2 / 10
11,781
589
10,118
9,874
4,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DrKwarrior21
Gilgamesh
13
3 / 7 / 0
8,550
428
5,929
15,127
4,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Vulcan
Jerichorn
Vulcan
13
1 / 6 / 3
8,288
414
10,815
11,910
3,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 10 / 3
8,807
440
5,601
18,887
4,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jormungandr
fowkdla
Jormungandr
8
0 / 10 / 0
6,260
313
2,178
18,464
8,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
0 / 11 / 0
7,054
353
8,199
17,357
3,709
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
11
44
Kills
5
5
Deaths
44
61
Assists
6
Player
Kills
Deaths
Assists
KDA
W
7
0
20
17
L
Gilgamesh
DrKwarrior21
Gilgamesh
3
7
0
0.43
W
Awilix
Harrico
Awilix
15
0
7
18.5
W
Xing Tian
Hectør
Xing Tian
4
2
8
4
L
Vulcan
Jerichorn
Vulcan
1
6
3
0.42
L
1
10
3
0.25
W
Chiron
Temm1
Chiron
11
1
16
19
W
Nu Wa
Vragadnor
Nu Wa
7
2
10
6
L
Jormungandr
fowkdla
Jormungandr
0
10
0
0
L
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,003
Damage
32,722
65,797
Taken
81,745
35,124
Mitigated
24,028
21,501
Healing
8,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,577
2,451
1,385
5,674
14,162
5,828
2,461
2,902
11,176
85,584
0
L
Gilgamesh
DrKwarrior21
Gilgamesh
5,929
479
0
2,079
15,127
4,297
0
6,408
8,607
0
36,909
W
Awilix
Harrico
Awilix
15,480
5,474
0
1,421
13,403
8,233
2,525
2,452
10,819
0
101,351
W
Xing Tian
Hectør
Xing Tian
7,152
401
0
3,500
14,677
12,008
1,373
1,944
11,467
52,658
0
L
Vulcan
Jerichorn
Vulcan
10,815
1,950
0
733
11,910
3,095
0
3,691
8,130
55,230
0
L
5,601
2,781
0
2,982
18,887
4,668
0
7,613
11,028
0
33,061
W
Chiron
Temm1
Chiron
17,676
7,720
1,191
6,530
13,681
4,991
5,210
1,838
11,803
0
64,608
W
Nu Wa
Vragadnor
Nu Wa
10,118
3,847
0
1,800
9,874
4,064
2,519
3,241
6,377
56,866
4,200
L
Jormungandr
fowkdla
Jormungandr
2,178
649
198
1,546
18,464
8,259
0
8,286
10,135
7,806
0
L
8,199
3,045
0
1,159
17,357
3,709
0
9,055
8,266
0
44,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,265
Gold Earned
38,959
558
Minions Killed
332
0
Camps Cleared
0
1,915,108
Distance Traveled
1,526,820
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
12,373
619
130
7
0
398,814
9
L
Gilgamesh
8,550
428
60
3
0
360,323
4
W
Awilix
12,776
639
134
7
0
444,265
4
W
Xing Tian
11,593
580
95
5
0
333,200
3
L
Vulcan
8,288
414
114
6
0
349,048
1
L
Mercury
8,807
440
80
4
0
293,843
1
W
Chiron
11,742
587
97
5
0
374,078
3
W
Nu Wa
11,781
589
102
5
0
364,751
5
L
Jormungandr
6,260
313
8
0
0
213,405
2
L
Hachiman
7,054
353
70
4
0
310,201
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role