Player Matchup

Vamana
Vamana
EeeZee__PeeZee
Vamana
Level 145
God Stats
31W - 21L
1,809 SR
Queue Stats
243W - 259L
1,519 Elo+
Solo
Arachne
Arachne
IlISIMPIlI
Arachne
Level 40
God Stats
7W - 6L
1,456 SR
Queue Stats
174W - 197L
1,414 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JadaMoonshine
Morgan Le Fay
Level 69
God Stats
1W - 1L
1,736 SR
Queue Stats
3W - 12L
1,343 Elo+
Party 2
Cerberus
Cerberus
Terrylarsen3
Cerberus
Level 23
God Stats
0W - 6L
1,500 SR
Queue Stats
3W - 12L
1,343 Elo+
Party 2
Neith
Neith
Tooquh
Neith
Level 34
God Stats
4W - 3L
1,500 SR
Queue Stats
193W - 195L
1,354 Elo+
Solo
Team Averages
Level 62
1,600 SR
1,395 Elo+

VS

Team Averages
Level 124
1,490 SR
1,490 Elo+
Bakasura
Bakasura
 
Bakasura
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
BlueKnight129
Odin
Level 154
God Stats
43W - 55L
1,555 SR
Queue Stats
1,389W - 1,411L
1,495 Elo+
Party 1
Poseidon
Poseidon
Dotron3030
Poseidon
Level 85
God Stats
7W - 4L
1,500 SR
Queue Stats
186W - 152L
1,507 Elo+
Party 1
Charybdis
Charybdis
bgunz3186
Charybdis
Level 129
God Stats
21W - 19L
1,316 SR
Queue Stats
314W - 358L
1,430 Elo+
Solo
Atlas
Atlas
milesorourke
Atlas
Level 95
God Stats
53W - 66L
1,579 SR
Queue Stats
457W - 451L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 1
12,227
556
15,775
17,572
20,766
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Arachne
IlISIMPIlI
Arachne
12
3 / 2 / 3
8,701
396
3,800
11,956
3,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
JadaMoonshine
Morgan Le Fay
14
0 / 6 / 3
8,941
406
10,969
17,424
6,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cerberus
Terrylarsen3
Cerberus
14
2 / 2 / 3
9,570
435
9,331
19,506
17,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
Tooquh
Neith
14
2 / 3 / 3
9,070
412
7,764
11,344
4,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
20
4 / 4 / 6
13,025
592
13,122
19,305
10,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

19
3 / 3 / 3
12,303
559
8,130
15,176
12,103
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
Dotron3030
Poseidon
19
4 / 2 / 3
12,789
581
11,543
13,574
6,150
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charybdis
bgunz3186
Charybdis
17
1 / 2 / 9
11,063
503
15,702
14,551
4,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
5 / 1 / 5
12,059
548
10,462
17,802
12,841
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
43
12
Kills
17
17
Deaths
12
13
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
4
4
6
1.75
W
3
3
3
1.5
W
Poseidon
Dotron3030
Poseidon
4
2
3
2.75
L
5
4
1
1.38
L
Arachne
IlISIMPIlI
Arachne
3
2
3
2.25
L
Morgan Le Fay
JadaMoonshine
Morgan Le Fay
0
6
3
0.25
L
Cerberus
Terrylarsen3
Cerberus
2
2
3
1.75
L
Neith
Tooquh
Neith
2
3
3
1.17
W
Charybdis
bgunz3186
Charybdis
1
2
9
2.75
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,639
Damage
58,959
77,802
Taken
80,408
52,794
Mitigated
46,593
24,118
Healing
32,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
13,122
7,867
0
8,514
19,305
10,913
3,154
2,949
16,356
0
101,071
W
8,130
1,988
0
2,443
15,176
12,103
1,719
3,560
11,616
0
92,240
W
Poseidon
Dotron3030
Poseidon
11,543
2,499
0
7,116
13,574
6,150
4,191
4,777
8,797
86,707
0
L
15,775
6,070
0
5,220
17,572
20,766
0
5,157
11,720
676
92,620
L
Arachne
IlISIMPIlI
Arachne
3,800
2,742
0
3,188
11,956
3,739
622
2,281
9,102
0
48,236
L
Morgan Le Fay
JadaMoonshine
Morgan Le Fay
10,969
1,376
95
4,182
17,424
6,494
0
4,181
12,438
58,285
0
L
Cerberus
Terrylarsen3
Cerberus
9,331
577
0
6,751
19,506
17,557
166
5,717
13,659
24,654
0
L
Neith
Tooquh
Neith
7,764
2,264
428
4,254
11,344
4,238
385
2,608
8,431
0
56,501
W
Charybdis
bgunz3186
Charybdis
15,702
7,423
0
5,964
14,551
4,586
2,104
4,245
10,306
0
72,934
W
10,462
2,901
3,717
4,266
17,802
12,841
0
5,404
10,441
41,864
15,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,509
Gold Earned
61,239
527
Minions Killed
728
0
Camps Cleared
0
1,914,983
Distance Traveled
2,099,556
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,025
592
158
7
0
493,498
2
W
Odin
12,303
559
184
8
0
406,253
5
W
Poseidon
12,789
581
187
9
0
401,682
2
L
Vamana
12,227
556
193
9
0
414,465
9
L
Arachne
8,701
396
82
4
0
359,530
0
L
Morgan Le Fay
8,941
406
96
4
0
374,839
1
L
Cerberus
9,570
435
43
2
0
416,695
1
L
Neith
9,070
412
113
5
0
349,454
6
W
Charybdis
11,063
503
144
7
0
352,213
0
W
Atlas
12,059
548
55
3
0
445,910
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role