Player Matchup

Thor
Thor
Platinum III
 
Thor
Platinum III
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Platinum IV
Artesiaa
Apollo
Platinum IV
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 48L
1,748 MMR
Solo
Athena
Athena
Platinum III
CaptainRunos
Athena
Platinum III
Level 124
God Stats
15W - 18L
1,339 SR
Queue Stats
1,063W - 1,074L
1,752 MMR
Solo
Tyr
Tyr
Platinum III
Corlione1
Tyr
Platinum III
Level 156
God Stats
28W - 25L
1,631 SR
Queue Stats
523W - 483L
1,775 MMR
Solo
Janus
Janus
Platinum IV
ElPingaPiedra
Janus
Platinum IV
Level 160
God Stats
8W - 11L
1,721 SR
Queue Stats
431W - 427L
1,757 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 133
1,538 SR
1,706 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 131
1,496 SR
1,657 MMR
Ullr
Ullr
Platinum V
 
Ullr
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Gold II
 
Osiris
Gold II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Platinum V
Crimsynic
Thanatos
Platinum V
Level 116
God Stats
3W - 5L
1,500 SR
Queue Stats
810W - 844L
1,859 MMR
Party 1
The Morrigan
The Morrigan
Gold I
Ichimаru
The Morrigan
Gold I
Level 105
God Stats
5W - 7L
1,220 SR
Queue Stats
134W - 126L
1,745 MMR
Solo
Geb
Geb
Platinum V
TayvionColeRIP
Geb
Platinum V
Level 147
God Stats
15W - 12L
1,760 SR
Queue Stats
128W - 130L
1,681 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
2 / 0 / 7
6,270
627
2,983
3,498
1,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Apollo
Artesiaa
Apollo
11
1 / 2 / 3
5,862
586
3,624
7,193
1,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
9
2 / 1 / 8
5,783
578
5,058
8,648
5,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
8 / 0 / 1
7,533
753
7,203
6,687
5,293
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
4 / 0 / 1
6,931
693
2,371
2,329
655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
BastetOdinSolAtlas

VS

Bans
GilgameshKaliThothAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
1 / 2 / 1
5,707
571
7,053
6,115
1,778
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
 
Osiris
9
0 / 4 / 0
5,134
513
1,553
8,313
5,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Crimsynic
Thanatos
8
2 / 5 / 1
5,325
533
1,764
6,954
2,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
Ichimаru
The Morrigan
9
0 / 3 / 0
5,141
514
1,553
4,140
1,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 3 / 2
4,728
473
2,942
8,214
4,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
17
Kills
3
3
Deaths
17
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
2
0
7
5.5
L
Ullr
 
Ullr
1
2
1
0.75
L
Osiris
 
Osiris
0
4
0
0
W
Apollo
Artesiaa
Apollo
1
2
3
1.25
W
Athena
2
1
8
6
W
8
0
1
8.5
L
Thanatos
Crimsynic
Thanatos
2
5
1
0.5
W
4
0
1
4.5
L
The Morrigan
Ichimаru
The Morrigan
0
3
0
0
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,239
Damage
14,865
28,355
Taken
33,736
14,459
Mitigated
15,635
10,500
Healing
11,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
2,983
697
0
385
3,498
1,032
0
349
3,149
0
35,247
L
Ullr
 
Ullr
7,053
2,994
0
1,302
6,115
1,778
0
1,597
4,518
0
43,895
L
Osiris
 
Osiris
1,553
690
0
3,430
8,313
5,488
0
565
7,748
0
28,159
W
Apollo
Artesiaa
Apollo
3,624
2,756
0
2,812
7,193
1,990
255
1,010
6,183
0
38,434
W
Athena
5,058
1,668
379
2,052
8,648
5,489
130
1,250
6,987
10,795
2,402
W
7,203
894
0
4,074
6,687
5,293
0
205
6,482
0
47,386
L
Thanatos
Crimsynic
Thanatos
1,764
644
0
3,412
6,954
2,723
0
832
6,050
0
24,851
W
2,371
328
0
798
2,329
655
266
975
1,354
43,128
0
L
The Morrigan
Ichimаru
The Morrigan
1,553
251
0
625
4,140
1,457
0
791
3,262
30,903
2,589
L
2,942
409
75
2,230
8,214
4,189
0
2,256
5,932
9,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,379
Gold Earned
26,035
371
Minions Killed
287
0
Camps Cleared
0
1,089,015
Distance Traveled
949,564
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,270
627
73
7
0
219,814
4
L
Ullr
5,707
571
87
9
0
182,798
2
L
Osiris
5,134
513
63
6
0
185,637
4
W
Apollo
5,862
586
73
7
0
188,134
5
W
Athena
5,783
578
24
2
0
222,874
3
W
Tyr
7,533
753
99
10
0
238,547
2
L
Thanatos
5,325
533
50
5
0
205,421
3
W
Janus
6,931
693
102
10
0
219,646
5
L
The Morrigan
5,141
514
68
7
0
174,935
1
L
Geb
4,728
473
19
2
0
200,773
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role