Player Matchup

Raijin
Raijin
 
Raijin
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
CGMouldylocks
Apollo
Level 36
God Stats
1W - 1L
1,285 SR
Queue Stats
290W - 129L
1,820 Elo+
Party 1
Loki
Loki
OFBendokay
Loki
Level 116
God Stats
6W - 4L
1,565 SR
Queue Stats
345W - 151L
1,660 Elo+
Party 1
Cerberus
Cerberus
Zvoznikov
Cerberus
Level 105
God Stats
8W - 2L
1,622 SR
Queue Stats
167W - 75L
1,683 Elo+
Party 1
Team Averages
Level 111
1,494 SR
1,633 Elo+

VS

Team Averages
Level 77
1,548 SR
1,485 Elo+
Yemoja
Yemoja
Ich_bin_Uwe_2001
Yemoja
Level 94
God Stats
4W - 7L
1,539 SR
Queue Stats
89W - 74L
1,538 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Primus_DelaX
Ah Muzen Cab
Level 23
God Stats
2W - 4L
1,434 SR
Queue Stats
37W - 21L
1,335 Elo+
Party 2
Cliodhna
Cliodhna
xAuthentiqzZ
Cliodhna
Level 65
God Stats
32W - 17L
1,483 SR
Queue Stats
77W - 51L
1,522 Elo+
Party 2
Vamana
Vamana
zCounTDestroYerZ
Vamana
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 81L
1,527 Elo+
Party 2
Baron Samedi
Baron Samedi
zReBornVeNoMz
Baron Samedi
Level 88
God Stats
24W - 22L
1,784 SR
Queue Stats
50W - 54L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
2 / 1 / 5
7,625
587
5,386
5,527
1,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
 
Gilgamesh
13
2 / 2 / 2
7,485
576
6,891
11,106
7,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
1 / 0 / 4
7,741
595
4,707
5,137
1,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

14
9 / 0 / 1
8,515
655
8,775
7,842
2,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Zvoznikov
Cerberus
12
2 / 0 / 8
7,631
587
4,626
8,602
4,716
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,728
441
2,720
9,420
3,109
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ah Muzen Cab
Primus_DelaX
Ah Muzen Cab
9
0 / 3 / 0
5,175
398
1,108
4,731
880
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
xAuthentiqzZ
Cliodhna
11
1 / 4 / 1
6,379
491
5,035
8,083
2,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 3 / 0
7,290
561
6,424
11,490
12,060
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
zReBornVeNoMz
Baron Samedi
10
0 / 4 / 1
6,153
473
3,638
7,445
1,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
16
Kills
3
3
Deaths
16
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
2
1
5
4.5
W
Gilgamesh
 
Gilgamesh
2
2
2
1.5
W
1
0
4
3
L
0
2
0
0
W
9
0
1
9.5
L
Ah Muzen Cab
Primus_DelaX
Ah Muzen Cab
0
3
0
0
W
Cerberus
Zvoznikov
Cerberus
2
0
8
6
L
Cliodhna
xAuthentiqzZ
Cliodhna
1
4
1
0.38
L
2
3
0
0.67
L
Baron Samedi
zReBornVeNoMz
Baron Samedi
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,385
Damage
18,925
38,214
Taken
41,169
18,487
Mitigated
20,239
17,622
Healing
11,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
5,386
321
145
1,497
5,527
1,658
0
2,148
3,379
45,693
0
W
Gilgamesh
 
Gilgamesh
6,891
2,983
0
3,828
11,106
7,941
468
293
10,813
0
41,129
W
4,707
1,908
0
2,900
5,137
1,672
552
473
4,664
0
63,168
L
2,720
548
984
2,349
9,420
3,109
0
3,432
5,952
21,502
0
W
8,775
3,385
0
4,066
7,842
2,500
0
1,237
6,605
0
51,837
L
Ah Muzen Cab
Primus_DelaX
Ah Muzen Cab
1,108
654
0
738
4,731
880
0
1,597
3,102
0
19,439
W
Cerberus
Zvoznikov
Cerberus
4,626
37
2,036
3,150
8,602
4,716
0
2,207
6,395
26,060
0
L
Cliodhna
xAuthentiqzZ
Cliodhna
5,035
352
0
929
8,083
2,320
0
821
7,160
0
38,823
L
6,424
3,367
0
4,093
11,490
12,060
0
530
10,938
0
44,266
L
Baron Samedi
zReBornVeNoMz
Baron Samedi
3,638
221
384
1,789
7,445
1,870
0
3,122
4,005
36,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,997
Gold Earned
30,725
450
Minions Killed
311
0
Camps Cleared
0
1,307,063
Distance Traveled
1,225,312
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,625
587
97
7
0
247,668
3
W
Gilgamesh
7,485
576
75
6
0
240,252
2
W
Apollo
7,741
595
141
11
0
250,251
3
L
Yemoja
5,728
441
33
3
0
235,063
6
W
Loki
8,515
655
93
7
0
309,606
3
L
Ah Muzen Cab
5,175
398
37
3
0
235,862
1
W
Cerberus
7,631
587
44
3
0
259,286
6
L
Cliodhna
6,379
491
74
6
0
289,989
3
L
Vamana
7,290
561
104
8
0
245,307
7
L
Baron Samedi
6,153
473
63
5
0
219,091
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role