Player Matchup

Raijin
Raijin
JoeyFatNuts
Raijin
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
117W - 86L
1,628 Elo+
Party 1
Cabrakan
Cabrakan
KayChaotic
Cabrakan
Level 153
God Stats
8W - 4L
1,500 SR
Queue Stats
571W - 572L
1,614 Elo+
Solo
Bastet
Bastet
KhalilDub15
Bastet
Level 148
God Stats
1W - 3L
1,176 SR
Queue Stats
188W - 209L
1,409 Elo+
Solo
Sobek
Sobek
Rennobro
Sobek
Level 128
God Stats
4W - 1L
1,495 SR
Queue Stats
64W - 48L
1,528 Elo+
Party 1
Olorun
Olorun
Shockeee
Olorun
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 57L
1,630 Elo+
Party 1
Team Averages
Level 136
1,434 SR
1,562 Elo+

VS

Team Averages
Level 112
1,500 SR
1,629 Elo+
Olorun
Olorun
Aalejaandraa19
Olorun
Level 115
God Stats
5W - 6L
1,500 SR
Queue Stats
324W - 287L
1,519 Elo+
Solo
Ymir
Ymir
Brandraxer
Ymir
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 98L
1,550 Elo+
Party 2
The Morrigan
The Morrigan
DaddyMountain
The Morrigan
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 52L
1,634 Elo+
Party 2
Xbalanque
Xbalanque
ICantHitAShot
Xbalanque
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 113L
1,663 Elo+
Solo
Mulan
Mulan
SonsofFlorian
Mulan
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 41L
1,779 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
18
9 / 2 / 17
11,134
928
19,578
8,152
3,909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cabrakan
KayChaotic
Cabrakan
18
6 / 2 / 17
10,543
879
11,030
12,367
18,134
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bastet
17
6 / 2 / 19
10,724
894
12,846
9,257
4,154
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sobek
Rennobro
Sobek
16
6 / 2 / 16
10,947
912
5,666
13,456
15,911
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Olorun
Shockeee
Olorun
15
5 / 5 / 10
9,790
816
9,720
9,936
4,346
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 4
8,621
718
7,021
15,850
6,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
0 / 3 / 5
7,916
660
2,692
8,019
7,998
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

The Morrigan
DaddyMountain
The Morrigan
15
6 / 9 / 4
9,632
803
10,903
12,865
4,274
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
ICantHitAShot
Xbalanque
15
1 / 6 / 8
8,479
707
7,784
12,465
4,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 8 / 5
8,545
712
8,620
15,805
17,267
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
38
32
Kills
12
13
Deaths
32
79
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
6
4
0.67
L
0
3
5
0.83
L
The Morrigan
DaddyMountain
The Morrigan
6
9
4
0.89
L
Xbalanque
ICantHitAShot
Xbalanque
1
6
8
0.83
W
Raijin
9
2
17
8.75
W
Cabrakan
KayChaotic
Cabrakan
6
2
17
7.25
W
Bastet
6
2
19
7.75
W
Sobek
Rennobro
Sobek
6
2
16
7
W
Olorun
Shockeee
Olorun
5
5
10
2
L
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,840
Damage
37,020
53,168
Taken
65,004
46,454
Mitigated
40,258
19,588
Healing
19,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,021
3,317
2,970
6,752
15,850
6,514
518
12,602
3,009
30,264
0
L
2,692
60
159
561
8,019
7,998
0
4,683
3,287
8,352
0
L
The Morrigan
DaddyMountain
The Morrigan
10,903
4,034
0
1,075
12,865
4,274
110
8,039
4,688
15,955
2,794
L
Xbalanque
ICantHitAShot
Xbalanque
7,784
3,918
491
2,116
12,465
4,205
213
8,478
3,881
0
17,709
W
Raijin
19,578
515
1,246
2,117
8,152
3,909
949
2,861
5,291
43,736
0
W
Cabrakan
KayChaotic
Cabrakan
11,030
1,336
911
1,678
12,367
18,134
429
4,424
7,943
18,172
0
W
Bastet
12,846
3,015
1,684
2,046
9,257
4,154
1,800
2,451
6,806
0
23,868
W
Sobek
Rennobro
Sobek
5,666
208
1,456
3,958
13,456
15,911
333
5,692
7,764
14,087
0
W
Olorun
Shockeee
Olorun
9,720
4,613
2,562
1,930
9,936
4,346
3,294
3,323
6,613
23,934
0
L
8,620
901
2,207
2,931
15,805
17,267
0
11,293
4,134
0
14,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,138
Gold Earned
43,193
131
Minions Killed
103
0
Camps Cleared
0
1,160,670
Distance Traveled
802,825
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,621
718
38
3
0
176,267
0
L
Ymir
7,916
660
10
1
0
98,000
3
L
The Morrigan
9,632
803
9
1
0
170,692
1
L
Xbalanque
8,479
707
29
2
0
190,216
0
W
Raijin
11,134
928
54
5
0
226,201
0
W
Cabrakan
10,543
879
12
1
0
216,038
1
W
Bastet
10,724
894
24
2
0
259,380
1
W
Sobek
10,947
912
12
1
0
262,954
2
W
Olorun
9,790
816
29
2
0
196,097
0
L
Mulan
8,545
712
17
1
0
167,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role