Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
 
Eset
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
AstroTecK
Merlin
Level 89
God Stats
0W - 1L
1,779 SR
Queue Stats
2W - 5L
1,311 Elo+
Party 3
Nemesis
Nemesis
Dékap
Nemesis
Level 126
God Stats
1W - 1L
1,715 SR
Queue Stats
24W - 28L
1,402 Elo+
Party 3
Ares
Ares
TryoGamers
Ares
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,407 Elo+
Party 3
Team Averages
Level 102
1,599 SR
1,424 Elo+

VS

Team Averages
Level 78
1,619 SR
1,563 Elo+
Skadi
Skadi
 
Skadi
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
JahzzIndo
Hercules
Level 158
God Stats
12W - 5L
1,895 SR
Queue Stats
595W - 514L
1,550 Elo+
Party 2
Artemis
Artemis
Jmama
Artemis
Level 28
God Stats
10W - 4L
1,500 SR
Queue Stats
356W - 284L
1,581 Elo+
Party 2
Ullr
Ullr
LaZboubinette
Ullr
Level 27
God Stats
7W - 2L
1,596 SR
Queue Stats
187W - 118L
1,662 Elo+
Party 2
Hera
Hera
juanrr73
Hera
Level 58
God Stats
12W - 7L
1,604 SR
Queue Stats
463W - 450L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
14
4 / 6 / 3
7,900
988
8,484
10,524
4,647
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Eset
 
Eset
13
2 / 5 / 5
7,305
913
4,717
10,441
4,439
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
AstroTecK
Merlin
13
2 / 4 / 5
7,327
916
8,068
8,073
3,332
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Dékap
Nemesis
6
0 / 2 / 0
5,282
660
517
2,063
803
Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 5 / 4
7,954
994
3,178
12,940
13,210
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
2 / 3 / 12
8,093
1,012
10,439
6,061
1,894
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
JahzzIndo
Hercules
16
4 / 1 / 16
8,913
1,114
6,445
13,213
9,295
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
Jmama
Artemis
13
4 / 4 / 9
7,970
996
9,234
6,034
2,964
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
8 / 2 / 12
9,276
1,160
7,947
7,076
3,244
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hera
13
4 / 4 / 8
8,314
1,039
7,639
6,720
2,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
79
12
Kills
22
22
Deaths
14
17
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
4
6
3
0.92
L
Eset
 
Eset
2
5
5
0.9
W
Skadi
 
Skadi
2
3
12
2.67
L
Merlin
AstroTecK
Merlin
2
4
5
1.13
L
Nemesis
Dékap
Nemesis
0
2
0
0
W
Hercules
JahzzIndo
Hercules
4
1
16
12
W
Artemis
Jmama
Artemis
4
4
9
2.13
W
8
2
12
7
L
4
5
4
1.2
W
Hera
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,964
Damage
41,704
44,041
Taken
39,104
26,431
Mitigated
20,118
4,402
Healing
12,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
8,484
2,174
597
605
10,524
4,647
0
2,318
8,085
0
19,768
L
Eset
 
Eset
4,717
153
1,332
1,318
10,441
4,439
0
1,668
8,707
16,740
0
W
Skadi
 
Skadi
10,439
4,641
857
748
6,061
1,894
1,003
3,596
2,465
0
21,927
L
Merlin
AstroTecK
Merlin
8,068
318
266
175
8,073
3,332
0
1,535
6,459
20,957
0
L
Nemesis
Dékap
Nemesis
517
86
0
109
2,063
803
0
868
1,157
0
584
W
Hercules
JahzzIndo
Hercules
6,445
898
376
6,242
13,213
9,295
484
5,032
8,181
0
11,918
W
Artemis
Jmama
Artemis
9,234
3,162
446
350
6,034
2,964
1,064
1,267
4,767
0
14,792
W
7,947
2,705
516
1,440
7,076
3,244
1,668
2,568
4,508
0
18,683
L
3,178
139
0
0
12,940
13,210
0
1,250
11,501
5,928
0
W
Hera
7,639
1,977
400
684
6,720
2,721
789
3,500
3,220
22,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,768
Gold Earned
42,566
73
Minions Killed
93
0
Camps Cleared
0
615,299
Distance Traveled
862,099
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,900
988
20
3
0
130,414
1
L
Eset
7,305
913
25
3
0
151,533
4
W
Skadi
8,093
1,012
12
2
0
164,638
0
L
Merlin
7,327
916
22
3
0
148,009
1
L
Nemesis
5,282
660
0
0
0
21,838
0
W
Hercules
8,913
1,114
10
1
0
213,724
1
W
Artemis
7,970
996
9
1
0
145,382
0
W
Ullr
9,276
1,160
24
3
0
178,330
0
L
Ares
7,954
994
6
1
0
163,505
1
W
Hera
8,314
1,039
38
5
0
160,025
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role