Player Matchup

Apollo
Apollo
Platinum V
 
Apollo
Platinum V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Silver I
ElRayoMcQueen
Hun Batz
Silver I
Level 147
God Stats
2W - 0L
1,795 SR
Queue Stats
7W - 9L
1,642 MMR
Party 1
Sol
Sol
Silver I
Regeris
Sol
Silver I
Level 156
God Stats
3W - 1L
1,500 SR
Queue Stats
16W - 5L
1,643 MMR
Solo
Mulan
Mulan
Gold V
Wöng
Mulan
Gold V
Level 137
God Stats
5W - 4L
1,824 SR
Queue Stats
38W - 31L
1,685 MMR
Party 1
Cerberus
Cerberus
Gold V
sauceman123
Cerberus
Gold V
Level 129
God Stats
7W - 7L
1,597 SR
Queue Stats
36W - 38L
1,666 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 145
1,643 SR
1,627 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 129
1,539 SR
1,662 MMR
Cernunnos
Cernunnos
Platinum IV
AllGamersMatter
Cernunnos
Platinum IV
Level 160
God Stats
1W - 2L
1,697 SR
Queue Stats
110W - 107L
1,649 MMR
Solo
Thoth
Thoth
Platinum V
Braided
Thoth
Platinum V
Level 158
God Stats
1W - 10L
1,305 SR
Queue Stats
45W - 54L
1,660 MMR
Solo
Bellona
Bellona
Gold V
TacticalBad
Bellona
Gold V
Level 56
God Stats
9W - 5L
1,523 SR
Queue Stats
65W - 58L
1,637 MMR
Solo
Atlas
Atlas
Gold I
Wahooligan
Atlas
Gold I
Level 149
God Stats
32W - 35L
1,536 SR
Queue Stats
406W - 425L
1,681 MMR
Solo
King Arthur
King Arthur
Gold I
derxterx
King Arthur
Gold I
Level 123
God Stats
9W - 12L
1,633 SR
Queue Stats
159W - 147L
1,686 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
20
10 / 2 / 7
14,914
678
22,827
23,726
10,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
ElRayoMcQueen
Hun Batz
20
7 / 5 / 8
13,708
623
10,799
14,627
4,848
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
20
2 / 0 / 6
13,526
615
12,814
13,095
3,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mulan
Wöng
Mulan
18
3 / 6 / 6
12,437
565
13,192
24,511
16,202
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
sauceman123
Cerberus
17
1 / 2 / 13
12,190
554
8,438
22,173
27,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
GebCamazotzArtioCliodhna

VS

Bans
AchillesLokiBastetGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AllGamersMatter
Cernunnos
18
2 / 6 / 4
12,146
552
13,034
18,661
6,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thoth
Braided
Thoth
20
3 / 3 / 5
12,536
570
20,028
11,957
4,334
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bellona
TacticalBad
Bellona
18
2 / 4 / 3
11,099
505
9,149
18,925
12,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atlas
16
3 / 7 / 4
10,773
490
8,594
23,297
26,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
derxterx
King Arthur
16
5 / 3 / 0
10,686
486
14,340
15,496
12,867
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
31
23
Kills
15
15
Deaths
23
40
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
10
2
7
6.75
L
Cernunnos
AllGamersMatter
Cernunnos
2
6
4
0.67
L
Thoth
Braided
Thoth
3
3
5
1.83
W
Hun Batz
ElRayoMcQueen
Hun Batz
7
5
8
2.2
W
Sol
2
0
6
5
L
Bellona
TacticalBad
Bellona
2
4
3
0.88
L
Atlas
3
7
4
0.71
W
Mulan
Wöng
Mulan
3
6
6
1
L
King Arthur
derxterx
King Arthur
5
3
0
1.67
W
Cerberus
sauceman123
Cerberus
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,070
Damage
65,145
98,132
Taken
88,336
62,464
Mitigated
63,005
40,651
Healing
16,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
22,827
18,887
0
13,824
23,726
10,392
6,435
4,787
18,851
0
140,615
L
Cernunnos
AllGamersMatter
Cernunnos
13,034
7,189
0
7,935
18,661
6,588
3,152
1,887
16,694
0
77,706
L
Thoth
Braided
Thoth
20,028
0
0
640
11,957
4,334
0
2,256
9,621
107,070
2,906
W
Hun Batz
ElRayoMcQueen
Hun Batz
10,799
3,201
0
4,178
14,627
4,848
1,981
4,795
9,712
0
94,938
W
Sol
12,814
5,028
0
8,758
13,095
3,540
2,230
5,960
6,647
125,198
500
L
Bellona
TacticalBad
Bellona
9,149
3,415
0
1,748
18,925
12,322
0
5,245
13,680
0
90,580
L
Atlas
8,594
2,107
154
3,840
23,297
26,894
0
8,829
14,468
26,137
0
W
Mulan
Wöng
Mulan
13,192
1,563
0
6,645
24,511
16,202
426
4,920
19,455
0
73,909
L
King Arthur
derxterx
King Arthur
14,340
2,148
0
2,454
15,496
12,867
0
2,885
12,611
0
66,693
W
Cerberus
sauceman123
Cerberus
8,438
178
0
7,246
22,173
27,482
410
7,498
14,395
34,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,775
Gold Earned
57,240
712
Minions Killed
653
0
Camps Cleared
0
2,242,586
Distance Traveled
2,037,320
29
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
14,914
678
203
9
0
438,527
4
L
Cernunnos
12,146
552
139
6
0
371,350
4
L
Thoth
12,536
570
219
10
0
426,092
2
W
Hun Batz
13,708
623
130
6
0
477,321
1
W
Sol
13,526
615
209
10
0
466,856
6
L
Bellona
11,099
505
144
7
0
472,725
3
L
Atlas
10,773
490
19
1
0
425,431
11
W
Mulan
12,437
565
138
6
0
407,809
8
L
King Arthur
10,686
486
132
6
0
341,722
3
W
Cerberus
12,190
554
32
1
0
452,073
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role