Player Matchup

Ravana
Ravana
JinchurikiPrinc
Ravana
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 46L
1,284 Elo+
Solo
Yemoja
Yemoja
Nerf_Chungus
Yemoja
Level 77
God Stats
1W - 4L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
PaidRenegade
Morgan Le Fay
Level 61
God Stats
0W - 1L
1,342 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Hercules
Hercules
Slumdrake
Hercules
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Саруман55
Ah Puch
Level 79
God Stats
2W - 3L
1,401 SR
Queue Stats
69W - 80L
1,475 Elo+
Solo
Team Averages
Level 73
1,449 SR
1,452 Elo+

VS

Team Averages
Level 85
1,284 SR
1,404 Elo+
Fenrir
Fenrir
CiberXtremoCh
Fenrir
Level 85
God Stats
7W - 8L
1,517 SR
Queue Stats
143W - 147L
1,556 Elo+
Solo
Rama
Rama
GoneDreamer
Rama
Level 96
God Stats
2W - 3L
1,090 SR
Queue Stats
350W - 366L
1,366 Elo+
Solo
Ganesha
Ganesha
GroovyZenMonkey
Ganesha
Level 108
God Stats
5W - 8L
1,228 SR
Queue Stats
5W - 9L
1,204 Elo+
Solo
Anubis
Anubis
HeartlessNebula
Anubis
Level 49
God Stats
1W - 4L
1,083 SR
Queue Stats
323W - 324L
1,403 Elo+
Solo
Ao Kuang
Ao Kuang
THEOFFICAILTOE
Ao Kuang
Level 89
God Stats
11W - 10L
1,500 SR
Queue Stats
277W - 286L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 4 / 0
10,965
548
10,273
9,977
3,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yemoja
12
3 / 2 / 3
8,913
446
4,219
10,174
9,381
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
PaidRenegade
Morgan Le Fay
12
2 / 5 / 3
7,946
397
6,953
10,767
2,902
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
Slumdrake
Hercules
15
0 / 2 / 5
9,215
461
6,452
15,011
8,927
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mace

Mace

+10
Physical Power

14
4 / 6 / 2
9,155
458
14,338
13,880
4,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 7 / 5
11,071
554
9,843
13,931
5,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
1 / 3 / 8
9,506
475
5,413
10,695
4,002
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 2 / 11
10,124
506
3,766
15,941
15,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
3 / 3 / 6
9,889
494
10,995
16,835
8,969
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
18
8 / 0 / 6
11,731
587
11,073
10,312
4,491
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
55
15
Kills
19
19
Deaths
15
13
Assists
36
Player
Kills
Deaths
Assists
KDA
W
7
7
5
1.36
W
1
3
8
1.67
W
0
2
11
2.75
W
3
3
6
2
L
6
4
0
1.5
L
Yemoja
3
2
3
2.25
L
Morgan Le Fay
PaidRenegade
Morgan Le Fay
2
5
3
0.7
L
Hercules
Slumdrake
Hercules
0
2
5
1.25
W
Ao Kuang
8
0
6
11
L
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,235
Damage
41,090
59,809
Taken
67,714
29,011
Mitigated
39,054
15,912
Healing
23,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,843
1,771
0
2,225
13,931
5,661
2,727
3,671
10,220
0
55,246
W
5,413
4,539
0
2,178
10,695
4,002
1,421
4,932
5,545
0
47,232
W
3,766
249
1,259
3,480
15,941
15,931
524
4,908
10,859
43,692
0
W
10,995
193
282
8,416
16,835
8,969
1,878
8,432
8,403
60,369
0
L
10,273
2,883
0
423
9,977
3,221
0
4,603
5,374
0
94,582
L
Yemoja
4,219
969
4,304
1,802
10,174
9,381
461
5,256
4,918
16,807
0
L
Morgan Le Fay
PaidRenegade
Morgan Le Fay
6,953
1,587
0
203
10,767
2,902
336
4,794
5,973
32,838
0
L
Hercules
Slumdrake
Hercules
6,452
1,787
90
6,665
15,011
8,927
816
4,948
10,063
0
38,240
W
Ao Kuang
11,073
3,236
219
5,690
10,312
4,491
1,544
3,135
7,177
57,957
2,406
L
14,338
355
0
2,425
13,880
4,580
189
5,972
7,658
48,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,194
Gold Earned
52,321
366
Minions Killed
478
0
Camps Cleared
0
1,814,032
Distance Traveled
1,835,838
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,071
554
114
6
0
365,106
0
W
Rama
9,506
475
130
7
0
338,798
1
W
Ganesha
10,124
506
30
2
0
376,221
9
W
Anubis
9,889
494
113
6
0
338,505
1
L
Ravana
10,965
548
151
8
0
418,026
2
L
Yemoja
8,913
446
14
1
0
330,283
2
L
Morgan Le Fay
7,946
397
67
3
0
318,007
0
L
Hercules
9,215
461
70
4
0
398,384
6
W
Ao Kuang
11,731
587
91
5
0
417,208
1
L
Ah Puch
9,155
458
64
3
0
349,332
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role