Player Matchup

Merlin
Merlin
Platinum IV
Artesiaa
Merlin
Platinum IV
Level 82
God Stats
2W - 2L
1,841 SR
Queue Stats
55W - 48L
1,794 MMR
Solo
Medusa
Medusa
Platinum V
Crimsynic
Medusa
Platinum V
Level 116
God Stats
2W - 2L
1,500 SR
Queue Stats
810W - 844L
1,905 MMR
Party 1
Bellona
Bellona
Platinum II
Rσgue
Bellona
Platinum II
Level 148
God Stats
2W - 2L
1,687 SR
Queue Stats
59W - 57L
1,942 MMR
Party 2
Bacchus
Bacchus
Platinum V
TayvionColeRIP
Bacchus
Platinum V
Level 147
God Stats
8W - 10L
1,622 SR
Queue Stats
128W - 130L
1,727 MMR
Party 1
Chronos
Chronos
Platinum V
Warío
Chronos
Platinum V
Level 145
God Stats
6W - 3L
1,798 SR
Queue Stats
293W - 281L
1,594 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 128
1,690 SR
1,793 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 142
1,655 SR
1,792 MMR
Scylla
Scylla
Platinum V
Canox16
Scylla
Platinum V
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 41L
1,775 MMR
Solo
Apollo
Apollo
Gold I
Casey315
Apollo
Gold I
Level 125
God Stats
28W - 18L
1,861 SR
Queue Stats
83W - 72L
1,761 MMR
Solo
Kali
Kali
Platinum V
Foosii
Kali
Platinum V
Level 158
God Stats
9W - 3L
1,877 SR
Queue Stats
232W - 210L
1,947 MMR
Party 3
Camazotz
Camazotz
Gold II
Sukuuna
Camazotz
Gold II
Level 124
God Stats
1W - 0L
1,344 SR
Queue Stats
13W - 6L
1,798 MMR
Solo
Hercules
Hercules
Gold II
Supportence
Hercules
Gold II
Level 155
God Stats
17W - 10L
1,695 SR
Queue Stats
206W - 190L
1,676 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Artesiaa
Merlin
12
1 / 4 / 0
8,502
447
5,093
7,407
1,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Crimsynic
Medusa
16
1 / 5 / 2
9,818
517
7,708
16,331
6,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
Rσgue
Bellona
18
5 / 4 / 3
11,150
587
13,706
17,799
13,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
0 / 5 / 4
8,841
465
5,976
17,536
21,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chronos
Warío
Chronos
16
3 / 6 / 1
10,594
558
10,552
20,736
7,533
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
GebOdinTiamatBastet

VS

Bans
AtlasFenrirThothCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Canox16
Scylla
19
7 / 2 / 6
12,856
677
14,283
10,422
3,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Casey315
Apollo
19
7 / 1 / 6
12,988
684
11,103
15,468
5,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
Foosii
Kali
19
5 / 4 / 8
12,627
665
18,006
20,474
10,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Camazotz
Sukuuna
Camazotz
16
3 / 2 / 8
11,425
601
10,903
18,374
13,371
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
Supportence
Hercules
15
2 / 1 / 14
11,111
585
7,215
19,066
14,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
66
10
Kills
24
24
Deaths
10
10
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Merlin
Artesiaa
Merlin
1
4
0
0.25
W
Scylla
Canox16
Scylla
7
2
6
5
W
Apollo
Casey315
Apollo
7
1
6
10
L
Medusa
Crimsynic
Medusa
1
5
2
0.4
W
Kali
Foosii
Kali
5
4
8
2.25
L
Bellona
Rσgue
Bellona
5
4
3
1.63
W
Camazotz
Sukuuna
Camazotz
3
2
8
3.5
W
Hercules
Supportence
Hercules
2
1
14
9
L
0
5
4
0.4
L
Chronos
Warío
Chronos
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,035
Damage
61,510
79,809
Taken
83,804
51,187
Mitigated
47,544
12,673
Healing
33,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Artesiaa
Merlin
5,093
419
0
996
7,407
1,916
0
2,722
4,595
48,660
0
W
Scylla
Canox16
Scylla
14,283
1,118
162
4,170
10,422
3,729
2,148
3,856
6,420
79,244
0
W
Apollo
Casey315
Apollo
11,103
6,100
0
8,102
15,468
5,488
8,124
3,130
12,290
0
103,861
L
Medusa
Crimsynic
Medusa
7,708
2,692
0
3,733
16,331
6,437
566
0
16,331
0
73,917
W
Kali
Foosii
Kali
18,006
10,259
0
5,802
20,474
10,155
0
5,400
14,926
0
95,857
L
Bellona
Rσgue
Bellona
13,706
5,613
0
1,919
17,799
13,827
0
4,066
13,529
0
72,987
W
Camazotz
Sukuuna
Camazotz
10,903
2,430
0
9,180
18,374
13,371
2,509
6,482
11,868
0
55,107
W
Hercules
Supportence
Hercules
7,215
2,125
0
5,938
19,066
14,801
516
3,634
14,192
0
26,220
L
5,976
629
321
2,668
17,536
21,474
0
2,693
14,753
19,182
0
L
Chronos
Warío
Chronos
10,552
4,925
0
3,036
20,736
7,533
4,030
4,663
15,961
70,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,905
Gold Earned
61,007
504
Minions Killed
538
0
Camps Cleared
0
1,725,561
Distance Traveled
2,069,954
24
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,502
447
105
6
0
271,995
8
W
Scylla
12,856
677
144
8
0
386,963
3
W
Apollo
12,988
684
151
8
0
382,589
3
L
Medusa
9,818
517
126
7
0
346,686
2
W
Kali
12,627
665
138
7
0
466,873
4
L
Bellona
11,150
587
116
6
0
414,919
3
W
Camazotz
11,425
601
83
4
0
403,848
5
W
Hercules
11,111
585
22
1
0
429,681
14
L
Bacchus
8,841
465
26
1
0
388,679
6
L
Chronos
10,594
558
131
7
0
303,282
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role