Player Matchup

Set
Set
 
Set
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
 
Cerberus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
IsMcLovinABot
Bakasura
Level 129
God Stats
4W - 3L
1,492 SR
Queue Stats
161W - 165L
1,592 Elo+
Party 2
The Morrigan
The Morrigan
KillourEgo
The Morrigan
Level 127
God Stats
16W - 19L
1,535 SR
Queue Stats
312W - 242L
1,579 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
jmango908
Ah Muzen Cab
Level 109
God Stats
2W - 5L
1,469 SR
Queue Stats
293W - 301L
1,599 Elo+
Solo
Team Averages
Level 132
1,499 SR
1,554 Elo+

VS

Team Averages
Level 146
1,528 SR
1,562 Elo+
Fenrir
Fenrir
 
Fenrir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
TehBiggestRed
Scylla
Level 158
God Stats
5W - 1L
1,435 SR
Queue Stats
305W - 313L
1,598 Elo+
Solo
Thanatos
Thanatos
ePiiCThanos
Thanatos
Level 157
God Stats
1W - 0L
1,765 SR
Queue Stats
4W - 1L
1,683 Elo+
Party 1
Kali
Kali
sirgrizz91
Kali
Level 107
God Stats
7W - 14L
1,325 SR
Queue Stats
332W - 332L
1,450 Elo+
Solo
Chronos
Chronos
urcrazymom
Chronos
Level 148
God Stats
5W - 7L
1,614 SR
Queue Stats
151W - 144L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
14
0 / 4 / 1
8,431
496
5,154
10,619
5,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
 
Cerberus
13
2 / 8 / 1
7,751
456
8,614
20,710
15,545
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
IsMcLovinABot
Bakasura
14
3 / 8 / 1
8,353
491
10,469
15,482
3,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Morrigan
KillourEgo
The Morrigan
14
4 / 9 / 3
9,076
534
9,290
10,237
3,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Muzen Cab
jmango908
Ah Muzen Cab
16
0 / 5 / 0
8,811
518
5,400
9,288
2,761
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
6 / 2 / 16
10,525
619
10,718
16,834
11,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
10 / 5 / 9
11,370
669
11,285
10,177
3,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
ePiiCThanos
Thanatos
17
5 / 1 / 11
10,722
631
8,550
10,862
8,923
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

17
7 / 1 / 10
10,741
632
9,019
13,209
5,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chronos
urcrazymom
Chronos
18
6 / 0 / 10
11,231
661
7,726
12,905
5,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
90
9
Kills
34
34
Deaths
9
6
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
0
4
1
0.13
L
Cerberus
 
Cerberus
2
8
1
0.31
W
Fenrir
 
Fenrir
6
2
16
7
L
Bakasura
IsMcLovinABot
Bakasura
3
8
1
0.44
L
The Morrigan
KillourEgo
The Morrigan
4
9
3
0.61
W
10
5
9
2.9
W
Thanatos
ePiiCThanos
Thanatos
5
1
11
10.5
L
Ah Muzen Cab
jmango908
Ah Muzen Cab
0
5
0
0
W
7
1
10
12
W
Chronos
urcrazymom
Chronos
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,927
Damage
47,298
66,336
Taken
63,987
31,065
Mitigated
34,822
12,525
Healing
35,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
5,154
1,207
26
2,278
10,619
5,528
0
2,616
7,963
0
53,262
L
Cerberus
 
Cerberus
8,614
789
130
5,013
20,710
15,545
0
5,646
14,944
32,605
0
W
Fenrir
 
Fenrir
10,718
5,202
125
6,703
16,834
11,354
205
4,892
10,481
0
35,409
L
Bakasura
IsMcLovinABot
Bakasura
10,469
6,455
0
2,492
15,482
3,914
0
5,182
10,196
0
52,454
L
The Morrigan
KillourEgo
The Morrigan
9,290
2,765
0
905
10,237
3,317
41
924
9,032
56,897
1,394
W
11,285
998
0
2,381
10,177
3,410
1,281
5,053
4,903
71,052
0
W
Thanatos
ePiiCThanos
Thanatos
8,550
2,348
0
13,824
10,862
8,923
926
1,287
8,477
0
54,606
L
Ah Muzen Cab
jmango908
Ah Muzen Cab
5,400
1,049
0
1,681
9,288
2,761
0
2,858
6,430
0
77,063
W
9,019
4,396
0
6,650
13,209
5,456
896
4,098
8,633
0
63,238
W
Chronos
urcrazymom
Chronos
7,726
4,359
0
5,755
12,905
5,679
3,449
1,588
11,037
68,501
14,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,422
Gold Earned
54,589
527
Minions Killed
515
0
Camps Cleared
0
1,569,530
Distance Traveled
1,768,177
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,431
496
120
7
0
319,713
7
L
Cerberus
7,751
456
57
3
0
289,144
4
W
Fenrir
10,525
619
32
2
0
345,588
3
L
Bakasura
8,353
491
109
6
0
349,737
1
L
The Morrigan
9,076
534
98
6
0
290,744
2
W
Scylla
11,370
669
137
8
0
318,023
3
W
Thanatos
10,722
631
103
6
0
378,504
7
L
Ah Muzen Cab
8,811
518
143
8
0
320,192
6
W
Kali
10,741
632
99
6
0
399,030
2
W
Chronos
11,231
661
144
8
0
327,032
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role