Player Matchup

Hera
Hera
 
Hera
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
PauloRyuma
Zeus
Level 116
God Stats
2W - 4L
1,500 SR
Queue Stats
128W - 134L
1,491 Elo+
Solo
Bellona
Bellona
Thrythz
Bellona
Level 143
God Stats
2W - 0L
1,683 SR
Queue Stats
26W - 20L
1,502 Elo+
Party 1
Amaterasu
Amaterasu
Xenqet
Amaterasu
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 21L
1,458 Elo+
Party 1
Fenrir
Fenrir
maxpower12345
Fenrir
Level 124
God Stats
2W - 0L
1,538 SR
Queue Stats
2W - 1L
1,458 Elo+
Solo
Team Averages
Level 122
1,544 SR
1,482 Elo+

VS

Team Averages
Level 92
1,593 SR
1,489 Elo+
Nemesis
Nemesis
Gabriel6best
Nemesis
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 45L
1,383 Elo+
Solo
Chiron
Chiron
Warwarchi
Chiron
Level 26
God Stats
0W - 2L
1,302 SR
Queue Stats
23W - 39L
1,550 Elo+
Solo
Achilles
Achilles
aquilles_007
Achilles
Level 98
God Stats
2W - 8L
1,391 SR
Queue Stats
9W - 14L
1,387 Elo+
Solo
Zeus
Zeus
bastindres
Zeus
Level 122
God Stats
13W - 6L
1,892 SR
Queue Stats
36W - 28L
1,644 Elo+
Solo
Aphrodite
Aphrodite
lokket250
Aphrodite
Level 107
God Stats
1W - 1L
1,880 SR
Queue Stats
3W - 4L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
20
5 / 1 / 10
13,559
753
11,400
10,059
2,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
12 / 3 / 8
15,180
843
22,149
15,138
5,084
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Thrythz
Bellona
20
5 / 3 / 7
13,127
729
12,164
18,299
10,989
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Amaterasu
Xenqet
Amaterasu
20
5 / 0 / 16
13,576
754
13,124
19,151
21,425
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
10 / 3 / 18
13,860
770
19,906
31,553
26,020
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Gabriel6best
Nemesis
19
1 / 5 / 4
11,809
656
10,196
19,391
11,466
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
Warwarchi
Chiron
20
6 / 8 / 1
14,436
802
15,078
20,356
8,370
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
aquilles_007
Achilles
16
0 / 7 / 1
10,274
571
9,315
19,199
12,969
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
2 / 9 / 5
12,380
688
27,724
16,533
6,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
lokket250
Aphrodite
19
1 / 8 / 3
12,121
673
7,012
16,549
12,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
24
37
Kills
10
10
Deaths
37
59
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
5
1
10
10
L
Nemesis
Gabriel6best
Nemesis
1
5
4
0.6
W
12
3
8
5.33
W
Bellona
Thrythz
Bellona
5
3
7
2.83
L
Chiron
Warwarchi
Chiron
6
8
1
0.81
W
Amaterasu
Xenqet
Amaterasu
5
0
16
13
L
Achilles
aquilles_007
Achilles
0
7
1
0.07
L
2
9
5
0.5
L
Aphrodite
lokket250
Aphrodite
1
8
3
0.31
W
10
3
18
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,743
Damage
69,325
94,200
Taken
92,028
66,142
Mitigated
52,239
21,869
Healing
21,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
11,400
2,792
0
952
10,059
2,624
5,710
4,254
5,620
55,719
0
L
Nemesis
Gabriel6best
Nemesis
10,196
2,804
0
3,552
19,391
11,466
0
7,263
11,629
0
28,334
W
22,149
5,730
0
3,153
15,138
5,084
1,987
4,537
10,422
91,482
0
W
Bellona
Thrythz
Bellona
12,164
2,697
617
1,111
18,299
10,989
408
7,858
10,198
3,478
34,675
L
Chiron
Warwarchi
Chiron
15,078
5,087
814
2,110
20,356
8,370
0
9,127
10,791
0
68,098
W
Amaterasu
Xenqet
Amaterasu
13,124
2,028
0
7,401
19,151
21,425
257
5,143
13,761
10,733
33,293
L
Achilles
aquilles_007
Achilles
9,315
3,034
170
1,755
19,199
12,969
0
8,268
10,513
0
22,796
L
27,724
2,476
0
1,558
16,533
6,638
0
2,373
13,811
76,131
0
L
Aphrodite
lokket250
Aphrodite
7,012
306
5,193
6,095
16,549
12,796
94
9,003
7,227
37,398
0
W
19,906
6,221
0
8,635
31,553
26,020
1,211
11,670
19,463
0
37,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,302
Gold Earned
61,020
362
Minions Killed
328
0
Camps Cleared
0
2,042,372
Distance Traveled
1,694,821
13
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,559
753
86
5
0
402,632
5
L
Nemesis
11,809
656
41
2
0
362,848
5
W
Zeus
15,180
843
117
7
0
345,841
2
W
Bellona
13,127
729
71
4
0
428,823
0
L
Chiron
14,436
802
105
6
0
339,379
3
W
Amaterasu
13,576
754
51
3
0
484,122
2
L
Achilles
10,274
571
21
1
0
351,827
9
L
Zeus
12,380
688
95
5
0
318,548
6
L
Aphrodite
12,121
673
66
4
0
322,219
2
W
Fenrir
13,860
770
37
2
0
380,954
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role