Player Matchup

Rama
Rama
 
Rama
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Awoken Endzeit
Kuzenbo
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 101L
1,336 Elo+
Solo
Hel
Hel
FrankenFran
Hel
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 51L
1,295 Elo+
Party 2
Hercules
Hercules
Somtawl
Hercules
Level 98
God Stats
3W - 0L
1,721 SR
Queue Stats
36W - 51L
1,295 Elo+
Party 2
Anhur
Anhur
xXalejo_10Xx
Anhur
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
102W - 119L
1,461 Elo+
Solo
Team Averages
Level 107
1,544 SR
1,377 Elo+

VS

Team Averages
Level 113
1,499 SR
1,467 Elo+
Scylla
Scylla
Biohazardflow
Scylla
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 78L
1,381 Elo+
Party 1
Medusa
Medusa
Heppy LSL
Medusa
Level 159
God Stats
3W - 5L
1,709 SR
Queue Stats
156W - 166L
1,438 Elo+
Solo
Geb
Geb
SuiCrazy
Geb
Level 159
God Stats
1W - 3L
1,285 SR
Queue Stats
315W - 325L
1,479 Elo+
Party 1
Fafnir
Fafnir
Xl-_AQUA_-lX
Fafnir
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 105L
1,492 Elo+
Solo
Yemoja
Yemoja
XxxDeadlyShotxxX
Yemoja
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
2 / 3 / 9
9,446
727
19,055
16,476
7,314
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 1 / 5
10,545
811
7,176
17,130
20,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 2 / 8
9,221
709
6,366
17,114
8,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Somtawl
Hercules
17
1 / 1 / 12
9,517
732
8,792
29,493
29,399
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
6 / 1 / 6
10,749
827
10,683
13,924
6,157
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 2
8,646
665
16,044
13,110
5,977
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Heppy LSL
Medusa
17
3 / 5 / 3
9,433
726
28,273
14,833
8,121
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
1 / 4 / 5
8,079
621
17,282
16,841
20,170
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fafnir
6
0 / 0 / 0
6,330
487
0
74
57
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
1 / 1 / 7
9,535
733
15,303
13,465
12,059
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
24
14
Kills
7
8
Deaths
14
40
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
2
3
9
2.17
W
3
1
5
5.5
L
2
4
2
0.75
W
2
2
8
3
L
Medusa
Heppy LSL
Medusa
3
5
3
0.9
W
Hercules
Somtawl
Hercules
1
1
12
7
L
1
4
5
0.88
L
Fafnir
0
0
0
0
L
1
1
7
4.5
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,072
Damage
76,902
94,137
Taken
58,323
72,030
Mitigated
46,384
68,284
Healing
17,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
19,055
10,750
771
2,967
16,476
7,314
2,405
9,057
7,257
0
40,812
W
7,176
1,913
2,531
5,168
17,130
20,757
303
8,745
8,128
19,160
0
L
16,044
840
1,610
2,703
13,110
5,977
0
3,523
9,587
23,368
0
W
6,366
154
21,740
11,330
17,114
8,403
271
10,199
6,665
15,087
0
L
Medusa
Heppy LSL
Medusa
28,273
12,391
1,538
2,689
14,833
8,121
0
2,023
12,810
0
49,281
W
Hercules
Somtawl
Hercules
8,792
3,697
2,099
16,124
29,493
29,399
224
11,005
18,208
0
13,374
L
17,282
2,036
389
1,475
16,841
20,170
0
4,721
12,120
26,365
0
L
Fafnir
0
0
0
0
74
57
0
0
74
0
0
L
15,303
2,119
4,210
3,199
13,465
12,059
0
3,275
10,190
30,438
0
W
10,683
4,989
1,151
4,403
13,924
6,157
1,932
8,464
5,250
0
28,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,478
Gold Earned
42,023
119
Minions Killed
131
0
Camps Cleared
0
1,276,313
Distance Traveled
898,801
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,446
727
33
3
0
229,296
0
W
Kuzenbo
10,545
811
13
1
0
259,566
0
L
Scylla
8,646
665
32
2
0
231,106
4
W
Hel
9,221
709
22
2
0
265,686
0
L
Medusa
9,433
726
50
4
0
211,411
0
W
Hercules
9,517
732
6
0
0
268,328
0
L
Geb
8,079
621
11
1
0
200,361
0
L
Fafnir
6,330
487
0
0
0
16,474
0
L
Yemoja
9,535
733
38
3
0
239,449
0
W
Anhur
10,749
827
45
3
0
253,437
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role