Player Matchup

Izanami
Izanami
 
Izanami
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
CopoDeNieveGLTF
Neith
Level 157
God Stats
4W - 5L
1,500 SR
Queue Stats
175W - 172L
1,638 Elo+
Party 1
Khepri
Khepri
Hashe01
Khepri
Level 103
God Stats
4W - 4L
1,500 SR
Queue Stats
431W - 466L
1,518 Elo+
Solo
Mercury
Mercury
JorgeGMF
Mercury
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
163W - 148L
1,638 Elo+
Party 1
Bastet
Bastet
sdconk
Bastet
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
222W - 230L
1,464 Elo+
Solo
Team Averages
Level 138
1,500 SR
1,552 Elo+

VS

Team Averages
Level 121
1,504 SR
1,612 Elo+
Pele
Pele
 
Pele
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
JoeyFatNuts
Bastet
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 86L
1,665 Elo+
Party 2
Sobek
Sobek
Rennobro
Sobek
Level 128
God Stats
4W - 1L
1,715 SR
Queue Stats
64W - 48L
1,575 Elo+
Party 2
Agni
Agni
Shockeee
Agni
Level 107
God Stats
0W - 1L
1,307 SR
Queue Stats
78W - 57L
1,672 Elo+
Party 2
Zhong Kui
Zhong Kui
West Clutch
Zhong Kui
Level 116
God Stats
3W - 2L
1,500 SR
Queue Stats
215W - 227L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
4 / 1 / 21
12,244
765
18,679
10,974
5,481
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

20
15 / 2 / 13
13,001
813
24,923
13,967
7,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
Hashe01
Khepri
17
1 / 5 / 19
11,277
705
7,040
21,499
27,889
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
JorgeGMF
Mercury
18
4 / 5 / 19
11,137
696
8,438
16,453
16,514
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bastet
sdconk
Bastet
18
7 / 5 / 18
11,644
728
22,759
18,416
9,104
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
4 / 9 / 3
10,403
650
13,775
18,874
8,004
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bastet
17
4 / 4 / 8
10,548
659
17,573
16,333
15,363
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sobek
Rennobro
Sobek
16
1 / 5 / 8
9,319
582
5,157
21,851
25,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Agni
18
5 / 6 / 5
10,980
686
15,296
13,321
5,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
West Clutch
Zhong Kui
17
3 / 7 / 10
10,410
651
16,686
20,393
12,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
51
31
Kills
17
18
Deaths
31
90
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
1
21
14.5
L
Pele
 
Pele
4
9
3
0.61
W
15
2
13
10.75
W
Khepri
Hashe01
Khepri
1
5
19
2.1
L
Bastet
4
4
8
2
W
Mercury
JorgeGMF
Mercury
4
5
19
2.7
L
Sobek
Rennobro
Sobek
1
5
8
1
L
Agni
5
6
5
1.25
L
Zhong Kui
West Clutch
Zhong Kui
3
7
10
1.14
W
Bastet
sdconk
Bastet
7
5
18
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,839
Damage
68,487
81,309
Taken
90,772
66,779
Mitigated
66,794
27,938
Healing
27,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
18,679
11,490
1,442
4,047
10,974
5,481
2,909
5,934
4,970
0
53,327
L
Pele
 
Pele
13,775
3,019
894
5,271
18,874
8,004
138
1,576
17,298
0
31,355
W
24,923
9,302
727
4,550
13,967
7,791
2,120
7,377
6,514
0
46,653
W
Khepri
Hashe01
Khepri
7,040
422
1,638
3,311
21,499
27,889
122
10,344
10,914
16,297
0
L
Bastet
17,573
2,172
3,665
4,288
16,333
15,363
0
1,085
15,248
0
20,995
W
Mercury
JorgeGMF
Mercury
8,438
1,765
1,278
1,292
16,453
16,514
458
6,698
9,683
0
13,908
L
Sobek
Rennobro
Sobek
5,157
0
740
3,437
21,851
25,942
124
1,844
20,007
16,801
0
L
Agni
15,296
937
581
589
13,321
5,263
0
807
12,514
34,731
0
L
Zhong Kui
West Clutch
Zhong Kui
16,686
1,055
1,601
6,073
20,393
12,222
0
1,728
18,665
32,288
0
W
Bastet
sdconk
Bastet
22,759
5,519
2,566
7,087
18,416
9,104
258
6,786
11,471
0
33,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,303
Gold Earned
51,660
191
Minions Killed
166
0
Camps Cleared
0
1,470,263
Distance Traveled
1,305,226
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,244
765
80
5
0
281,749
1
L
Pele
10,403
650
34
2
0
250,255
3
W
Neith
13,001
813
46
3
0
269,452
0
W
Khepri
11,277
705
21
1
0
284,384
5
L
Bastet
10,548
659
11
1
0
313,235
0
W
Mercury
11,137
696
18
1
0
311,138
1
L
Sobek
9,319
582
27
2
0
282,222
0
L
Agni
10,980
686
55
3
0
232,992
0
L
Zhong Kui
10,410
651
39
2
0
226,522
0
W
Bastet
11,644
728
26
2
0
323,540
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role