Player Matchup

Artemis
Artemis
HAPPYF33TT
Artemis
Level 72
God Stats
4W - 2L
1,718 SR
Queue Stats
21W - 23L
1,536 Elo+
Solo
Raijin
Raijin
LordOsif
Raijin
Level 44
God Stats
13W - 12L
1,517 SR
Queue Stats
112W - 118L
1,530 Elo+
Party 1
Persephone
Persephone
LucieeTehGamer
Persephone
Level 42
God Stats
2W - 0L
1,695 SR
Queue Stats
36W - 8L
1,689 Elo+
Solo
Bastet
Bastet
SmOWkScreen
Bastet
Level 128
God Stats
1W - 1L
1,280 SR
Queue Stats
287W - 295L
1,529 Elo+
Solo
Geb
Geb
YoSistaSnapsMe
Geb
Level 141
God Stats
3W - 1L
1,629 SR
Queue Stats
96W - 78L
1,587 Elo+
Party 1
Team Averages
Level 85
1,568 SR
1,574 Elo+

VS

Team Averages
Level 77
1,583 SR
1,514 Elo+
Cthulhu
Cthulhu
IronBluff
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 29L
1,582 Elo+
Solo
Nu Wa
Nu Wa
K1LLING4FUN
Nu Wa
Level 160
God Stats
38W - 29L
1,888 SR
Queue Stats
308W - 329L
1,566 Elo+
Solo
Neith
Neith
LORDxGAPPYx
Neith
Level 21
God Stats
4W - 3L
1,212 SR
Queue Stats
9W - 11L
1,407 Elo+
Solo
Hou Yi
Hou Yi
Ryogetsuten
Hou Yi
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,467 Elo+
Solo
Eset
Eset
kingvenderosa
Eset
Level 158
God Stats
12W - 12L
1,815 SR
Queue Stats
269W - 271L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
HAPPYF33TT
Artemis
9
0 / 0 / 5
4,524
905
4,443
3,975
1,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Raijin
LordOsif
Raijin
11
5 / 0 / 1
5,582
1,116
3,300
2,903
981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Persephone
LucieeTehGamer
Persephone
10
3 / 1 / 1
5,258
1,052
4,232
3,314
1,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
10
3 / 0 / 6
5,123
1,025
2,194
3,567
1,252
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 1 / 4
4,926
985
2,179
4,856
3,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IronBluff
Cthulhu
8
0 / 2 / 1
4,066
813
2,571
4,768
2,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 3 / 0
4,222
844
4,226
3,664
966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 4 / 0
4,385
877
3,251
5,189
1,558
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Hou Yi
6
0 / 0 / 0
3,831
766
0
0
0
8
1 / 2 / 1
4,233
847
3,882
4,983
1,793
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
11
Kills
2
2
Deaths
11
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Artemis
HAPPYF33TT
Artemis
0
0
5
2.5
L
Cthulhu
IronBluff
Cthulhu
0
2
1
0.25
L
0
3
0
0
L
1
4
0
0.25
W
Raijin
LordOsif
Raijin
5
0
1
5.5
W
Persephone
LucieeTehGamer
Persephone
3
1
1
3.5
L
Hou Yi
0
0
0
0
W
Bastet
3
0
6
6
W
0
1
4
2
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,348
Damage
13,930
18,615
Taken
18,604
8,038
Mitigated
6,487
4,344
Healing
2,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
HAPPYF33TT
Artemis
4,443
2,333
0
1,104
3,975
1,319
149
2,076
1,731
0
10,356
L
Cthulhu
IronBluff
Cthulhu
2,571
244
0
863
4,768
2,170
0
2,013
2,593
5,074
0
L
4,226
1,402
0
500
3,664
966
0
1,457
2,171
9,877
0
L
3,251
907
0
166
5,189
1,558
0
2,994
2,149
0
10,783
W
Raijin
LordOsif
Raijin
3,300
577
0
572
2,903
981
301
1,345
1,444
12,789
0
W
Persephone
LucieeTehGamer
Persephone
4,232
340
0
453
3,314
1,030
0
1,449
1,791
13,320
0
L
Hou Yi
0
0
0
0
0
0
0
0
0
0
0
W
Bastet
2,194
868
0
228
3,567
1,252
338
1,581
1,808
0
8,800
W
2,179
453
87
1,900
4,856
3,456
0
3,426
1,162
10,382
0
L
3,882
638
164
697
4,983
1,793
0
2,959
1,980
9,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,413
Gold Earned
20,737
102
Minions Killed
44
0
Camps Cleared
0
562,881
Distance Traveled
369,879
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
4,524
905
12
2
0
108,063
0
L
Cthulhu
4,066
813
4
1
0
76,333
1
L
Nu Wa
4,222
844
19
4
0
90,042
2
L
Neith
4,385
877
15
3
0
100,495
0
W
Raijin
5,582
1,116
35
7
0
122,438
0
W
Persephone
5,258
1,052
24
5
0
113,836
2
L
Hou Yi
3,831
766
0
0
0
0
0
W
Bastet
5,123
1,025
14
3
0
108,686
3
W
Geb
4,926
985
17
3
0
109,858
2
L
Eset
4,233
847
6
1
0
103,009
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role