Player Matchup

Arachne
Arachne
 
Arachne
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
AmigoAngelyoh
Tyr
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 60L
1,511 Elo+
Solo
Janus
Janus
Ghost_the_Boo
Janus
Level 63
God Stats
2W - 1L
1,218 SR
Queue Stats
65W - 62L
1,281 Elo+
Party 2
Poseidon
Poseidon
Nebel_shido666
Poseidon
Level 43
God Stats
9W - 7L
1,500 SR
Queue Stats
22W - 33L
1,359 Elo+
Party 2
Charybdis
Charybdis
deathmen906
Charybdis
Level 47
God Stats
6W - 12L
1,382 SR
Queue Stats
416W - 426L
1,606 Elo+
Solo
Team Averages
Level 79
1,420 SR
1,451 Elo+

VS

Team Averages
Level 55
1,603 SR
1,463 Elo+
Cu Chulainn
Cu Chulainn
DAvid_20_15
Cu Chulainn
Level 107
God Stats
4W - 2L
1,987 SR
Queue Stats
80W - 83L
1,532 Elo+
Party 1
Medusa
Medusa
Ein_Keks1
Medusa
Level 69
God Stats
2W - 6L
1,296 SR
Queue Stats
76W - 66L
1,506 Elo+
Solo
Ymir
Ymir
Hnos_Llaga
Ymir
Level 38
God Stats
13W - 22L
1,650 SR
Queue Stats
56W - 75L
1,492 Elo+
Party 1
Yemoja
Yemoja
RVBall13
Yemoja
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,306 Elo+
Party 1
Tiamat
Tiamat
cultureman919
Tiamat
Level 43
God Stats
12W - 5L
1,583 SR
Queue Stats
32W - 37L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
10 / 0 / 3
13,583
647
16,044
16,582
8,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
4 / 0 / 4
10,619
506
10,555
13,823
12,650
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
1 / 5 / 1
10,454
498
6,596
9,163
2,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
16
1 / 8 / 3
10,795
514
4,888
10,795
3,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
deathmen906
Charybdis
16
6 / 5 / 3
11,108
529
17,621
12,746
3,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DAvid_20_15
Cu Chulainn
16
7 / 4 / 3
10,159
484
11,419
17,143
13,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Medusa
Ein_Keks1
Medusa
13
3 / 7 / 2
8,044
383
10,070
14,717
4,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 4 / 3
9,237
440
9,192
15,958
6,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
RVBall13
Yemoja
13
0 / 4 / 5
8,218
391
1,865
13,772
11,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
6 / 3 / 0
10,769
513
6,556
10,014
8,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
31
22
Kills
18
18
Deaths
22
14
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
10
0
3
11.5
W
4
0
4
6
L
Cu Chulainn
DAvid_20_15
Cu Chulainn
7
4
3
2.13
L
Medusa
Ein_Keks1
Medusa
3
7
2
0.57
W
1
5
1
0.3
L
2
4
3
0.88
W
Poseidon
1
8
3
0.31
L
Yemoja
RVBall13
Yemoja
0
4
5
0.63
L
6
3
0
2
W
Charybdis
deathmen906
Charybdis
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,704
Damage
39,102
63,109
Taken
71,604
30,894
Mitigated
44,251
21,169
Healing
12,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
16,044
10,593
0
11,170
16,582
8,713
44
4,901
11,490
0
126,443
W
10,555
834
0
2,733
13,823
12,650
802
4,158
9,493
1,475
49,540
L
Cu Chulainn
DAvid_20_15
Cu Chulainn
11,419
2,186
0
2,323
17,143
13,742
0
4,092
13,051
0
52,686
L
Medusa
Ein_Keks1
Medusa
10,070
4,371
0
2,715
14,717
4,033
102
1,297
13,420
0
49,639
W
6,596
579
0
2,276
9,163
2,637
923
4,881
4,209
62,765
0
L
9,192
547
0
3,145
15,958
6,913
0
3,943
12,015
71,235
0
W
Poseidon
4,888
886
0
826
10,795
3,425
2,070
2,045
8,304
54,080
0
L
Yemoja
RVBall13
Yemoja
1,865
934
632
881
13,772
11,499
0
633
13,139
17,936
0
L
6,556
446
0
3,210
10,014
8,064
0
2,374
7,640
78,628
0
W
Charybdis
deathmen906
Charybdis
17,621
7,887
0
4,164
12,746
3,469
2,032
1,803
10,862
0
63,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,559
Gold Earned
46,427
547
Minions Killed
495
0
Camps Cleared
0
2,045,333
Distance Traveled
1,823,043
24
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,583
647
157
7
0
483,200
1
W
Tyr
10,619
506
93
4
0
413,354
8
L
Cu Chulainn
10,159
484
107
5
0
351,967
2
L
Medusa
8,044
383
78
4
0
363,960
0
W
Janus
10,454
498
126
6
0
432,053
5
L
Ymir
9,237
440
120
6
0
372,449
0
W
Poseidon
10,795
514
89
4
0
358,904
4
L
Yemoja
8,218
391
23
1
0
355,022
0
L
Tiamat
10,769
513
167
8
0
379,645
7
W
Charybdis
11,108
529
82
4
0
357,822
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role