Player Matchup

Scylla
Scylla
JefreyTheSnail
Scylla
Level 65
God Stats
7W - 7L
1,500 SR
Queue Stats
411W - 446L
1,369 Elo+
Solo
Vulcan
Vulcan
SheckAlo
Vulcan
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 31L
1,478 Elo+
Solo
Ymir
Ymir
WessTheWise
Ymir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 22L
1,608 Elo+
Solo
Fenrir
Fenrir
complexdove
Fenrir
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 68L
1,739 Elo+
Solo
Bellona
Bellona
us_r0ndezv0us
Bellona
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 39L
1,536 Elo+
Solo
Team Averages
Level 102
1,500 SR
1,546 Elo+

VS

Team Averages
Level 94
1,544 SR
1,523 Elo+
Vulcan
Vulcan
HipsterGrandpa
Vulcan
Level 64
God Stats
2W - 3L
1,500 SR
Queue Stats
81W - 73L
1,644 Elo+
Solo
Hou Yi
Hou Yi
OldSgtGhost
Hou Yi
Level 160
God Stats
5W - 5L
1,500 SR
Queue Stats
520W - 538L
1,431 Elo+
Solo
Loki
Loki
Yvng Wizzle
Loki
Level 80
God Stats
2W - 1L
1,280 SR
Queue Stats
67W - 70L
1,565 Elo+
Solo
Jormungandr
Jormungandr
itzOof_
Jormungandr
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 92L
1,520 Elo+
Solo
Khepri
Khepri
linkfloyd96
Khepri
Level 58
God Stats
8W - 2L
1,942 SR
Queue Stats
73W - 64L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 3
7,367
567
5,417
4,875
1,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
SheckAlo
Vulcan
19
7 / 10 / 4
11,192
861
10,829
15,479
5,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 9 / 9
11,700
900
10,683
25,008
29,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
17
3 / 7 / 5
9,035
695
4,783
13,249
8,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bellona
16
2 / 9 / 7
9,216
709
7,872
17,232
15,018
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 4 / 14
11,285
868
19,078
9,227
4,871
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
18
3 / 3 / 19
10,851
835
11,692
10,378
4,852
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
13 / 6 / 9
11,799
908
12,338
13,457
5,297
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
itzOof_
Jormungandr
20
11 / 4 / 18
12,188
938
17,988
12,987
10,738
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Khepri
19
3 / 4 / 25
11,637
895
7,674
13,229
18,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
124
20
Kills
39
39
Deaths
21
28
Assists
85
Player
Kills
Deaths
Assists
KDA
W
9
4
14
4
L
1
4
3
0.63
W
Hou Yi
3
3
19
4.17
L
Vulcan
SheckAlo
Vulcan
7
10
4
0.9
L
7
9
9
1.28
W
13
6
9
2.92
L
Fenrir
3
7
5
0.79
W
Jormungandr
itzOof_
Jormungandr
11
4
18
5
W
Khepri
3
4
25
3.88
L
Bellona
2
9
7
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,584
Damage
68,770
75,843
Taken
59,278
60,222
Mitigated
44,378
10,866
Healing
16,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,078
8,629
1,315
1,858
9,227
4,871
1,430
3,573
5,648
43,152
0
L
5,417
253
573
443
4,875
1,286
0
2,291
2,584
12,012
0
W
Hou Yi
11,692
5,776
0
1,921
10,378
4,852
3,439
6,137
4,195
0
26,900
L
Vulcan
SheckAlo
Vulcan
10,829
4,001
497
1,920
15,479
5,726
0
8,347
7,132
32,022
0
L
10,683
1,691
166
2,277
25,008
29,354
0
14,654
10,354
18,808
0
W
12,338
2,268
1,787
2,227
13,457
5,297
405
8,338
5,077
0
23,121
L
Fenrir
4,783
1,602
1,027
1,609
13,249
8,838
0
9,836
3,413
691
7,418
W
Jormungandr
itzOof_
Jormungandr
17,988
4,543
1,216
2,120
12,987
10,738
325
2,257
10,672
32,356
0
W
Khepri
7,674
804
1,747
2,093
13,229
18,620
162
6,616
6,492
16,881
0
L
Bellona
7,872
2,811
828
1,526
17,232
15,018
0
9,612
7,620
0
16,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,510
Gold Earned
57,760
97
Minions Killed
157
0
Camps Cleared
0
921,483
Distance Traveled
1,194,497
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,285
868
54
4
0
249,134
3
L
Scylla
7,367
567
16
1
0
117,945
0
W
Hou Yi
10,851
835
33
3
0
217,881
0
L
Vulcan
11,192
861
48
4
0
183,785
1
L
Ymir
11,700
900
12
1
0
190,453
0
W
Loki
11,799
908
24
2
0
238,248
0
L
Fenrir
9,035
695
7
1
0
200,350
3
W
Jormungandr
12,188
938
31
2
0
231,772
0
W
Khepri
11,637
895
15
1
0
257,462
2
L
Bellona
9,216
709
14
1
0
228,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role