Player Matchup

Merlin
Merlin
DrRockyxD
Merlin
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 150L
1,418 Elo+
Party 1
Kuzenbo
Kuzenbo
Michael_alex88
Kuzenbo
Level 120
God Stats
2W - 4L
1,167 SR
Queue Stats
57W - 63L
1,479 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TimboodmiT
Tsukuyomi
Level 153
God Stats
2W - 1L
1,307 SR
Queue Stats
180W - 185L
1,452 Elo+
Party 1
Chiron
Chiron
charly_30_3
Chiron
Level 115
God Stats
4W - 3L
1,731 SR
Queue Stats
299W - 297L
1,538 Elo+
Solo
Awilix
Awilix
zubodel888
Awilix
Level 156
God Stats
6W - 10L
1,446 SR
Queue Stats
132W - 158L
1,437 Elo+
Party 2
Team Averages
Level 141
1,430 SR
1,465 Elo+

VS

Team Averages
Level 85
1,562 SR
1,538 Elo+
Cernunnos
Cernunnos
Joshhhharrisonn
Cernunnos
Level 84
God Stats
1W - 2L
1,492 SR
Queue Stats
22W - 21L
1,511 Elo+
Solo
Ymir
Ymir
MonstruitoFeliz4
Ymir
Level 102
God Stats
10W - 14L
1,757 SR
Queue Stats
70W - 66L
1,598 Elo+
Solo
Arachne
Arachne
Seiiyo
Arachne
Level 67
God Stats
42W - 25L
1,688 SR
Queue Stats
537W - 581L
1,570 Elo+
Solo
Hel
Hel
lil-Mathius
Hel
Level 98
God Stats
2W - 5L
1,479 SR
Queue Stats
170W - 167L
1,508 Elo+
Party 3
Odin
Odin
racsodix
Odin
Level 72
God Stats
0W - 1L
1,393 SR
Queue Stats
169W - 155L
1,502 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DrRockyxD
Merlin
14
3 / 3 / 1
8,297
593
4,680
5,498
1,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 1 / 3
7,306
522
6,411
11,671
11,286
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tsukuyomi
TimboodmiT
Tsukuyomi
14
6 / 2 / 3
9,171
655
10,762
11,548
7,127
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chiron
12
1 / 3 / 0
7,116
508
8,215
8,835
2,136
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Awilix
zubodel888
Awilix
14
3 / 1 / 1
8,107
579
5,858
8,898
2,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Joshhhharrisonn
Cernunnos
14
2 / 2 / 1
7,687
549
9,233
10,105
3,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 1 / 1
6,549
468
2,435
11,607
7,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
Seiiyo
Arachne
12
5 / 2 / 2
7,591
542
6,214
9,529
5,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 3 / 2
8,113
580
7,273
9,016
2,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
12
0 / 6 / 2
6,561
469
3,117
11,266
5,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
18
14
Kills
10
10
Deaths
14
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Merlin
DrRockyxD
Merlin
3
3
1
1.17
L
Cernunnos
Joshhhharrisonn
Cernunnos
2
2
1
1.25
W
1
1
3
2.5
L
1
1
1
1.5
L
Arachne
Seiiyo
Arachne
5
2
2
3
W
Tsukuyomi
TimboodmiT
Tsukuyomi
6
2
3
3.75
W
Chiron
1
3
0
0.33
L
2
3
2
1
L
Odin
0
6
2
0.17
W
Awilix
zubodel888
Awilix
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,926
Damage
28,272
46,450
Taken
51,523
24,536
Mitigated
24,034
13,929
Healing
16,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
DrRockyxD
Merlin
4,680
81
0
1,650
5,498
1,421
210
3,151
2,347
58,648
0
L
Cernunnos
Joshhhharrisonn
Cernunnos
9,233
4,424
0
4,850
10,105
3,278
153
2,089
8,016
0
63,757
W
6,411
3,203
0
2,556
11,671
11,286
0
1,266
10,374
22,157
0
L
2,435
582
431
3,272
11,607
7,064
116
2,765
8,842
16,774
0
L
Arachne
Seiiyo
Arachne
6,214
4,364
0
3,360
9,529
5,461
0
2,703
6,826
0
42,307
W
Tsukuyomi
TimboodmiT
Tsukuyomi
10,762
4,186
0
3,200
11,548
7,127
286
1,660
9,570
0
54,751
W
Chiron
8,215
3,210
1,058
2,742
8,835
2,136
798
841
7,973
0
51,580
L
7,273
399
407
3,827
9,016
2,683
404
2,863
6,153
59,729
0
L
Odin
3,117
976
0
586
11,266
5,548
0
671
10,595
36
31,614
W
Awilix
zubodel888
Awilix
5,858
2,160
0
2,723
8,898
2,566
0
2,805
6,093
0
49,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,997
Gold Earned
36,501
452
Minions Killed
421
0
Camps Cleared
0
1,432,107
Distance Traveled
1,353,930
27
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,297
593
105
8
0
286,135
8
L
Cernunnos
7,687
549
127
9
0
252,321
5
W
Kuzenbo
7,306
522
41
3
0
275,557
9
L
Ymir
6,549
468
34
2
0
263,139
4
L
Arachne
7,591
542
75
5
0
326,831
0
W
Tsukuyomi
9,171
655
108
8
0
266,377
5
W
Chiron
7,116
508
96
7
0
256,934
2
L
Hel
8,113
580
112
8
0
283,670
1
L
Odin
6,561
469
73
5
0
227,969
1
W
Awilix
8,107
579
102
7
0
347,104
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role