Player Matchup

Bacchus
Bacchus
OhNoItsHel
Bacchus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,501 Elo+
Party 1
Zhong Kui
Zhong Kui
WolfMoon6574
Zhong Kui
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,409 Elo+
Party 1
Cernunnos
Cernunnos
YFN Neutral
Cernunnos
Level 111
God Stats
5W - 5L
1,728 SR
Queue Stats
279W - 250L
1,681 Elo+
Solo
Team Averages
Level 93
1,576 SR
1,530 Elo+

VS

Team Averages
Level 104
1,608 SR
1,455 Elo+
Chang'e
Chang'e
 
Chang'e
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Beasty SgN
Tsukuyomi
Level 85
God Stats
9W - 5L
1,565 SR
Queue Stats
191W - 202L
1,594 Elo+
Party 2
Cabrakan
Cabrakan
SWIFT ViiRaL
Cabrakan
Level 122
God Stats
2W - 2L
1,758 SR
Queue Stats
96W - 91L
1,271 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
OhNoItsHel
Bacchus
20
7 / 8 / 10
16,262
813
17,157
28,160
50,282
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Zhong Kui
WolfMoon6574
Zhong Kui
16
2 / 11 / 10
13,002
650
10,217
22,192
15,699
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cernunnos
YFN Neutral
Cernunnos
19
8 / 9 / 7
15,210
761
24,218
26,993
10,274
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
6 / 6 / 10
13,812
691
11,263
16,551
6,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Beasty SgN
Tsukuyomi
20
11 / 7 / 12
15,989
799
27,877
22,416
10,806
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
SWIFT ViiRaL
Cabrakan
20
11 / 5 / 14
15,594
780
27,689
25,986
19,221
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
64
17
Kills
28
28
Deaths
18
27
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
6
6
10
1.83
W
Tsukuyomi
Beasty SgN
Tsukuyomi
11
7
12
2.43
L
Bacchus
OhNoItsHel
Bacchus
7
8
10
1.5
W
Cabrakan
SWIFT ViiRaL
Cabrakan
11
5
14
3.6
L
Zhong Kui
WolfMoon6574
Zhong Kui
2
11
10
0.64
L
Cernunnos
YFN Neutral
Cernunnos
8
9
7
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,592
Damage
66,829
77,345
Taken
64,953
76,255
Mitigated
36,668
14,840
Healing
23,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
11,263
799
4,140
5,523
16,551
6,641
1,136
8,215
8,336
49,331
0
W
Tsukuyomi
Beasty SgN
Tsukuyomi
27,877
8,455
381
4,252
22,416
10,806
1,180
8,579
13,837
0
71,085
L
Bacchus
OhNoItsHel
Bacchus
17,157
2,662
0
3,496
28,160
50,282
118
12,048
15,716
34,036
0
W
Cabrakan
SWIFT ViiRaL
Cabrakan
27,689
1,838
0
8,788
25,986
19,221
324
11,700
14,129
60,707
0
L
Zhong Kui
WolfMoon6574
Zhong Kui
10,217
884
826
1,470
22,192
15,699
826
12,736
9,096
30,382
0
L
Cernunnos
YFN Neutral
Cernunnos
24,218
13,342
0
9,048
26,993
10,274
972
13,567
13,193
0
84,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,474
Gold Earned
45,395
205
Minions Killed
209
7
Camps Cleared
10
850,988
Distance Traveled
1,016,127
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,812
691
72
4
5
331,396
0
W
Tsukuyomi
15,989
799
92
5
3
347,194
0
L
Bacchus
16,262
813
31
2
1
289,687
2
W
Cabrakan
15,594
780
45
2
2
337,537
3
L
Zhong Kui
13,002
650
42
2
0
275,981
2
L
Cernunnos
15,210
761
132
7
6
285,320
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role