Player Matchup

Tyr
Tyr
Gold III
 
Tyr
Gold III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold III
 
Morgan Le Fay
Gold III
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Gold IV
LastOrder100
Chiron
Gold IV
Level 102
God Stats
13W - 15L
1,556 SR
Queue Stats
187W - 186L
1,527 MMR
Solo
Serqet
Serqet
Silver II
Pay001
Serqet
Silver II
Level 124
God Stats
15W - 7L
1,534 SR
Queue Stats
190W - 206L
1,540 MMR
Solo
Baron Samedi
Baron Samedi
Gold I
WhiteOK
Baron Samedi
Gold I
Level 66
God Stats
32W - 22L
1,765 SR
Queue Stats
1,178W - 1,161L
1,521 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 112
1,571 SR
1,518 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 122
1,601 SR
1,519 MMR
Nu Wa
Nu Wa
Gold IV
 
Nu Wa
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Bronze III
Brain2Small
Erlang Shen
Bronze III
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 14L
1,541 MMR
Solo
Awilix
Awilix
Gold V
Fyld
Awilix
Gold V
Level 91
God Stats
6W - 6L
1,884 SR
Queue Stats
75W - 63L
1,515 MMR
Solo
Ares
Ares
Silver II
WookieeStyle
Ares
Silver II
Level 118
God Stats
4W - 9L
1,519 SR
Queue Stats
25W - 32L
1,514 MMR
Solo
Izanami
Izanami
Gold IV
jorgemcs40k
Izanami
Gold IV
Level 157
God Stats
13W - 7L
1,600 SR
Queue Stats
194W - 186L
1,526 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
1 / 2 / 1
6,069
552
4,549
10,997
3,777
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morgan Le Fay
 
Morgan Le Fay
11
0 / 2 / 0
5,705
519
2,976
5,404
1,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
11
1 / 1 / 0
5,830
530
4,743
5,756
1,072
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
Pay001
Serqet
10
0 / 3 / 1
5,268
479
2,522
7,512
2,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
WhiteOK
Baron Samedi
8
1 / 4 / 0
5,278
480
3,012
8,086
2,425
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
BastetAthenaArtioHou Yi

VS

Bans
GilgameshAtlasSolCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
4 / 0 / 5
7,453
678
5,698
3,211
839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
Brain2Small
Erlang Shen
12
1 / 2 / 3
6,503
591
8,737
10,066
6,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Awilix
Fyld
Awilix
9
5 / 0 / 5
6,325
575
6,231
5,139
1,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 0 / 5
5,617
511
1,593
5,889
3,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
jorgemcs40k
Izanami
12
2 / 1 / 0
6,910
628
3,445
5,833
1,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
3
Kills
12
12
Deaths
3
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
2
1
0.75
L
Morgan Le Fay
 
Morgan Le Fay
0
2
0
0
W
Nu Wa
 
Nu Wa
4
0
5
6.5
W
Erlang Shen
Brain2Small
Erlang Shen
1
2
3
1.25
W
Awilix
Fyld
Awilix
5
0
5
7.5
L
Chiron
1
1
0
1
L
Serqet
Pay001
Serqet
0
3
1
0.17
L
Baron Samedi
WhiteOK
Baron Samedi
1
4
0
0.25
W
0
0
5
2.5
W
Izanami
jorgemcs40k
Izanami
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,802
Damage
25,704
37,755
Taken
30,138
10,699
Mitigated
13,294
14,045
Healing
9,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
4,549
574
0
4,973
10,997
3,777
0
687
10,310
0
34,747
L
Morgan Le Fay
 
Morgan Le Fay
2,976
175
0
1,164
5,404
1,372
0
2,134
3,270
39,164
0
W
Nu Wa
 
Nu Wa
5,698
813
0
451
3,211
839
100
1,509
1,614
48,884
0
W
Erlang Shen
Brain2Small
Erlang Shen
8,737
5,500
0
4,851
10,066
6,688
689
345
9,621
0
42,848
W
Awilix
Fyld
Awilix
6,231
2,379
0
469
5,139
1,212
0
1,190
3,583
0
26,120
L
Chiron
4,743
2,366
387
1,922
5,756
1,072
0
672
5,084
0
32,576
L
Serqet
Pay001
Serqet
2,522
312
0
2,912
7,512
2,053
0
1,297
6,215
0
26,863
L
Baron Samedi
WhiteOK
Baron Samedi
3,012
454
892
1,795
8,086
2,425
0
2,501
5,585
12,266
0
W
1,593
0
0
1,459
5,889
3,126
243
2,340
3,391
11,350
0
W
Izanami
jorgemcs40k
Izanami
3,445
2,012
0
2,567
5,833
1,429
0
388
5,445
0
54,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,150
Gold Earned
32,808
319
Minions Killed
345
0
Camps Cleared
0
1,088,032
Distance Traveled
1,117,955
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,069
552
82
7
0
209,728
3
L
Morgan Le Fay
5,705
519
88
8
0
199,425
5
W
Nu Wa
7,453
678
89
8
0
227,730
5
W
Erlang Shen
6,503
591
77
7
0
208,862
4
W
Awilix
6,325
575
38
3
0
293,172
6
L
Chiron
5,830
530
81
7
0
197,164
3
L
Serqet
5,268
479
58
5
0
261,023
3
L
Baron Samedi
5,278
480
10
1
0
220,692
6
W
Ares
5,617
511
16
1
0
200,740
5
W
Izanami
6,910
628
125
11
0
187,451
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role