Player Matchup

Sobek
Sobek
BallyLama1608
Sobek
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 5L
1,906 Elo+
Party 2
Artio
Artio
BigChungus96871
Artio
Level 127
God Stats
37W - 33L
1,613 SR
Queue Stats
266W - 287L
1,556 Elo+
Party 2
Bastet
Bastet
Callum539
Bastet
Level 127
God Stats
4W - 2L
1,682 SR
Queue Stats
26W - 12L
1,865 Elo+
Party 2
Anhur
Anhur
E3llipt
Anhur
Level 147
God Stats
1W - 0L
1,339 SR
Queue Stats
76W - 75L
1,736 Elo+
Party 2
The Morrigan
The Morrigan
mollo_300
The Morrigan
Level 149
God Stats
11W - 13L
1,298 SR
Queue Stats
143W - 122L
1,577 Elo+
Solo
Team Averages
Level 134
1,487 SR
1,728 Elo+

VS

Team Averages
Level 131
1,495 SR
1,586 Elo+
Nox
Nox
 
Nox
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Lychar35000
Geb
Level 155
God Stats
13W - 9L
1,668 SR
Queue Stats
40W - 37L
1,552 Elo+
Party 1
King Arthur
King Arthur
Orbital43
King Arthur
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 95L
1,566 Elo+
Party 3
Danzaburou
Danzaburou
SmoKe_358
Danzaburou
Level 139
God Stats
0W - 5L
1,309 SR
Queue Stats
13W - 13L
1,778 Elo+
Party 1
Fenrir
Fenrir
rex 848 v2
Fenrir
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 55L
1,536 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 7
7,315
563
3,987
8,747
6,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 0 / 6
8,220
632
5,440
8,423
8,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
Callum539
Bastet
14
12 / 0 / 5
9,076
698
12,040
7,657
2,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
E3llipt
Anhur
13
1 / 1 / 2
7,748
596
3,908
7,076
1,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
mollo_300
The Morrigan
14
5 / 1 / 6
8,731
672
6,056
4,636
1,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
0 / 3 / 1
6,268
482
3,340
4,900
1,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 5 / 1
5,720
440
5,093
13,192
8,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
Orbital43
King Arthur
11
0 / 4 / 0
6,441
495
2,670
9,196
5,085
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
SmoKe_358
Danzaburou
11
1 / 2 / 0
6,775
521
4,680
7,671
1,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
rex 848 v2
Fenrir
10
1 / 6 / 0
6,061
466
2,178
11,452
3,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
4
20
Kills
2
2
Deaths
20
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
3
1
0.17
W
1
0
7
4.5
W
1
0
6
4
W
Bastet
Callum539
Bastet
12
0
5
14.5
W
Anhur
E3llipt
Anhur
1
1
2
2
L
0
5
1
0.1
L
King Arthur
Orbital43
King Arthur
0
4
0
0
L
Danzaburou
SmoKe_358
Danzaburou
1
2
0
0.5
W
The Morrigan
mollo_300
The Morrigan
5
1
6
8
L
Fenrir
rex 848 v2
Fenrir
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,431
Damage
17,961
36,539
Taken
46,411
20,565
Mitigated
20,508
16,721
Healing
10,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
3,340
334
0
896
4,900
1,339
0
1,716
3,184
40,679
0
W
3,987
436
434
3,835
8,747
6,232
0
3,094
5,653
17,420
4,340
W
5,440
156
601
4,187
8,423
8,744
160
477
7,946
39,277
0
W
Bastet
Callum539
Bastet
12,040
4,383
0
4,279
7,657
2,470
214
1,963
5,694
0
49,784
W
Anhur
E3llipt
Anhur
3,908
1,893
0
2,835
7,076
1,628
792
1,206
5,870
0
54,471
L
5,093
446
241
3,194
13,192
8,962
0
4,542
8,573
16,633
0
L
King Arthur
Orbital43
King Arthur
2,670
102
0
1,250
9,196
5,085
0
2,835
5,807
0
33,309
L
Danzaburou
SmoKe_358
Danzaburou
4,680
1,653
0
2,420
7,671
1,755
371
1,474
6,197
0
42,886
W
The Morrigan
mollo_300
The Morrigan
6,056
1,339
0
550
4,636
1,491
332
1,926
2,710
60,746
1,226
L
Fenrir
rex 848 v2
Fenrir
2,178
271
0
2,736
11,452
3,367
0
2,846
8,487
0
30,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,090
Gold Earned
31,265
411
Minions Killed
348
0
Camps Cleared
0
1,349,456
Distance Traveled
1,237,529
22
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,268
482
90
7
0
243,444
11
W
Sobek
7,315
563
29
2
0
257,285
6
W
Artio
8,220
632
86
7
0
288,083
1
W
Bastet
9,076
698
80
6
0
288,458
6
W
Anhur
7,748
596
114
9
0
256,209
5
L
Geb
5,720
440
8
1
0
272,193
0
L
King Arthur
6,441
495
80
6
0
216,900
2
L
Danzaburou
6,775
521
107
8
0
235,120
4
W
The Morrigan
8,731
672
102
8
0
259,421
4
L
Fenrir
6,061
466
63
5
0
269,872
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role