Player Matchup

Thanatos
Thanatos
DFS-_-SoTiMaN_HD
Thanatos
Level 154
God Stats
0W - 3L
1,500 SR
Queue Stats
63W - 79L
1,497 Elo+
Party 3
Yemoja
Yemoja
GnuPhaonWhuDis
Yemoja
Level 29
God Stats
3W - 3L
1,803 SR
Queue Stats
36W - 39L
1,633 Elo+
Party 2
Medusa
Medusa
GoodJobBozo
Medusa
Level 126
God Stats
7W - 4L
1,526 SR
Queue Stats
194W - 193L
1,533 Elo+
Party 2
Zeus
Zeus
MattyWhack
Zeus
Level 109
God Stats
10W - 14L
1,652 SR
Queue Stats
109W - 115L
1,500 Elo+
Party 2
Bellona
Bellona
joorgevgl
Bellona
Level 21
God Stats
1W - 1L
1,675 SR
Queue Stats
39W - 46L
1,466 Elo+
Party 3
Team Averages
Level 88
1,631 SR
1,526 Elo+

VS

Team Averages
Level 74
1,505 SR
1,677 Elo+
Hercules
Hercules
CrookedStick
Hercules
Level 156
God Stats
5W - 5L
1,512 SR
Queue Stats
595W - 321L
1,764 Elo+
Party 1
Janus
Janus
MrWisp
Janus
Level 88
God Stats
4W - 3L
1,714 SR
Queue Stats
358W - 311L
1,758 Elo+
Party 1
Jormungandr
Jormungandr
SimpleAyee
Jormungandr
Level 44
God Stats
1W - 1L
1,298 SR
Queue Stats
545W - 378L
1,727 Elo+
Party 1
Da Ji
Da Ji
TomokiChan1123
Da Ji
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,475 Elo+
Solo
Hou Yi
Hou Yi
theeeDeViaNT
Hou Yi
Level 37
God Stats
2W - 4L
1,500 SR
Queue Stats
136W - 80L
1,661 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 2
9,183
459
8,262
18,230
8,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
2 / 5 / 4
9,071
454
5,425
16,657
8,964
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Medusa
17
4 / 4 / 1
10,089
504
14,027
13,577
4,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
7 / 6 / 2
9,558
478
18,572
11,360
3,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
joorgevgl
Bellona
15
0 / 7 / 0
8,847
442
3,385
14,551
11,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CrookedStick
Hercules
20
11 / 0 / 2
13,634
682
20,614
17,012
24,039
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
MrWisp
Janus
17
4 / 5 / 8
11,054
553
10,905
13,312
3,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
SimpleAyee
Jormungandr
17
7 / 0 / 10
11,885
594
13,789
14,459
18,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
4 / 7 / 3
10,207
510
6,044
17,731
5,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
18
1 / 3 / 3
10,834
542
6,332
13,921
4,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
53
15
Kills
27
27
Deaths
15
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hercules
CrookedStick
Hercules
11
0
2
12
L
2
5
2
0.6
L
2
5
4
0.8
L
Medusa
4
4
1
1.13
L
7
6
2
1.33
W
Janus
MrWisp
Janus
4
5
8
1.6
W
Jormungandr
SimpleAyee
Jormungandr
7
0
10
12
W
4
7
3
0.79
L
Bellona
joorgevgl
Bellona
0
7
0
0
W
Hou Yi
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,671
Damage
57,684
74,375
Taken
76,435
37,435
Mitigated
55,889
25,565
Healing
25,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
CrookedStick
Hercules
20,614
6,432
31
9,219
17,012
24,039
0
2,957
13,993
339
104,127
L
8,262
1,956
0
11,162
18,230
8,383
0
3,265
14,965
0
72,303
L
5,425
1,227
4,118
3,709
16,657
8,964
0
7,414
9,243
21,927
0
L
Medusa
14,027
6,056
0
1,844
13,577
4,830
484
4,875
8,702
0
75,670
L
18,572
1,931
0
540
11,360
3,817
53
6,616
4,744
56,344
0
W
Janus
MrWisp
Janus
10,905
1,308
239
1,867
13,312
3,917
0
4,722
8,390
81,780
0
W
Jormungandr
SimpleAyee
Jormungandr
13,789
3,010
449
3,452
14,459
18,083
66
7,953
6,198
44,605
4,191
W
6,044
1,575
0
4,505
17,731
5,557
1,370
6,441
10,988
0
59,467
L
Bellona
joorgevgl
Bellona
3,385
1,303
0
4,192
14,551
11,441
0
1,660
12,891
0
49,718
W
Hou Yi
6,332
2,096
0
5,532
13,921
4,293
0
1,014
12,453
0
88,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,748
Gold Earned
57,614
459
Minions Killed
671
0
Camps Cleared
0
1,926,844
Distance Traveled
1,977,550
24
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,634
682
201
10
0
457,472
3
L
Thanatos
9,183
459
107
5
0
395,514
3
L
Yemoja
9,071
454
29
1
0
391,998
8
L
Medusa
10,089
504
125
6
0
377,362
2
L
Zeus
9,558
478
86
4
0
356,236
8
W
Janus
11,054
553
142
7
0
390,266
7
W
Jormungandr
11,885
594
73
4
0
376,354
4
W
Da Ji
10,207
510
97
5
0
393,397
3
L
Bellona
8,847
442
112
6
0
405,734
3
W
Hou Yi
10,834
542
158
8
0
360,061
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role