Player Matchup

Danzaburou
Danzaburou
DoubleDLanders
Danzaburou
Level 108
God Stats
7W - 3L
1,850 SR
Queue Stats
13W - 15L
1,704 Elo+
Solo
Osiris
Osiris
FridaySensei
Osiris
Level 110
God Stats
15W - 11L
1,363 SR
Queue Stats
78W - 98L
1,428 Elo+
Solo
Anubis
Anubis
KingOfKings705
Anubis
Level 158
God Stats
14W - 16L
1,237 SR
Queue Stats
200W - 241L
1,286 Elo+
Solo
Team Averages
Level 125
1,483 SR
1,473 Elo+

VS

Team Averages
Level 71
1,577 SR
1,468 Elo+
Hou Yi
Hou Yi
D_T_Bright
Hou Yi
Level 121
God Stats
24W - 19L
1,613 SR
Queue Stats
84W - 106L
1,450 Elo+
Solo
Ra
Ra
UnPKs_t_o_n_e_r7
Ra
Level 29
God Stats
2W - 1L
1,441 SR
Queue Stats
11W - 9L
1,511 Elo+
Party 1
Vamana
Vamana
Yam Yamilton
Vamana
Level 64
God Stats
14W - 6L
1,677 SR
Queue Stats
108W - 127L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DoubleDLanders
Danzaburou
17
4 / 7 / 6
13,084
727
18,412
17,729
6,865
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Osiris
17
5 / 5 / 7
12,805
711
12,832
23,006
20,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
6 / 12 / 3
12,859
714
12,299
17,167
7,889
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
D_T_Bright
Hou Yi
20
11 / 3 / 12
14,910
828
17,751
11,935
4,297
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
9 / 7 / 14
13,910
773
21,915
19,403
8,737
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
17
4 / 5 / 14
12,792
711
12,522
27,920
16,167
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
64
15
Kills
24
24
Deaths
15
16
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
D_T_Bright
Hou Yi
11
3
12
5.67
L
Danzaburou
DoubleDLanders
Danzaburou
4
7
6
1
L
Osiris
5
5
7
1.7
L
6
12
3
0.63
W
9
7
14
2.29
W
Vamana
4
5
14
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,543
Damage
52,188
57,902
Taken
59,258
35,611
Mitigated
29,201
9,811
Healing
21,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
D_T_Bright
Hou Yi
17,751
11,120
791
3,499
11,935
4,297
2,035
2,692
9,243
0
58,025
L
Danzaburou
DoubleDLanders
Danzaburou
18,412
10,041
0
1,633
17,729
6,865
1,237
6,825
10,904
0
46,384
L
Osiris
12,832
5,378
0
5,650
23,006
20,857
251
7,645
15,361
0
38,637
L
12,299
94
0
2,528
17,167
7,889
77
7,676
9,491
33,726
0
W
21,915
2,709
2,979
5,307
19,403
8,737
411
5,125
14,278
64,715
0
W
Vamana
12,522
6,674
452
8,869
27,920
16,167
1,033
5,465
22,455
199
40,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,748
Gold Earned
41,612
170
Minions Killed
216
4
Camps Cleared
11
845,222
Distance Traveled
895,869
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
14,910
828
86
5
6
314,989
1
L
Danzaburou
13,084
727
63
4
2
300,757
5
L
Osiris
12,805
711
59
3
2
333,180
4
L
Anubis
12,859
714
48
3
0
211,285
2
W
Ra
13,910
773
91
5
1
275,430
1
W
Vamana
12,792
711
39
2
4
305,450
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role