Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Danä
Izanami
Level 126
God Stats
3W - 9L
1,279 SR
Queue Stats
190W - 210L
1,480 Elo+
Solo
Hades
Hades
RabidGorila
Hades
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 40L
1,504 Elo+
Solo
Scylla
Scylla
kelvir87
Scylla
Level 57
God Stats
6W - 12L
1,500 SR
Queue Stats
415W - 493L
1,503 Elo+
Solo
Jing Wei
Jing Wei
sweettooth-NVD
Jing Wei
Level 120
God Stats
2W - 2L
1,203 SR
Queue Stats
116W - 118L
1,537 Elo+
Solo
Team Averages
Level 92
1,396 SR
1,505 Elo+

VS

Team Averages
Level 70
1,451 SR
1,381 Elo+
Izanami
Izanami
Cuksn
Izanami
Level 67
God Stats
0W - 1L
1,667 SR
Queue Stats
105W - 95L
1,215 Elo+
Party 1
Anubis
Anubis
IronDragon1848
Anubis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,449 Elo+
Party 1
Pele
Pele
Zathuria
Pele
Level 49
God Stats
1W - 2L
1,285 SR
Queue Stats
142W - 138L
1,433 Elo+
Party 1
Ne Zha
Ne Zha
delsol1325
Ne Zha
Level 127
God Stats
9W - 22L
1,303 SR
Queue Stats
541W - 625L
1,467 Elo+
Party 2
Geb
Geb
elodie9z
Geb
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
458W - 531L
1,342 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
4 / 6 / 21
10,400
800
11,896
16,953
20,866
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Danä
Izanami
17
3 / 3 / 15
10,053
773
12,373
9,199
3,126
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 6 / 17
10,526
810
13,921
15,942
17,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
kelvir87
Scylla
18
5 / 5 / 10
10,538
811
2,170
10,011
2,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jing Wei
19
11 / 3 / 13
12,205
939
15,770
11,627
4,015
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cuksn
Izanami
17
3 / 5 / 15
9,751
750
15,227
11,779
5,753
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
7 / 6 / 7
10,308
793
12,467
11,841
6,536
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pele
14
2 / 9 / 10
9,046
696
6,338
14,666
6,227
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
delsol1325
Ne Zha
17
8 / 6 / 10
10,137
780
15,692
11,764
6,846
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
3 / 3 / 8
10,003
769
4,778
13,445
13,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
73
28
Kills
23
23
Deaths
29
76
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
6
21
2.42
L
Izanami
Cuksn
Izanami
3
5
15
2.1
W
Izanami
Danä
Izanami
3
3
15
3.5
L
7
6
7
1.75
W
5
6
17
2.25
L
Pele
2
9
10
0.78
L
Ne Zha
delsol1325
Ne Zha
8
6
10
2.17
L
3
3
8
2.33
W
Scylla
kelvir87
Scylla
5
5
10
2
W
Jing Wei
11
3
13
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,130
Damage
54,502
63,732
Taken
63,495
47,738
Mitigated
38,677
21,911
Healing
18,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
11,896
733
411
2,449
16,953
20,866
159
3,869
13,084
24,186
0
L
Izanami
Cuksn
Izanami
15,227
5,561
1,746
2,574
11,779
5,753
56
5,589
6,069
0
36,537
W
Izanami
Danä
Izanami
12,373
5,694
2,828
2,817
9,199
3,126
1,874
1,441
7,758
0
31,631
L
12,467
641
1,058
2,731
11,841
6,536
237
5,955
5,744
19,848
0
W
13,921
651
1,438
3,802
15,942
17,163
485
4,781
11,161
22,484
0
L
Pele
6,338
688
0
1,860
14,666
6,227
806
6,862
7,681
0
13,718
L
Ne Zha
delsol1325
Ne Zha
15,692
4,820
851
2,727
11,764
6,846
0
3,625
7,912
0
25,409
L
4,778
544
728
4,416
13,445
13,315
247
5,149
8,102
10,894
0
W
Scylla
kelvir87
Scylla
2,170
534
1,120
935
10,011
2,568
746
3,325
6,686
13,485
0
W
Jing Wei
15,770
12,296
1,775
4,336
11,627
4,015
1,770
3,829
7,798
0
30,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,722
Gold Earned
49,245
133
Minions Killed
114
0
Camps Cleared
0
1,146,157
Distance Traveled
1,089,029
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,400
800
20
2
0
253,458
0
L
Izanami
9,751
750
48
4
0
211,369
1
W
Izanami
10,053
773
35
3
0
252,107
6
L
Anubis
10,308
793
21
2
0
213,575
2
W
Hades
10,526
810
15
1
0
207,083
1
L
Pele
9,046
696
19
1
0
222,526
2
L
Ne Zha
10,137
780
15
1
0
220,394
1
L
Geb
10,003
769
11
1
0
221,165
0
W
Scylla
10,538
811
23
2
0
215,933
0
W
Jing Wei
12,205
939
40
3
0
217,576
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role