Player Matchup

Chaac
Chaac
nine11wasajoke
Chaac
Level 50
God Stats
1W - 2L
1,518 SR
Queue Stats
2W - 9L
1,205 Elo+
Solo
Medusa
Medusa
voloptuousMelons
Medusa
Level 43
God Stats
0W - 3L
1,255 SR
Queue Stats
7W - 8L
1,554 Elo+
Solo
Anubis
Anubis
xFiveOneNine
Anubis
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,396 Elo+
Solo
Team Averages
Level 61
1,424 SR
1,385 Elo+

VS

Team Averages
Level 65
1,527 SR
1,338 Elo+
Kali
Kali
BosteroAsesino23
Kali
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 96L
1,246 Elo+
Solo
Sol
Sol
Moissonneuse539
Sol
Level 66
God Stats
5W - 3L
1,758 SR
Queue Stats
62W - 78L
1,309 Elo+
Solo
Ares
Ares
Nocapeamosfeka
Ares
Level 46
God Stats
16W - 24L
1,322 SR
Queue Stats
125W - 101L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 0
7,184
653
7,358
13,308
8,034
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 6 / 2
7,204
655
5,439
10,780
3,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
12
1 / 5 / 2
7,843
713
5,625
6,853
3,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 8
7,844
713
1,685
8,295
3,437
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
11 / 1 / 6
10,306
937
14,587
9,613
3,424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
5 / 0 / 11
9,531
866
9,983
12,724
16,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
3
Kills
17
17
Deaths
4
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
1
3
8
1.67
W
11
1
6
14
W
5
0
11
10.5
L
2
6
0
0.33
L
0
6
2
0.17
L
Anubis
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,422
Damage
26,255
30,941
Taken
30,632
14,965
Mitigated
23,537
3,536
Healing
7,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,685
399
278
2,214
8,295
3,437
160
944
7,351
0
27,082
W
14,587
7,060
0
3,876
9,613
3,424
1,449
2,841
6,772
45,997
0
W
9,983
687
102
1,509
12,724
16,676
107
2,279
10,445
19,848
0
L
7,358
2,281
0
1,658
13,308
8,034
0
10,103
3,205
0
16,519
L
5,439
1,623
0
663
10,780
3,778
0
8,760
2,020
0
18,866
L
Anubis
5,625
310
37
1,178
6,853
3,153
0
6,170
683
21,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,231
Gold Earned
27,681
83
Minions Killed
141
3
Camps Cleared
8
545,395
Distance Traveled
649,836
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
7,844
713
36
3
5
229,205
1
W
Sol
10,306
937
95
9
3
197,900
0
W
Ares
9,531
866
10
1
0
222,731
0
L
Chaac
7,184
653
12
1
0
190,454
1
L
Medusa
7,204
655
33
3
2
181,351
3
L
Anubis
7,843
713
38
3
1
173,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role