Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Ferdy1415
Sun Wukong
Level 60
God Stats
2W - 0L
1,769 SR
Queue Stats
16W - 8L
1,478 Elo+
Solo
Kukulkan
Kukulkan
PentaHun
Kukulkan
Level 68
God Stats
3W - 2L
1,510 SR
Queue Stats
54W - 51L
1,489 Elo+
Solo
Ganesha
Ganesha
alexnire23
Ganesha
Level 49
God Stats
1W - 0L
1,194 SR
Queue Stats
6W - 6L
1,307 Elo+
Solo
Danzaburou
Danzaburou
eltriki2016
Danzaburou
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 23L
1,394 Elo+
Solo
Team Averages
Level 65
1,495 SR
1,434 Elo+

VS

Team Averages
Level 94
1,494 SR
1,451 Elo+
Freya
Freya
 
Freya
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
BlsckFall
Ra
Level 69
God Stats
1W - 4L
1,666 SR
Queue Stats
312W - 337L
1,384 Elo+
Solo
Pele
Pele
Lougy
Pele
Level 86
God Stats
0W - 1L
1,349 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Awilix
Awilix
Player013
Awilix
Level 121
God Stats
3W - 5L
1,500 SR
Queue Stats
207W - 190L
1,450 Elo+
Solo
Tyr
Tyr
SkauchMarx
Tyr
Level 65
God Stats
5W - 10L
1,454 SR
Queue Stats
146W - 153L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
16
6 / 2 / 6
9,534
636
9,480
9,402
3,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
Ferdy1415
Sun Wukong
16
6 / 3 / 4
9,201
613
7,878
9,813
6,505
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
PentaHun
Kukulkan
14
5 / 1 / 3
8,776
585
6,268
3,897
1,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
alexnire23
Ganesha
13
0 / 1 / 7
7,982
532
4,290
9,553
5,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
eltriki2016
Danzaburou
14
4 / 1 / 3
8,405
560
6,188
6,396
2,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
12
1 / 3 / 2
7,362
491
5,934
10,307
2,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 2 / 2
6,633
442
2,489
8,021
2,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
Lougy
Pele
9
0 / 6 / 1
5,806
387
806
7,105
1,876
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Awilix
Player013
Awilix
13
3 / 6 / 0
7,595
506
4,686
12,251
3,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
4 / 6 / 0
8,103
540
7,211
11,045
5,773
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
21
Kills
8
8
Deaths
23
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
6
2
6
4.5
L
Freya
 
Freya
1
3
2
0.67
L
0
2
2
0.5
W
Sun Wukong
Ferdy1415
Sun Wukong
6
3
4
2.67
L
Pele
Lougy
Pele
0
6
1
0.08
W
Kukulkan
PentaHun
Kukulkan
5
1
3
6.5
L
Awilix
Player013
Awilix
3
6
0
0.5
L
4
6
0
0.67
W
Ganesha
alexnire23
Ganesha
0
1
7
3.5
W
Danzaburou
eltriki2016
Danzaburou
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,104
Damage
21,126
39,061
Taken
48,729
19,562
Mitigated
16,213
8,936
Healing
14,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
9,480
4,101
0
0
9,402
3,578
0
1,732
7,596
0
71,809
L
Freya
 
Freya
5,934
2,435
0
4,923
10,307
2,553
0
3,653
6,654
35,838
82
L
2,489
200
234
4,164
8,021
2,418
0
2,345
5,676
37,191
0
W
Sun Wukong
Ferdy1415
Sun Wukong
7,878
2,201
0
2,858
9,813
6,505
0
0
9,813
0
42,087
L
Pele
Lougy
Pele
806
204
0
246
7,105
1,876
412
2,675
4,430
0
8,065
W
Kukulkan
PentaHun
Kukulkan
6,268
1,194
0
668
3,897
1,620
1,576
1,906
1,937
48,902
0
L
Awilix
Player013
Awilix
4,686
1,775
0
3,361
12,251
3,593
0
1,885
10,366
0
42,913
L
7,211
1,484
0
1,267
11,045
5,773
30
0
11,045
0
42,700
W
Ganesha
alexnire23
Ganesha
4,290
479
0
2,293
9,553
5,755
159
2,566
6,893
28,971
0
W
Danzaburou
eltriki2016
Danzaburou
6,188
2,454
0
3,117
6,396
2,104
861
1,923
4,399
0
54,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,898
Gold Earned
35,499
447
Minions Killed
310
0
Camps Cleared
0
1,451,463
Distance Traveled
1,269,635
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,534
636
119
8
0
325,091
0
L
Freya
7,362
491
54
4
0
273,797
1
L
Ra
6,633
442
64
4
0
219,710
1
W
Sun Wukong
9,201
613
76
5
0
268,312
7
L
Pele
5,806
387
23
2
0
234,391
1
W
Kukulkan
8,776
585
102
7
0
282,979
3
L
Awilix
7,595
506
86
6
0
285,498
3
L
Tyr
8,103
540
83
6
0
256,239
0
W
Ganesha
7,982
532
11
1
0
296,032
0
W
Danzaburou
8,405
560
139
9
0
279,049
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role