Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Agggy
Anhur
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 56L
1,637 Elo+
Solo
Nu Wa
Nu Wa
Garwood24
Nu Wa
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
311W - 317L
1,623 Elo+
Solo
Kukulkan
Kukulkan
Riicik
Kukulkan
Level 102
God Stats
1W - 3L
1,156 SR
Queue Stats
2W - 3L
1,530 Elo+
Solo
Team Averages
Level 138
1,431 SR
1,558 Elo+

VS

Team Averages
Level 128
1,649 SR
1,589 Elo+
Baron Samedi
Baron Samedi
Criztof
Baron Samedi
Level 156
God Stats
1W - 2L
1,600 SR
Queue Stats
45W - 41L
1,687 Elo+
Party 2
Ao Kuang
Ao Kuang
Josd13
Ao Kuang
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
165W - 169L
1,441 Elo+
Solo
Mulan
Mulan
JustJoseph
Mulan
Level 103
God Stats
34W - 22L
1,754 SR
Queue Stats
120W - 108L
1,542 Elo+
Party 1
Heimdallr
Heimdallr
Scorpion7771
Heimdallr
Level 109
God Stats
22W - 11L
1,891 SR
Queue Stats
106W - 92L
1,532 Elo+
Party 1
Odin
Odin
pripri1
Odin
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 38L
1,745 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
16
1 / 6 / 5
10,661
711
10,238
24,334
23,758
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
 
Loki
16
5 / 6 / 2
10,200
680
11,163
13,246
4,145
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anhur
Agggy
Anhur
17
2 / 7 / 5
10,172
678
9,407
15,907
6,069
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
Garwood24
Nu Wa
17
1 / 7 / 4
10,317
688
17,675
11,612
4,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Riicik
Kukulkan
17
0 / 9 / 6
10,427
695
9,829
14,576
8,435
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Criztof
Baron Samedi
19
3 / 3 / 21
11,948
797
11,609
12,442
8,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ao Kuang
Josd13
Ao Kuang
20
9 / 1 / 9
13,335
889
16,629
17,719
6,567
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mulan
19
9 / 2 / 15
12,576
838
13,149
20,198
18,383
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
Scorpion7771
Heimdallr
20
11 / 0 / 16
13,055
870
17,340
11,444
4,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odin
pripri1
Odin
18
3 / 3 / 24
11,677
778
14,146
21,423
13,496
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
120
9
Kills
35
35
Deaths
9
22
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
6
5
0.58
L
Loki
 
Loki
5
6
2
1
L
Anhur
Agggy
Anhur
2
7
5
0.64
W
Baron Samedi
Criztof
Baron Samedi
3
3
21
4.5
L
Nu Wa
Garwood24
Nu Wa
1
7
4
0.43
W
Ao Kuang
Josd13
Ao Kuang
9
1
9
13.5
W
Mulan
9
2
15
8.25
L
Kukulkan
Riicik
Kukulkan
0
9
6
0.33
W
Heimdallr
Scorpion7771
Heimdallr
11
0
16
19
W
Odin
pripri1
Odin
3
3
24
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,312
Damage
72,873
79,675
Taken
83,226
46,980
Mitigated
51,739
6,832
Healing
36,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
10,238
3,866
1,760
3,303
24,334
23,758
0
8,037
15,974
20,099
0
L
Loki
 
Loki
11,163
1,592
0
0
13,246
4,145
0
3,537
9,599
0
24,736
L
Anhur
Agggy
Anhur
9,407
2,943
0
862
15,907
6,069
0
4,793
10,987
0
40,696
W
Baron Samedi
Criztof
Baron Samedi
11,609
204
3,689
4,300
12,442
8,441
1,256
5,432
7,010
46,127
0
L
Nu Wa
Garwood24
Nu Wa
17,675
3,552
0
500
11,612
4,573
220
4,213
7,343
52,558
0
W
Ao Kuang
Josd13
Ao Kuang
16,629
3,892
608
11,726
17,719
6,567
5,395
7,459
10,260
74,191
0
W
Mulan
13,149
1,548
1,052
7,085
20,198
18,383
642
8,385
11,813
497
38,968
L
Kukulkan
Riicik
Kukulkan
9,829
1,006
87
320
14,576
8,435
231
7,757
6,698
49,730
0
W
Heimdallr
Scorpion7771
Heimdallr
17,340
7,032
0
3,904
11,444
4,852
1,543
7,130
4,314
0
54,728
W
Odin
pripri1
Odin
14,146
2,227
335
3,912
21,423
13,496
1,074
9,336
12,087
0
39,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,777
Gold Earned
62,591
256
Minions Killed
361
0
Camps Cleared
0
1,572,004
Distance Traveled
1,667,537
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,661
711
15
1
0
353,168
1
L
Loki
10,200
680
17
1
0
365,547
0
L
Anhur
10,172
678
61
4
0
293,465
3
W
Baron Samedi
11,948
797
89
6
0
311,310
1
L
Nu Wa
10,317
688
77
5
0
292,200
2
W
Ao Kuang
13,335
889
104
7
0
355,438
3
W
Mulan
12,576
838
37
2
0
330,085
3
L
Kukulkan
10,427
695
86
6
0
267,624
0
W
Heimdallr
13,055
870
82
5
0
316,867
0
W
Odin
11,677
778
49
3
0
353,837
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role