Player Matchup

Medusa
Medusa
 
Medusa
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
POSTDRAMA
Gilgamesh
Level 160
God Stats
5W - 0L
1,836 SR
Queue Stats
45W - 40L
1,479 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Ryogetsuten
Morgan Le Fay
Level 29
God Stats
2W - 1L
1,463 SR
Queue Stats
4W - 8L
1,461 Elo+
Solo
Atlas
Atlas
Wariowaer
Atlas
Level 94
God Stats
6W - 2L
1,935 SR
Queue Stats
53W - 59L
1,680 Elo+
Party 2
Chang'e
Chang'e
xXCourtney153Xx
Chang'e
Level 158
God Stats
3W - 3L
1,500 SR
Queue Stats
53W - 56L
1,501 Elo+
Party 3
Team Averages
Level 113
1,647 SR
1,524 Elo+

VS

Team Averages
Level 74
1,517 SR
1,524 Elo+
Yemoja
Yemoja
 
Yemoja
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
FELIPRO0411
Izanami
Level 40
God Stats
2W - 3L
1,715 SR
Queue Stats
12W - 13L
1,771 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sioryx
Morgan Le Fay
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,327 Elo+
Solo
Achilles
Achilles
TBKManticore1
Achilles
Level 139
God Stats
0W - 4L
1,267 SR
Queue Stats
40W - 40L
1,525 Elo+
Party 1
Ah Puch
Ah Puch
Zacaroni 27
Ah Puch
Level 155
God Stats
9W - 6L
1,600 SR
Queue Stats
74W - 86L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
3 / 2 / 4
7,181
798
6,154
6,867
2,797
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
POSTDRAMA
Gilgamesh
13
2 / 2 / 2
7,077
786
6,854
7,629
6,216
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
Ryogetsuten
Morgan Le Fay
13
1 / 2 / 3
6,652
739
3,282
6,525
2,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
Wariowaer
Atlas
13
1 / 0 / 6
6,848
761
5,677
9,078
8,185
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
3 / 2 / 3
7,184
798
6,402
8,001
2,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
1 / 1 / 1
6,973
775
3,660
5,649
3,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
FELIPRO0411
Izanami
10
1 / 0 / 1
6,140
682
1,317
3,265
1,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
Sioryx
Morgan Le Fay
12
1 / 3 / 4
6,504
723
4,127
6,749
2,600
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
TBKManticore1
Achilles
13
3 / 5 / 0
6,684
743
8,745
11,493
9,837
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ah Puch
Zacaroni 27
Ah Puch
14
2 / 1 / 4
7,212
801
7,809
4,512
1,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
18
10
Kills
8
8
Deaths
10
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
2
4
2.5
L
Yemoja
 
Yemoja
1
1
1
1.5
L
Izanami
FELIPRO0411
Izanami
1
0
1
1.5
W
Gilgamesh
POSTDRAMA
Gilgamesh
2
2
2
1.5
W
Morgan Le Fay
Ryogetsuten
Morgan Le Fay
1
2
3
1.25
L
Morgan Le Fay
Sioryx
Morgan Le Fay
1
3
4
1
L
Achilles
TBKManticore1
Achilles
3
5
0
0.6
W
Atlas
Wariowaer
Atlas
1
0
6
4
L
Ah Puch
Zacaroni 27
Ah Puch
2
1
4
4
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,369
Damage
25,658
38,100
Taken
31,668
22,770
Mitigated
18,557
10,023
Healing
6,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,154
1,877
0
170
6,867
2,797
401
2,871
3,996
0
22,279
L
Yemoja
 
Yemoja
3,660
455
1,051
2,462
5,649
3,450
0
1,864
3,781
14,521
0
L
Izanami
FELIPRO0411
Izanami
1,317
749
0
370
3,265
1,164
0
1,935
1,218
0
6,226
W
Gilgamesh
POSTDRAMA
Gilgamesh
6,854
2,182
0
1,430
7,629
6,216
855
2,056
5,573
0
25,172
W
Morgan Le Fay
Ryogetsuten
Morgan Le Fay
3,282
404
0
749
6,525
2,724
251
3,243
3,282
18,141
0
L
Morgan Le Fay
Sioryx
Morgan Le Fay
4,127
586
102
1,203
6,749
2,600
0
3,503
3,196
15,244
0
L
Achilles
TBKManticore1
Achilles
8,745
861
0
666
11,493
9,837
0
5,901
5,329
0
16,326
W
Atlas
Wariowaer
Atlas
5,677
1,985
417
1,710
9,078
8,185
0
3,255
5,823
14,427
0
L
Ah Puch
Zacaroni 27
Ah Puch
7,809
180
0
692
4,512
1,506
0
1,611
2,783
30,664
0
W
6,402
719
2,373
3,174
8,001
2,848
0
4,171
3,830
22,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,942
Gold Earned
33,513
178
Minions Killed
135
0
Camps Cleared
0
959,349
Distance Traveled
789,446
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,181
798
37
4
0
176,742
6
L
Yemoja
6,973
775
22
2
0
185,047
0
L
Izanami
6,140
682
15
2
0
83,291
1
W
Gilgamesh
7,077
786
41
5
0
217,382
1
W
Morgan Le Fay
6,652
739
40
4
0
172,869
0
L
Morgan Le Fay
6,504
723
21
2
0
157,921
3
L
Achilles
6,684
743
15
2
0
168,340
1
W
Atlas
6,848
761
25
3
0
190,720
0
L
Ah Puch
7,212
801
62
7
0
194,847
1
W
Chang'e
7,184
798
35
4
0
201,636
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role