Player Matchup

Cliodhna
Cliodhna
Carmine2033
Cliodhna
Level 50
God Stats
9W - 5L
1,777 SR
Queue Stats
93W - 125L
1,503 Elo+
Party 2
Bellona
Bellona
DarKTroD
Bellona
Level 105
God Stats
7W - 4L
1,771 SR
Queue Stats
51W - 45L
1,578 Elo+
Party 2
Heimdallr
Heimdallr
ItWasWeenerPewp
Heimdallr
Level 59
God Stats
24W - 22L
1,510 SR
Queue Stats
127W - 157L
1,538 Elo+
Solo
Hades
Hades
WIZzoTHUNDER
Hades
Level 125
God Stats
56W - 33L
1,659 SR
Queue Stats
142W - 168L
1,549 Elo+
Party 2
Ra
Ra
spartacusdu59
Ra
Level 106
God Stats
2W - 2L
1,470 SR
Queue Stats
53W - 64L
1,605 Elo+
Party 2
Team Averages
Level 89
1,637 SR
1,554 Elo+

VS

Team Averages
Level 62
1,545 SR
1,448 Elo+
Discordia
Discordia
 
Discordia
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Ecuastyles
Neith
Level 7
God Stats
1W - 1L
1,673 SR
Queue Stats
1W - 2L
1,252 Elo+
Party 1
Gilgamesh
Gilgamesh
Landene
Gilgamesh
Level 46
God Stats
5W - 8L
1,567 SR
Queue Stats
62W - 59L
1,481 Elo+
Solo
Atlas
Atlas
ch3_09
Atlas
Level 106
God Stats
4W - 3L
1,463 SR
Queue Stats
5W - 5L
1,425 Elo+
Party 1
Pele
Pele
cpaul822
Pele
Level 44
God Stats
2W - 5L
1,522 SR
Queue Stats
297W - 290L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Carmine2033
Cliodhna
15
8 / 3 / 6
10,036
590
7,509
9,894
4,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
DarKTroD
Bellona
17
3 / 1 / 4
10,969
645
9,637
9,967
11,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
ItWasWeenerPewp
Heimdallr
17
6 / 1 / 2
9,911
583
10,069
11,648
5,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
8 / 0 / 4
11,290
664
9,217
10,781
5,303
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 2 / 6
9,450
556
5,838
10,301
4,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
0 / 6 / 2
7,753
456
3,598
8,039
2,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
13
4 / 7 / 1
8,552
503
8,492
10,263
2,338
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
Landene
Gilgamesh
15
1 / 3 / 0
8,722
513
4,363
10,585
9,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Atlas
ch3_09
Atlas
13
0 / 3 / 2
7,704
453
5,659
14,897
10,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pele
13
1 / 9 / 4
7,951
468
6,376
15,477
4,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
28
Kills
6
7
Deaths
28
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
6
2
0.17
W
Cliodhna
Carmine2033
Cliodhna
8
3
6
3.67
W
Bellona
DarKTroD
Bellona
3
1
4
5
L
Neith
4
7
1
0.64
W
Heimdallr
ItWasWeenerPewp
Heimdallr
6
1
2
7
L
Gilgamesh
Landene
Gilgamesh
1
3
0
0.33
W
8
0
4
10
L
Atlas
ch3_09
Atlas
0
3
2
0.33
L
Pele
1
9
4
0.33
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,270
Damage
28,488
52,591
Taken
59,261
31,159
Mitigated
28,712
24,768
Healing
13,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
3,598
185
0
517
8,039
2,408
0
3,702
4,337
41,811
0
W
Cliodhna
Carmine2033
Cliodhna
7,509
1,148
0
3,737
9,894
4,020
31
814
9,040
0
54,690
W
Bellona
DarKTroD
Bellona
9,637
3,622
124
3,721
9,967
11,983
476
928
8,949
0
72,739
L
Neith
8,492
4,821
0
1,727
10,263
2,338
0
4,946
5,317
0
32,376
W
Heimdallr
ItWasWeenerPewp
Heimdallr
10,069
3,844
0
5,083
11,648
5,029
368
2,256
9,392
0
86,955
L
Gilgamesh
Landene
Gilgamesh
4,363
1,459
160
3,473
10,585
9,005
718
0
10,585
2,470
54,189
W
9,217
1,226
40
6,978
10,781
5,303
0
2,650
7,893
74,174
0
L
Atlas
ch3_09
Atlas
5,659
1,368
46
3,923
14,897
10,641
0
2,294
12,603
42,729
0
L
Pele
6,376
1,168
0
3,241
15,477
4,320
0
2,977
12,497
0
39,789
W
5,838
763
666
4,419
10,301
4,824
195
2,736
7,533
38,318
3,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,656
Gold Earned
40,682
607
Minions Killed
414
0
Camps Cleared
0
1,695,898
Distance Traveled
1,613,489
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,753
456
92
5
0
297,547
4
W
Cliodhna
10,036
590
91
5
0
372,559
0
W
Bellona
10,969
645
173
10
0
358,520
3
L
Neith
8,552
503
65
4
0
286,345
0
W
Heimdallr
9,911
583
144
8
0
329,360
8
L
Gilgamesh
8,722
513
122
7
0
313,962
2
W
Hades
11,290
664
134
8
0
327,171
8
L
Atlas
7,704
453
66
4
0
379,620
4
L
Pele
7,951
468
69
4
0
336,015
0
W
Ra
9,450
556
65
4
0
308,288
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role