Player Matchup

Rama
Rama
Fenitarn
Rama
Level 159
God Stats
3W - 1L
1,663 SR
Queue Stats
99W - 71L
1,754 Elo+
Party 3
Anubis
Anubis
Jerichorn
Anubis
Level 84
God Stats
2W - 0L
1,698 SR
Queue Stats
2W - 1L
1,690 Elo+
Party 1
Hel
Hel
LuciferMcDuck
Hel
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
108W - 86L
1,383 Elo+
Party 3
Sobek
Sobek
RoosterAvenger
Sobek
Level 25
God Stats
2W - 0L
1,727 SR
Queue Stats
2W - 0L
1,690 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Гамерио
Tsukuyomi
Level 44
God Stats
5W - 1L
1,650 SR
Queue Stats
32W - 18L
1,586 Elo+
Party 3
Team Averages
Level 94
1,647 SR
1,621 Elo+

VS

Team Averages
Level 49
1,614 SR
1,788 Elo+
Cerberus
Cerberus
HollowGoryn
Cerberus
Level 66
God Stats
5W - 3L
1,800 SR
Queue Stats
76W - 39L
1,814 Elo+
Party 2
Scylla
Scylla
Misky88
Scylla
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
91W - 48L
1,807 Elo+
Party 2
Hera
Hera
Nezgal
Hera
Level 21
God Stats
2W - 2L
1,898 SR
Queue Stats
87W - 49L
1,853 Elo+
Party 2
Atlas
Atlas
Tanex
Atlas
Level 29
God Stats
2W - 3L
1,561 SR
Queue Stats
33W - 14L
1,827 Elo+
Party 2
Artemis
Artemis
thorkeell
Artemis
Level 8
God Stats
0W - 3L
1,310 SR
Queue Stats
4W - 8L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
19
12 / 1 / 8
11,008
917
18,838
12,790
3,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Jerichorn
Anubis
17
4 / 2 / 16
9,531
794
8,600
10,084
4,680
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 1 / 11
9,781
815
8,205
9,676
3,454
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 5 / 17
8,811
734
4,515
16,576
16,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tsukuyomi
Гамерио
Tsukuyomi
16
10 / 5 / 6
10,000
833
12,294
11,548
5,334
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HollowGoryn
Cerberus
15
1 / 5 / 6
8,328
694
6,807
17,204
14,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
Misky88
Scylla
15
1 / 7 / 9
8,929
744
10,049
9,552
2,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hera
Nezgal
Hera
14
0 / 9 / 4
7,799
650
6,248
9,509
2,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
Tanex
Atlas
15
7 / 3 / 0
8,779
732
10,212
12,557
5,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
thorkeell
Artemis
15
5 / 8 / 0
9,385
782
9,295
11,195
3,951
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
33
32
Kills
14
14
Deaths
32
58
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Rama
12
1
8
16
L
Cerberus
HollowGoryn
Cerberus
1
5
6
0.8
W
Anubis
Jerichorn
Anubis
4
2
16
6
W
6
1
11
11.5
L
Scylla
Misky88
Scylla
1
7
9
0.79
L
Hera
Nezgal
Hera
0
9
4
0.22
W
0
5
17
1.7
L
Atlas
Tanex
Atlas
7
3
0
2.33
L
Artemis
thorkeell
Artemis
5
8
0
0.63
W
Tsukuyomi
Гамерио
Tsukuyomi
10
5
6
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,452
Damage
42,611
60,674
Taken
60,017
33,351
Mitigated
28,987
23,951
Healing
3,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
18,838
16,558
0
6,000
12,790
3,846
2,600
7,088
5,196
0
67,182
L
Cerberus
HollowGoryn
Cerberus
6,807
393
0
2,764
17,204
14,291
0
5,293
11,839
19,056
0
W
Anubis
Jerichorn
Anubis
8,600
304
0
3,669
10,084
4,680
648
5,497
4,183
34,979
0
W
8,205
171
4,622
5,554
9,676
3,454
773
3,947
5,425
28,418
0
L
Scylla
Misky88
Scylla
10,049
1,263
0
0
9,552
2,821
320
3,105
6,363
24,393
0
L
Hera
Nezgal
Hera
6,248
725
0
0
9,509
2,574
0
3,722
5,787
26,534
0
W
4,515
289
184
2,434
16,576
16,037
244
8,749
7,191
10,441
0
L
Atlas
Tanex
Atlas
10,212
1,225
0
0
12,557
5,350
0
3,836
8,721
18,845
0
L
Artemis
thorkeell
Artemis
9,295
3,479
148
666
11,195
3,951
451
5,241
5,858
0
17,702
W
Tsukuyomi
Гамерио
Tsukuyomi
12,294
3,407
0
1,488
11,548
5,334
162
5,830
5,363
0
25,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,131
Gold Earned
43,220
234
Minions Killed
160
0
Camps Cleared
0
1,153,291
Distance Traveled
1,048,321
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,008
917
90
8
0
246,266
1
L
Cerberus
8,328
694
30
3
0
227,916
0
W
Anubis
9,531
794
61
5
0
207,190
0
W
Hel
9,781
815
45
4
0
249,033
1
L
Scylla
8,929
744
45
4
0
214,997
4
L
Hera
7,799
650
51
4
0
196,071
0
W
Sobek
8,811
734
9
1
0
223,743
1
L
Atlas
8,779
732
18
2
0
232,142
0
L
Artemis
9,385
782
16
1
0
177,195
3
W
Tsukuyomi
10,000
833
29
2
0
227,059
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role