Player Matchup

Horus
Horus
Anammox
Horus
Level 128
God Stats
7W - 5L
1,248 SR
Queue Stats
227W - 233L
1,470 Elo+
Party 2
Gilgamesh
Gilgamesh
Iron_Delle
Gilgamesh
Level 124
God Stats
2W - 3L
1,500 SR
Queue Stats
366W - 379L
1,482 Elo+
Solo
Ymir
Ymir
LUCIFAUX_
Ymir
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,145 Elo+
Solo
Mulan
Mulan
Peche12y12
Mulan
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
61W - 69L
1,620 Elo+
Solo
Discordia
Discordia
Shadestealer
Discordia
Level 119
God Stats
1W - 3L
1,297 SR
Queue Stats
134W - 140L
1,443 Elo+
Party 2
Team Averages
Level 120
1,409 SR
1,432 Elo+

VS

Team Averages
Level 129
1,369 SR
1,508 Elo+
Vulcan
Vulcan
 
Vulcan
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
isakini
The Morrigan
Level 141
God Stats
7W - 14L
1,159 SR
Queue Stats
308W - 307L
1,472 Elo+
Party 1
Rama
Rama
legsplitter
Rama
Level 112
God Stats
2W - 4L
1,188 SR
Queue Stats
367W - 352L
1,445 Elo+
Solo
Ra
Ra
ribulos
Ra
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 39L
1,596 Elo+
Solo
Artio
Artio
zharos1
Artio
Level 118
God Stats
1W - 2L
1,500 SR
Queue Stats
120W - 108L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Anammox
Horus
15
2 / 4 / 7
8,656
721
5,614
16,713
17,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Gilgamesh
Iron_Delle
Gilgamesh
14
2 / 8 / 5
8,433
703
7,423
18,491
16,007
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
15
2 / 5 / 6
8,545
712
3,561
16,429
14,078
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
14
1 / 5 / 6
8,187
682
5,460
13,944
10,741
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Discordia
Shadestealer
Discordia
15
6 / 4 / 5
8,749
729
23,300
7,985
3,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
17
6 / 3 / 11
10,870
906
18,004
10,327
5,476
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Morrigan
isakini
The Morrigan
16
5 / 2 / 19
9,944
829
11,379
9,154
8,197
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 3 / 13
9,917
826
13,045
9,674
3,470
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
6 / 3 / 18
10,531
878
12,938
9,222
6,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Artio
zharos1
Artio
17
3 / 2 / 21
9,836
820
9,478
19,910
23,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
108
13
Kills
26
26
Deaths
13
29
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
6
3
11
3.83
L
Horus
Anammox
Horus
2
4
7
1.38
L
Gilgamesh
Iron_Delle
Gilgamesh
2
8
5
0.56
L
Ymir
2
5
6
1
L
Mulan
1
5
6
0.8
L
Discordia
Shadestealer
Discordia
6
4
5
2.13
W
The Morrigan
isakini
The Morrigan
5
2
19
7.25
W
6
3
13
4.17
W
6
3
18
5
W
Artio
zharos1
Artio
3
2
21
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,358
Damage
64,844
73,562
Taken
58,287
61,164
Mitigated
46,270
25,160
Healing
26,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
18,004
6,827
475
1,202
10,327
5,476
630
4,745
5,336
37,670
0
L
Horus
Anammox
Horus
5,614
3,151
7,490
7,018
16,713
17,176
0
12,413
4,108
0
13,437
L
Gilgamesh
Iron_Delle
Gilgamesh
7,423
1,446
403
2,207
18,491
16,007
0
11,705
6,327
0
21,131
L
Ymir
3,561
119
1,327
1,937
16,429
14,078
0
10,149
6,144
12,999
0
L
Mulan
5,460
325
898
1,833
13,944
10,741
0
10,421
3,357
0
18,999
L
Discordia
Shadestealer
Discordia
23,300
797
1,309
738
7,985
3,162
0
6,163
1,675
41,900
0
W
The Morrigan
isakini
The Morrigan
11,379
2,376
1,202
1,004
9,154
8,197
633
2,881
6,072
20,989
0
W
13,045
10,388
463
997
9,674
3,470
2,807
6,223
3,117
0
21,022
W
12,938
650
7,129
2,548
9,222
6,073
674
4,731
4,295
28,173
0
W
Artio
zharos1
Artio
9,478
743
3,466
8,023
19,910
23,054
176
6,974
12,606
13,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,570
Gold Earned
51,098
110
Minions Killed
111
0
Camps Cleared
0
998,502
Distance Traveled
1,094,186
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,870
906
32
3
0
239,302
4
L
Horus
8,656
721
16
1
0
220,859
4
L
Gilgamesh
8,433
703
19
2
0
212,834
0
L
Ymir
8,545
712
19
2
0
189,094
5
L
Mulan
8,187
682
18
2
0
174,497
1
L
Discordia
8,749
729
38
3
0
201,218
0
W
The Morrigan
9,944
829
30
3
0
210,080
2
W
Rama
9,917
826
18
2
0
163,853
1
W
Ra
10,531
878
25
2
0
227,395
1
W
Artio
9,836
820
6
1
0
253,556
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role