Player Matchup

Rama
Rama
Sadge Hollow
Rama
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,619 Elo+
Party 1
Aphrodite
Aphrodite
Tequila-Beaches
Aphrodite
Level 145
God Stats
1W - 3L
1,620 SR
Queue Stats
7W - 13L
1,258 Elo+
Solo
Bellona
Bellona
hungwellxninety
Bellona
Level 144
God Stats
1W - 1L
1,673 SR
Queue Stats
11W - 10L
1,520 Elo+
Party 1
Mercury
Mercury
pihw
Mercury
Level 111
God Stats
4W - 4L
1,500 SR
Queue Stats
254W - 229L
1,557 Elo+
Solo
Sol
Sol
thirax
Sol
Level 154
God Stats
1W - 2L
1,773 SR
Queue Stats
51W - 54L
1,516 Elo+
Solo
Team Averages
Level 140
1,613 SR
1,494 Elo+

VS

Team Averages
Level 114
1,444 SR
1,545 Elo+
Artio
Artio
Bullet_Clip__
Artio
Level 148
God Stats
5W - 4L
1,500 SR
Queue Stats
264W - 262L
1,525 Elo+
Party 2
Thoth
Thoth
DeIuxing
Thoth
Level 87
God Stats
3W - 7L
1,233 SR
Queue Stats
49W - 54L
1,473 Elo+
Solo
Arachne
Arachne
faze_thotbot
Arachne
Level 118
God Stats
4W - 6L
1,659 SR
Queue Stats
107W - 95L
1,550 Elo+
Solo
Bellona
Bellona
kmharr
Bellona
Level 88
God Stats
4W - 10L
1,505 SR
Queue Stats
121W - 116L
1,522 Elo+
Party 2
Danzaburou
Danzaburou
spyro2102
Danzaburou
Level 128
God Stats
1W - 2L
1,322 SR
Queue Stats
133W - 120L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 2
9,579
504
8,772
12,305
3,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Aphrodite
Tequila-Beaches
Aphrodite
13
1 / 5 / 4
8,522
449
5,140
14,855
12,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
0 / 4 / 3
8,712
459
6,199
14,304
10,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mercury
pihw
Mercury
16
1 / 1 / 4
9,584
504
5,347
11,972
3,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Sol
thirax
Sol
15
4 / 4 / 2
9,911
522
12,987
13,442
3,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 7
10,289
542
8,244
13,920
14,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magic Focus

Magic Focus

+20
Magical Power

Thoth
DeIuxing
Thoth
16
2 / 3 / 6
9,986
526
10,724
8,241
3,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
faze_thotbot
Arachne
15
3 / 2 / 8
9,075
478
4,997
13,011
5,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
kmharr
Bellona
14
2 / 0 / 5
9,129
480
7,459
12,320
8,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
spyro2102
Danzaburou
17
2 / 3 / 2
10,344
544
9,792
11,629
4,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
44
9
Kills
16
16
Deaths
9
15
Assists
28
Player
Kills
Deaths
Assists
KDA
W
7
1
7
10.5
W
Thoth
DeIuxing
Thoth
2
3
6
1.67
L
3
2
2
2
L
Aphrodite
Tequila-Beaches
Aphrodite
1
5
4
0.6
W
Arachne
faze_thotbot
Arachne
3
2
8
3.5
L
0
4
3
0.38
W
Bellona
kmharr
Bellona
2
0
5
4.5
L
Mercury
pihw
Mercury
1
1
4
3
W
Danzaburou
spyro2102
Danzaburou
2
3
2
1
L
Sol
thirax
Sol
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,445
Damage
41,216
66,878
Taken
59,121
33,983
Mitigated
36,323
29,243
Healing
17,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,244
1,054
579
4,367
13,920
14,075
0
5,876
7,620
30,538
0
W
Thoth
DeIuxing
Thoth
10,724
440
92
2,476
8,241
3,258
55
3,704
4,537
76,915
1,321
L
8,772
7,647
0
4,885
12,305
3,314
280
2,322
9,983
0
56,005
L
Aphrodite
Tequila-Beaches
Aphrodite
5,140
519
3,724
4,796
14,855
12,855
246
5,262
9,593
32,262
0
W
Arachne
faze_thotbot
Arachne
4,997
3,705
0
2,134
13,011
5,328
1,071
2,463
10,548
0
53,447
L
6,199
1,374
0
4,596
14,304
10,072
676
1,609
12,695
0
58,194
W
Bellona
kmharr
Bellona
7,459
1,888
0
2,663
12,320
8,963
390
3,773
8,547
404
45,693
L
Mercury
pihw
Mercury
5,347
1,735
0
7,024
11,972
3,859
0
2,251
9,721
0
75,792
W
Danzaburou
spyro2102
Danzaburou
9,792
3,003
0
5,233
11,629
4,699
130
1,086
10,543
0
79,431
L
Sol
thirax
Sol
12,987
5,695
0
4,218
13,442
3,883
1,836
7,476
5,966
66,576
5,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,308
Gold Earned
48,823
551
Minions Killed
511
0
Camps Cleared
0
1,749,495
Distance Traveled
1,902,260
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,289
542
39
2
0
381,091
3
W
Thoth
9,986
526
138
7
0
358,889
4
L
Rama
9,579
504
114
6
0
342,516
6
L
Aphrodite
8,522
449
49
3
0
319,920
4
W
Arachne
9,075
478
97
5
0
386,241
5
L
Bellona
8,712
459
114
6
0
336,186
2
W
Bellona
9,129
480
97
5
0
414,394
3
L
Mercury
9,584
504
135
7
0
419,061
5
W
Danzaburou
10,344
544
140
7
0
361,645
2
L
Sol
9,911
522
139
7
0
331,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role