Player Matchup

Ymir
Ymir
Baby-Yoda_DkS
Ymir
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
137W - 173L
1,339 Elo+
Party 2
Horus
Horus
Beat_Bot_
Horus
Level 87
God Stats
7W - 3L
1,855 SR
Queue Stats
86W - 112L
1,350 Elo+
Party 2
Kali
Kali
Caito_Kid
Kali
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 40L
1,415 Elo+
Party 2
Anubis
Anubis
FundusFindi
Anubis
Level 22
God Stats
4W - 6L
1,109 SR
Queue Stats
32W - 50L
1,263 Elo+
Party 2
Neith
Neith
athhina
Neith
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 16L
1,076 Elo+
Party 2
Team Averages
Level 37
1,493 SR
1,289 Elo+

VS

Team Averages
Level 55
1,466 SR
1,392 Elo+
Athena
Athena
Aerius AG
Athena
Level 104
God Stats
127W - 128L
1,496 SR
Queue Stats
542W - 531L
1,459 Elo+
Solo
Erlang Shen
Erlang Shen
HappyBuzzy
Erlang Shen
Level 65
God Stats
18W - 16L
1,335 SR
Queue Stats
88W - 114L
1,411 Elo+
Solo
Ullr
Ullr
Vallemss
Ullr
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 68L
1,271 Elo+
Party 1
Zeus
Zeus
ecabgt
Zeus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 102L
1,317 Elo+
Party 1
Susano
Susano
victorrlopezzz
Susano
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 1
5,378
538
2,543
6,189
2,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Horus
Beat_Bot_
Horus
10
3 / 2 / 0
5,877
588
5,056
7,254
4,088
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kali
9
1 / 0 / 6
5,590
559
2,951
4,187
1,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
13
8 / 0 / 0
7,211
721
7,987
5,086
2,377
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
athhina
Neith
7
2 / 1 / 1
4,939
494
2,072
3,055
1,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Aerius AG
Athena
5
0 / 2 / 0
4,154
415
402
6,063
1,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
HappyBuzzy
Erlang Shen
9
2 / 2 / 0
5,331
533
4,375
6,567
3,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ullr
7
0 / 2 / 1
4,370
437
3,153
4,100
1,164
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
ecabgt
Zeus
9
0 / 5 / 0
4,882
488
1,250
6,405
1,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
0 / 4 / 0
4,517
452
1,608
6,676
1,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
15
Kills
2
3
Deaths
15
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Athena
Aerius AG
Athena
0
2
0
0
W
1
0
1
1.5
W
Horus
Beat_Bot_
Horus
3
2
0
1.5
W
Kali
1
0
6
4
W
Anubis
8
0
0
8
L
Erlang Shen
HappyBuzzy
Erlang Shen
2
2
0
1
L
Ullr
0
2
1
0.25
W
Neith
athhina
Neith
2
1
1
2.5
L
Zeus
ecabgt
Zeus
0
5
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,609
Damage
10,788
25,771
Taken
29,811
11,338
Mitigated
9,685
9,660
Healing
6,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Aerius AG
Athena
402
109
161
1,725
6,063
1,926
0
3,526
2,537
5,145
0
W
2,543
1,051
0
2,720
6,189
2,643
350
55
6,134
17,556
0
W
Horus
Beat_Bot_
Horus
5,056
2,903
0
1,824
7,254
4,088
0
0
7,254
0
24,797
W
Kali
2,951
1,327
0
1,006
4,187
1,120
0
52
4,135
0
23,921
W
Anubis
7,987
441
0
3,921
5,086
2,377
700
1,300
3,570
46,517
0
L
Erlang Shen
HappyBuzzy
Erlang Shen
4,375
2,624
0
2,064
6,567
3,806
223
0
6,567
0
21,455
L
Ullr
3,153
2,212
0
0
4,100
1,164
387
1,403
2,697
0
17,695
W
Neith
athhina
Neith
2,072
806
0
189
3,055
1,110
348
29
3,026
0
14,669
L
Zeus
ecabgt
Zeus
1,250
196
0
180
6,405
1,117
357
4,243
2,162
22,511
0
L
1,608
456
0
1,888
6,676
1,672
0
1,358
5,318
0
20,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,995
Gold Earned
23,254
236
Minions Killed
180
0
Camps Cleared
0
924,048
Distance Traveled
862,249
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,154
415
13
1
0
137,170
3
W
Ymir
5,378
538
27
3
0
161,448
1
W
Horus
5,877
588
48
5
0
175,782
0
W
Kali
5,590
559
45
5
0
227,042
2
W
Anubis
7,211
721
89
9
0
174,937
1
L
Erlang Shen
5,331
533
41
4
0
191,671
0
L
Ullr
4,370
437
24
2
0
143,040
0
W
Neith
4,939
494
27
3
0
184,839
0
L
Zeus
4,882
488
54
5
0
185,807
0
L
Susano
4,517
452
48
5
0
204,561
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role