Player Matchup

Cliodhna
Cliodhna
Silver II
JayBay1903
Cliodhna
Silver II
Level 88
God Stats
2W - 2L
1,464 SR
Queue Stats
21W - 27L
1,421 MMR
Solo
Bellona
Bellona
Bronze III
P0ssessedDem0n
Bellona
Bronze III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 18L
1,415 MMR
Party 1
Sobek
Sobek
Bronze III
Puppet OG2203
Sobek
Bronze III
Level 49
God Stats
0W - 5L
1,700 SR
Queue Stats
1W - 13L
1,353 MMR
Party 1
Scylla
Scylla
Bronze III
jahlikedat2
Scylla
Bronze III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,407 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold V
lucas-cintra192
Ah Muzen Cab
Gold V
Level 135
God Stats
2W - 3L
1,500 SR
Queue Stats
222W - 223L
1,394 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 90
1,533 SR
1,398 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 114
1,588 SR
1,400 MMR
Arachne
Arachne
Silver II
Leggend76
Arachne
Silver II
Level 107
God Stats
1W - 0L
1,302 SR
Queue Stats
2W - 2L
1,500 MMR
Party 2
Nike
Nike
Gold III
NoQuarter RL
Nike
Gold III
Level 108
God Stats
31W - 26L
1,613 SR
Queue Stats
415W - 401L
1,421 MMR
Solo
Discordia
Discordia
Bronze III
Tzarboi
Discordia
Bronze III
Level 82
God Stats
2W - 1L
1,951 SR
Queue Stats
9W - 8L
1,350 MMR
Party 2
Artemis
Artemis
Silver III
Zeldarudy
Artemis
Silver III
Level 132
God Stats
1W - 0L
1,445 SR
Queue Stats
4W - 9L
1,409 MMR
Party 3
Artio
Artio
Silver V
xQCxBuZzKilleR
Artio
Silver V
Level 143
God Stats
1W - 0L
1,629 SR
Queue Stats
4W - 8L
1,318 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
JayBay1903
Cliodhna
20
7 / 8 / 7
14,179
545
20,542
22,427
10,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 10 / 8
10,241
394
9,408
24,994
29,421
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 10 / 5
9,491
365
4,820
32,285
32,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
18
7 / 8 / 2
12,748
490
18,395
19,061
6,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
lucas-cintra192
Ah Muzen Cab
19
4 / 8 / 1
12,775
491
17,538
21,733
8,428
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
ThothBastetChaacCharybdis

VS

Bans
GebApolloGilgameshYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Leggend76
Arachne
20
9 / 3 / 11
14,986
576
20,159
26,420
9,326
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

20
13 / 6 / 19
15,209
585
25,904
26,615
31,468
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Discordia
Tzarboi
Discordia
19
7 / 4 / 14
13,240
509
14,873
11,761
3,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Zeldarudy
Artemis
20
10 / 6 / 17
13,541
521
21,426
17,948
11,965
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
5 / 2 / 19
13,963
537
14,373
31,845
39,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
124
20
Kills
44
44
Deaths
21
23
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
JayBay1903
Cliodhna
7
8
7
1.31
W
Arachne
Leggend76
Arachne
9
3
11
4.83
W
13
6
19
3.75
L
0
10
8
0.4
L
2
10
5
0.45
W
Discordia
Tzarboi
Discordia
7
4
14
3.5
W
Artemis
Zeldarudy
Artemis
10
6
17
3.08
L
Scylla
7
8
2
1
L
Ah Muzen Cab
lucas-cintra192
Ah Muzen Cab
4
8
1
0.56
W
5
2
19
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,703
Damage
96,735
120,500
Taken
114,589
87,578
Mitigated
95,276
14,311
Healing
38,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
JayBay1903
Cliodhna
20,542
2,748
0
2,294
22,427
10,924
957
5,135
17,292
0
118,052
W
Arachne
Leggend76
Arachne
20,159
13,765
0
15,106
26,420
9,326
352
4,448
21,781
0
135,364
W
25,904
2,887
0
3,147
26,615
31,468
922
4,472
22,047
18,144
88,792
L
9,408
1,756
290
1,453
24,994
29,421
77
6,362
18,486
668
57,405
L
4,820
377
270
4,882
32,285
32,043
58
11,537
20,748
22,198
0
W
Discordia
Tzarboi
Discordia
14,873
987
528
3,252
11,761
3,242
2,284
5,072
6,519
75,659
0
W
Artemis
Zeldarudy
Artemis
21,426
7,012
519
2,922
17,948
11,965
3,015
4,926
12,958
0
76,730
L
Scylla
18,395
1,353
0
889
19,061
6,762
180
5,483
13,578
85,514
0
L
Ah Muzen Cab
lucas-cintra192
Ah Muzen Cab
17,538
4,627
0
4,233
21,733
8,428
1,864
6,007
15,726
0
116,524
W
14,373
939
2,151
11,307
31,845
39,275
324
5,589
26,113
62,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,434
Gold Earned
70,939
637
Minions Killed
654
0
Camps Cleared
0
2,223,948
Distance Traveled
2,565,939
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
14,179
545
178
7
0
473,527
8
W
Arachne
14,986
576
165
6
0
609,696
1
W
Nike
15,209
585
157
6
0
447,701
3
L
Bellona
10,241
394
80
3
0
433,237
4
L
Sobek
9,491
365
26
1
0
474,370
3
W
Discordia
13,240
509
110
4
0
495,954
5
W
Artemis
13,541
521
116
4
0
458,212
7
L
Scylla
12,748
490
149
6
0
439,928
5
L
Ah Muzen Cab
12,775
491
204
8
0
402,886
3
W
Artio
13,963
537
106
4
0
554,376
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role