Player Matchup

Nemesis
Nemesis
LoveThatNaughty
Nemesis
Level 67
God Stats
20W - 12L
1,617 SR
Queue Stats
50W - 42L
1,514 Elo+
Solo
Da Ji
Da Ji
Mittelwolke123
Da Ji
Level 49
God Stats
1W - 14L
1,086 SR
Queue Stats
38W - 63L
1,391 Elo+
Party 3
Izanami
Izanami
Raybax13
Izanami
Level 34
God Stats
13W - 16L
1,492 SR
Queue Stats
84W - 91L
1,406 Elo+
Party 2
Anubis
Anubis
Studsbite
Anubis
Level 18
God Stats
10W - 20L
1,329 SR
Queue Stats
25W - 49L
1,383 Elo+
Party 3
Hades
Hades
TheBestLokiii
Hades
Level 40
God Stats
10W - 10L
1,624 SR
Queue Stats
68W - 72L
1,419 Elo+
Party 2
Team Averages
Level 42
1,430 SR
1,422 Elo+

VS

Team Averages
Level 70
1,497 SR
1,462 Elo+
Chaac
Chaac
 
Chaac
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Dakuririsu
Kukulkan
Level 114
God Stats
4W - 7L
1,471 SR
Queue Stats
11W - 19L
1,397 Elo+
Party 1
Ymir
Ymir
GoblinMetalhead
Ymir
Level 69
God Stats
1W - 1L
1,699 SR
Queue Stats
13W - 14L
1,547 Elo+
Party 1
Neith
Neith
lightYagami1606
Neith
Level 23
God Stats
1W - 3L
1,316 SR
Queue Stats
5W - 10L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 4
8,184
512
8,501
12,710
7,887
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
7 / 3 / 7
9,170
573
9,395
11,031
4,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Raybax13
Izanami
14
6 / 2 / 9
8,986
562
9,501
7,422
2,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Studsbite
Anubis
13
0 / 4 / 3
7,702
481
1,009
9,829
3,781
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
9 / 0 / 8
9,353
585
15,073
11,639
5,544
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
1 / 3 / 2
7,744
484
7,279
13,279
11,182
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
 
Sylvanus
10
0 / 6 / 1
6,337
396
1,975
14,884
7,196
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
Dakuririsu
Kukulkan
14
5 / 3 / 0
8,744
547
8,951
6,396
2,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 6 / 2
8,027
502
8,922
14,735
5,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
0 / 5 / 2
6,353
397
3,934
7,981
2,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
17
23
Kills
10
10
Deaths
23
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
3
2
0.67
L
Sylvanus
 
Sylvanus
0
6
1
0.08
L
Kukulkan
Dakuririsu
Kukulkan
5
3
0
1.67
L
4
6
2
0.83
W
1
1
4
3
W
7
3
7
3.5
W
Izanami
Raybax13
Izanami
6
2
9
5.25
W
Anubis
Studsbite
Anubis
0
4
3
0.38
W
9
0
8
13
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,479
Damage
31,061
52,631
Taken
57,275
23,598
Mitigated
29,085
20,065
Healing
13,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
7,279
1,061
0
4,761
13,279
11,182
0
2,037
11,242
5,188
38,973
L
Sylvanus
 
Sylvanus
1,975
866
1,781
2,520
14,884
7,196
0
5,707
9,177
14,835
0
L
Kukulkan
Dakuririsu
Kukulkan
8,951
152
0
651
6,396
2,123
511
1,914
4,482
49,878
0
L
8,922
1,752
0
2,333
14,735
5,696
588
3,481
11,254
40,530
0
W
8,501
3,909
0
3,294
12,710
7,887
1,539
2,997
9,713
0
42,088
W
9,395
1,841
0
3,258
11,031
4,078
0
4,459
6,572
0
47,246
W
Izanami
Raybax13
Izanami
9,501
5,947
0
2,626
7,422
2,308
2,402
2,673
4,749
0
49,495
W
Anubis
Studsbite
Anubis
1,009
284
0
3,402
9,829
3,781
1,191
6,805
3,024
40,233
0
W
15,073
1,897
662
6,823
11,639
5,544
1,170
4,621
6,883
56,883
0
L
3,934
1,119
122
1,099
7,981
2,888
1,028
2,943
5,038
0
28,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,395
Gold Earned
37,205
435
Minions Killed
344
0
Camps Cleared
0
1,444,106
Distance Traveled
1,363,526
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,744
484
99
6
0
312,134
2
L
Sylvanus
6,337
396
18
1
0
252,228
0
L
Kukulkan
8,744
547
95
6
0
287,562
5
L
Ymir
8,027
502
71
4
0
266,620
3
W
Nemesis
8,184
512
81
5
0
284,345
1
W
Da Ji
9,170
573
83
5
0
338,554
0
W
Izanami
8,986
562
83
5
0
270,689
3
W
Anubis
7,702
481
89
6
0
250,181
0
W
Hades
9,353
585
99
6
0
300,337
3
L
Neith
6,353
397
61
4
0
244,982
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role