Player Matchup

Hades
Hades
 
Hades
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
 
Sol
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
Erthenos
Yemoja
Level 133
God Stats
4W - 5L
1,500 SR
Queue Stats
704W - 691L
1,514 Elo+
Solo
Nemesis
Nemesis
Hellcro
Nemesis
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,792 Elo+
Solo
Charybdis
Charybdis
felix1710
Charybdis
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
337W - 324L
1,448 Elo+
Solo
Team Averages
Level 120
1,500 SR
1,551 Elo+

VS

Team Averages
Level 90
1,497 SR
1,490 Elo+
Medusa
Medusa
BigppStepbro
Medusa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,455 Elo+
Solo
Cthulhu
Cthulhu
Mangas_G
Cthulhu
Level 143
God Stats
4W - 4L
1,505 SR
Queue Stats
368W - 349L
1,538 Elo+
Party 1
Kuzenbo
Kuzenbo
NEXTDK7
Kuzenbo
Level 28
God Stats
7W - 10L
1,712 SR
Queue Stats
436W - 386L
1,596 Elo+
Solo
Chernobog
Chernobog
Pana830
Chernobog
Level 155
God Stats
2W - 3L
1,500 SR
Queue Stats
176W - 174L
1,557 Elo+
Party 1
Hel
Hel
mistakeeee
Hel
Level 109
God Stats
0W - 3L
1,267 SR
Queue Stats
94W - 106L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
20
11 / 6 / 8
13,154
822
27,804
26,498
20,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sol
 
Sol
20
5 / 5 / 15
12,462
779
31,041
22,446
12,203
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Yemoja
Erthenos
Yemoja
19
0 / 4 / 17
10,741
671
3,567
27,612
30,213
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Hellcro
Nemesis
20
6 / 3 / 11
12,879
805
21,496
20,924
13,170
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
felix1710
Charybdis
16
2 / 4 / 11
10,766
673
19,886
18,079
8,819
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
12 / 6 / 5
12,366
773
23,346
19,042
8,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
Mangas_G
Cthulhu
19
1 / 3 / 16
11,300
706
23,339
28,643
31,982
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Kuzenbo
NEXTDK7
Kuzenbo
18
3 / 5 / 15
12,237
765
15,236
29,528
41,196
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chernobog
Pana830
Chernobog
19
4 / 5 / 14
11,688
731
23,861
23,461
11,261
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 5 / 13
10,505
657
9,963
18,444
12,486
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
85
24
Kills
22
22
Deaths
24
62
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
11
6
8
2.5
W
Sol
 
Sol
5
5
15
2.5
L
Medusa
12
6
5
2.42
W
Yemoja
Erthenos
Yemoja
0
4
17
2.13
W
Nemesis
Hellcro
Nemesis
6
3
11
3.83
L
Cthulhu
Mangas_G
Cthulhu
1
3
16
3
L
Kuzenbo
NEXTDK7
Kuzenbo
3
5
15
2.1
L
Chernobog
Pana830
Chernobog
4
5
14
2.2
W
Charybdis
felix1710
Charybdis
2
4
11
1.88
L
2
5
13
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,794
Damage
95,745
115,559
Taken
119,118
85,260
Mitigated
105,509
57,311
Healing
52,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
27,804
2,334
4,859
8,725
26,498
20,855
53
9,226
17,272
59,906
0
W
Sol
 
Sol
31,041
11,089
1,749
4,283
22,446
12,203
3,274
11,763
10,683
70,530
0
L
Medusa
23,346
8,309
861
2,381
19,042
8,584
840
9,516
9,345
0
40,828
W
Yemoja
Erthenos
Yemoja
3,567
1,093
16,095
8,689
27,612
30,213
1,092
12,913
14,699
6,988
0
W
Nemesis
Hellcro
Nemesis
21,496
6,979
2,788
5,620
20,924
13,170
1,474
8,064
12,860
0
35,260
L
Cthulhu
Mangas_G
Cthulhu
23,339
551
5,072
6,276
28,643
31,982
896
15,978
12,225
42,010
0
L
Kuzenbo
NEXTDK7
Kuzenbo
15,236
4,686
3,843
5,191
29,528
41,196
759
11,912
17,078
20,233
0
L
Chernobog
Pana830
Chernobog
23,861
17,996
897
4,835
23,461
11,261
2,313
11,959
11,171
0
44,692
W
Charybdis
felix1710
Charybdis
19,886
11,999
1,307
3,196
18,079
8,819
233
6,572
11,259
0
35,227
L
9,963
217
15,687
7,869
18,444
12,486
484
13,047
5,333
20,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,002
Gold Earned
58,096
221
Minions Killed
165
0
Camps Cleared
0
1,433,089
Distance Traveled
1,484,816
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
13,154
822
71
4
0
280,219
1
W
Sol
12,462
779
85
5
0
295,613
1
L
Medusa
12,366
773
50
3
0
234,325
0
W
Yemoja
10,741
671
8
1
0
256,797
0
W
Nemesis
12,879
805
31
2
0
341,852
3
L
Cthulhu
11,300
706
39
2
0
323,773
5
L
Kuzenbo
12,237
765
9
1
0
324,253
4
L
Chernobog
11,688
731
40
3
0
268,559
0
W
Charybdis
10,766
673
26
2
0
258,608
1
L
Hel
10,505
657
27
2
0
333,906
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role