Player Matchup

Hercules
Hercules
DrCarter90
Hercules
Level 128
God Stats
8W - 13L
1,537 SR
Queue Stats
248W - 315L
1,379 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Kennys_Shadow
Ah Muzen Cab
Level 160
God Stats
28W - 13L
1,862 SR
Queue Stats
244W - 344L
1,392 Elo+
Solo
Janus
Janus
Nusaith
Janus
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 131L
1,402 Elo+
Solo
Team Averages
Level 135
1,633 SR
1,391 Elo+

VS

Team Averages
Level 87
1,420 SR
1,394 Elo+
Morgan Le Fay
Morgan Le Fay
RetroDrunk
Morgan Le Fay
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Anhur
Anhur
haha_shot_ya1
Anhur
Level 54
God Stats
2W - 6L
1,674 SR
Queue Stats
40W - 54L
1,321 Elo+
Solo
Nemesis
Nemesis
theTman055
Nemesis
Level 106
God Stats
15W - 41L
1,087 SR
Queue Stats
1,018W - 1,416L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DrCarter90
Hercules
14
4 / 0 / 4
9,886
760
6,751
14,648
13,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
Kennys_Shadow
Ah Muzen Cab
14
3 / 2 / 5
9,164
705
8,015
7,976
2,871
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Nusaith
Janus
13
1 / 4 / 6
8,675
667
5,667
6,950
1,919
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
RetroDrunk
Morgan Le Fay
12
0 / 3 / 1
7,436
572
9,725
9,677
3,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 4 / 2
7,838
603
4,390
10,730
3,248
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
theTman055
Nemesis
14
3 / 1 / 2
8,514
655
3,499
7,107
2,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
8
Kills
4
6
Deaths
8
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hercules
DrCarter90
Hercules
4
0
4
6
W
Ah Muzen Cab
Kennys_Shadow
Ah Muzen Cab
3
2
5
2.75
W
Janus
Nusaith
Janus
1
4
6
1
L
Morgan Le Fay
RetroDrunk
Morgan Le Fay
0
3
1
0.17
L
1
4
2
0.5
L
Nemesis
theTman055
Nemesis
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,433
Damage
17,614
29,574
Taken
27,514
18,165
Mitigated
9,144
9,810
Healing
2,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
DrCarter90
Hercules
6,751
1,120
163
6,140
14,648
13,375
514
4,222
10,064
3,297
13,011
W
Ah Muzen Cab
Kennys_Shadow
Ah Muzen Cab
8,015
2,737
0
2,627
7,976
2,871
1,526
2,442
5,374
0
48,110
W
Janus
Nusaith
Janus
5,667
458
0
880
6,950
1,919
350
2,665
4,089
27,411
0
L
Morgan Le Fay
RetroDrunk
Morgan Le Fay
9,725
845
0
750
9,677
3,045
0
1,882
7,795
29,300
0
L
4,390
2,054
0
403
10,730
3,248
0
3,052
7,678
0
15,731
L
Nemesis
theTman055
Nemesis
3,499
819
0
1,769
7,107
2,851
0
1,822
5,285
0
20,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,725
Gold Earned
23,788
150
Minions Killed
122
5
Camps Cleared
5
724,780
Distance Traveled
668,054
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,886
760
36
3
1
292,251
2
W
Ah Muzen Cab
9,164
705
66
5
2
220,505
4
W
Janus
8,675
667
48
4
2
212,024
3
L
Morgan Le Fay
7,436
572
53
4
1
235,242
12
L
Anhur
7,838
603
35
3
1
198,255
1
L
Nemesis
8,514
655
34
3
3
234,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role