Player Matchup

Ah Puch
Ah Puch
AngerPro6lems
Ah Puch
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 41L
1,709 Elo+
Party 1
Thor
Thor
Ecuastyles
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Ymir
Ymir
Kuroneko37
Ymir
Level 43
God Stats
9W - 10L
1,692 SR
Queue Stats
24W - 36L
1,463 Elo+
Solo
Amaterasu
Amaterasu
NinjaDuckZi
Amaterasu
Level 29
God Stats
8W - 8L
1,566 SR
Queue Stats
18W - 28L
1,446 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ch3_09
Ah Muzen Cab
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,507 Elo+
Party 3
Team Averages
Level 61
1,551 SR
1,525 Elo+

VS

Team Averages
Level 85
1,388 SR
1,458 Elo+
Ne Zha
Ne Zha
ChaosWillRise
Ne Zha
Level 128
God Stats
2W - 2L
1,256 SR
Queue Stats
27W - 25L
1,377 Elo+
Solo
Jing Wei
Jing Wei
FTHAT56
Jing Wei
Level 9
God Stats
5W - 4L
1,383 SR
Queue Stats
8W - 9L
1,723 Elo+
Party 2
Tiamat
Tiamat
ItWasWeenerPewp
Tiamat
Level 59
God Stats
3W - 2L
1,426 SR
Queue Stats
127W - 157L
1,524 Elo+
Solo
Arachne
Arachne
TheFknJedi
Arachne
Level 107
God Stats
4W - 3L
1,504 SR
Queue Stats
87W - 96L
1,203 Elo+
Party 2
Sylvanus
Sylvanus
fbkickr04
Sylvanus
Level 124
God Stats
14W - 12L
1,371 SR
Queue Stats
365W - 400L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
14
6 / 5 / 2
9,064
567
12,667
10,455
2,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 6 / 2
5,656
354
3,072
9,448
2,061
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
3 / 5 / 2
8,112
507
4,928
14,034
10,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
NinjaDuckZi
Amaterasu
14
1 / 6 / 4
8,238
515
4,951
15,765
11,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
ch3_09
Ah Muzen Cab
13
0 / 4 / 0
7,533
471
3,609
9,244
2,970
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 7
9,833
615
13,760
11,000
4,257
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
FTHAT56
Jing Wei
14
1 / 0 / 4
8,526
533
2,378
5,436
1,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 2 / 4
8,082
505
6,430
8,485
4,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Arachne
TheFknJedi
Arachne
16
14 / 4 / 3
10,556
660
11,449
15,037
5,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
fbkickr04
Sylvanus
13
4 / 2 / 6
8,185
512
8,068
12,371
11,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
50
10
Kills
26
26
Deaths
10
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
6
5
2
1.4
W
6
2
7
4.75
L
0
6
2
0.17
W
Jing Wei
FTHAT56
Jing Wei
1
0
4
3
W
1
2
4
1.5
L
3
5
2
0.8
L
Amaterasu
NinjaDuckZi
Amaterasu
1
6
4
0.5
W
Arachne
TheFknJedi
Arachne
14
4
3
3.88
L
Ah Muzen Cab
ch3_09
Ah Muzen Cab
0
4
0
0
W
Sylvanus
fbkickr04
Sylvanus
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,227
Damage
42,085
58,946
Taken
52,329
29,459
Mitigated
26,966
11,833
Healing
20,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
12,667
520
0
2,838
10,455
2,754
0
4,548
5,907
49,326
0
W
13,760
3,302
0
5,380
11,000
4,257
452
1,830
9,170
0
74,326
L
3,072
972
0
105
9,448
2,061
0
1,795
7,653
0
18,978
W
Jing Wei
FTHAT56
Jing Wei
2,378
731
0
2,285
5,436
1,800
2,112
357
5,079
0
46,816
W
6,430
255
0
2,402
8,485
4,502
902
4,726
3,759
46,523
0
L
4,928
1,118
440
1,954
14,034
10,143
28
4,437
9,597
18,229
0
L
Amaterasu
NinjaDuckZi
Amaterasu
4,951
2,419
0
4,792
15,765
11,531
0
1,856
13,909
0
40,910
W
Arachne
TheFknJedi
Arachne
11,449
7,417
0
3,898
15,037
5,358
320
5,689
9,348
0
66,391
L
Ah Muzen Cab
ch3_09
Ah Muzen Cab
3,609
1,316
0
1,704
9,244
2,970
0
1,186
8,058
0
58,605
W
Sylvanus
fbkickr04
Sylvanus
8,068
2,210
964
5,257
12,371
11,049
216
4,993
7,042
35,302
11,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,603
Gold Earned
45,182
373
Minions Killed
520
0
Camps Cleared
0
1,429,920
Distance Traveled
1,457,839
24
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,064
567
94
6
0
284,294
8
W
Ne Zha
9,833
615
134
8
0
300,103
5
L
Thor
5,656
354
36
2
0
264,955
3
W
Jing Wei
8,526
533
108
7
0
291,495
0
W
Tiamat
8,082
505
87
5
0
301,412
9
L
Ymir
8,112
507
31
2
0
289,308
9
L
Amaterasu
8,238
515
99
6
0
294,666
3
W
Arachne
10,556
660
108
7
0
309,479
1
L
Ah Muzen Cab
7,533
471
113
7
0
296,697
1
W
Sylvanus
8,185
512
83
5
0
255,350
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role